If you take the ignition route, it is suggested that you choose the flame damage first, then the global damage, range damage or projection damage, and finally the spell damage, because the spell damage does not affect the secondary bonus of ignition, but only affects the panel damage. Other attributes, which is higher?
Because under the same numerical conditions, elemental damage = spell damage = projectile damage (if it is a projectile spell) = range damage (if it is a range spell), the values of shield spell damage and single element damage are higher, if you look at the affix table. If you play judge and medicine man, the crit attribute is still preferred. If other classes take element overloading, you don't need to consider the crit attribute.
Value analysis of jewelry;
1, Legend Jewelry
There are many kinds of legendary jewels. Here are some high-value jewelry, such as Juhun Stone, Three-phase jewelry (international service value is about 220C), Power of Origin, Crimson jewelry (international service value is about 180C), three kinds of jewelry dropped by Xia Wula (price increases with the ticket) and green jewelry dropped by the eye of the lion (international service price is about 70C).
2. Ordinary jewelry
The value of jewelry is mainly useful for the main skill bonus and improving their own survival.
The high value is nothing more than: all four additional damage bonuses are useful, and three additional damage bonuses+%life or% shield.
The value of jewelry with three injuries is basically above 2EX, and jewelry with three injuries plus% life is generally above 5EX. The details are hard to estimate, and the price of each suit is different.
At present, jewelry with high% life and damage bonus can be sold at a high price in the environment of 3.0 blood everywhere.