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Recommendation Analysis of Island Raiders 16 Formation in the Late Period of this Period
Island Raiders Super 16 is recommended in this back formation, and then Bian Xiao will recommend a set of 16 defensive formation for everyone, which can be said to be relatively easy to use for various schools of attack.

Offensive lineup:

1, for defensive tanks, the main thing is not to let the attacker lose energy, and the second is to do as much damage as possible.

Judging from this formation, the tank must have been blown up first. Ok. There are no dense resources and facilities next to Dajia (those two ironworks should not be bombed-,-). Then, I think this is the case with several resources and facilities in the rear. If you want to collect it, you can, and you need to waste the guide bomb, so the recovered energy is equivalent to beating in vain.

From the attack route, it is definitely not advisable for tanks to take the middle road, and they need to fight against four artillery pieces and six sniper towers. It is best to hit the road. Against 1 sniper tower and 2 guns, these three buildings cannot be frozen at the same time. After the waste power is cleared, there are two sniper towers behind, and the anti-tank can only do this step.

In order to defend against barbarians, short-range attacks near Big Ben are essential, followed by mines. Try to put mines on every possible route, not too dense, because mines are limited, try not to give opponents a smooth road. A formation like this won't hurt the cost. At least two pipes will be lost, or detours will consume more smoke and guidance, which can achieve the purpose of wasting energy. In this way, let the other side throw less shocks as much as possible. This formation is very effective for barbarians.

3. For defending the fat girl and _ diaosi MM, Bian Xiao wants to say that it is really difficult to defend every style of play well, so don't force it.

You can play in front of Ben, and the rocket can output. There is a machine gun ahead. There must be a drill. The most important thing is to prevent other combination drills.

Pressing the coast is the formation of low-energy opponents.

For opponents with more energy, it's no use.

So it belongs to the early strata.

As before, four excellent and one excellent energy.

Those who oppress the coast can blow up any side of the defense. Level 39 science and technology, the giant mark is one gun with multiple guns, two giant bonuses cost 34 to recover 6, which took 28 points, and then the remaining two small bonuses cost 40 to recover 6 at 7.9. 1. 13, and the energy consumption of one * * is 62 points. At present,

It used to be 8.

Moreover, the small armor can be destroyed first, and the remaining two guns are high and violent, and the coastal non-combat buildings are behind. If you can't eat energy, you will be photographed when you land, so the enemy with low energy has a wonderful effect, such as defensive type.

On the contrary, you can eat energy, but the defense you face is all. Look at the consumption, the higher the energy used, the later formation confrontation.

Island raiders 16 diagonal formation defense recommendation