And hatred is relatively stable, and it is unlikely to OT.
The equipment is similar, but I don't think DK will be as troublesome as ZS, and it needs a long-range weapon with one hand shield.
Directly change a relic and get two two-handed weapons, a T and a DPS, which is very simple and can also save the trouble of FM weapons.
PVP, the same equipment still feels better than DK. After all, it is not normal for the spirit world to attack this kind of thing. More than 60% of the blood comes back directly, and you can also eat ghost ice chains. Once you wrap the icicle, the basic ZS will be disabled.
So I personally recommend you to play DK, especially orcs DK and ZS. There is basically no problem.
Of course, it doesn't matter if you have more friends, but if you play alone, DK can still play 355+ independently.