catalogue
................... League
Delaney
Dwarves.
Dwarf.
-Humans.
Night elf.
................... nationality
Blood elves.
Orcs.
-Tauren.
Trolls.
Dead people.
alliance
Delaney 1
A terrible big explosion tore the sky in Kalimdor. The giant spaceship Esoda fell from the sky and crashed on the land of Azeroth. The noble Delaney people escaped from the dilapidated outland and found a safe harbor by relying on the spaceship Esoda. The Delaney people were moved by the heroic actions of the alliance against the Burning Legion. They decided to join the alliance and take back their broken homes. In order to live, the Delaney people who believe in light intend to gather soldiers against the Burning Legion and stop their terrible burning expedition. Although we can only rely on courage and firm belief in the light to arm ourselves, Delaney people still expect to find allies and guide them to meet their destiny outside the sky of Azeroth.
National characteristics:
Gemstone cutting-passive: jewelry processing skills increased by 5 points.
Lu Na Blessing-Active: Instant, 40 yards effective distance, 3 minutes cooling time, treatment target, and restore 50 health points in 15 seconds. The amount of healing increases with the caster's spell strength or attack strength, whichever is higher. This ability will not lose casting time when it is injured. Now you can also remove two harmful spell effects from friendly targets. Can't be dispelled. Level 70 basic blood return is about 1 100.
Heroic Aura-Passive: Increases the hit spell and attack chance by 1% for you and all your teammates within a radius of 30 yards around you.
Shadow resistance-passive: reduces your chance of being hit by shadow spells by 2%.
Optional occupations: warrior, shaman priest (the only shaman priest in the League), paladin, hunter, priest, mage.
Starting address: Mylan Island.
Major city: Esoda
Leader: Prophet Veyron
Mount: Thunder Elephant
Racial assessment:
This race is more inclined to PVE, which has a certain improvement for many people to cooperate with PVP. The female characters are very likable. Men play a big role. The only shaman professional race that can be selected in the league.
2. Shorty
Race introduction: Dwarves are an ancient race. These energetic and somewhat staid races have been living under the snow-capped mountains in Katz Mo Dan. Dwarves have long been the most loyal allies of mankind, and they have a special interest in fighting and telling stories. In the past years, dwarves rarely left fortified castles. However, when the horn of war blows, they will show unparalleled courage and fighting spirit and fight to defend their friends and allies. According to the recent archaeological report on the origin of the dwarves, the dwarves have undergone remarkable changes since their birth. According to the discovery report, when the world was still in the cradle stage, dwarves were created with stones by the almighty Titan. So they feel that their mission is to search the whole world, find more traces of their own racial history, and find the legacy left by Titan. To this end, the dwarves sent surveyors all over the world in order to find clues to reveal their mysterious past. They traveled all over the continent, leaving behind the excavation sites of dwarves. Some of these excavations have become frontier posts, while others have become bases for dwarves to resist the enemy.
National characteristics:
Statue Form-Activity: Cooling time is 2 minutes. After activation, the effects of bleeding, toxin and disease are relieved at one time, and the armor value is increased by 10% for 8 seconds.
Specialization of firearms-passive: increases the critical strike probability of firearms 1%.
Hammer weapon specialization-passive: one-handed hammer and two-handed hammer are needed, and the accuracy of hammer and two-handed hammer is improved by 5.
Frost resistance-passive: reduces your chance of being hit by frost spells by 2%.
Treasure hunt-passive: after activation, the location of the treasure chest is displayed on the small map, which lasts until it is cancelled, and there is no cooling time.
Optional occupations: warrior, priest, paladin, hunter, thief.
Starting address: Anweimar
Main urban area: Tielubao
Leader: Mani Bronzebeard.
Mount: goat
Racial assessment:
The PVEVP of this race has been improved to some extent. The race as a whole is short and taller than dwarfs. The female characters are all very kind. The male role is very stable.
Step 3 dwarf
Race Introduction: Dwarves are one of the strangest races in the world. They have been committed to studying radical science and technology and developing strange mechanical devices. It is hard to imagine that a dwarf can survive such a high-risk experiment and carry on the family line.
Dwarfs first lived in a spectacular high-tech city: Nomoregon. They share the rich resources under the forest-covered dun morogh Mountain with their dwarf cousins. Although the dwarves in Ironforge also have their own technical and engineering research strength-it is the dwarves who provide them with the most critical technical design of weapons and steam locomotives. In the second orc war, the gnomes made great contributions to the alliance, but strangely, they refused to provide any human help to resist the recent invasion of the Burning Legion. Although the equipment they designed finally helped the alliance turn the tide, both humans and dwarves were very surprised that the dwarves did not send their elite ground troops and pilots to participate in the battle.
When the war was over, other forces in the alliance finally understood why the dwarves did this. An ancient and savage force emerged from the depths of the earth and invaded Nomoregan. The dwarf realized that his allies needed to concentrate on the invasion of the Burning Legion at this time, so he decided to use his own strength to fight the invading enemy. After a heroic battle, MoriGan finally fell.
About half of the dwarves died during the fall of Nomoregon. The rest of the dwarves fled to the dwarf's ironforge. There, the dwarves once again joined the alliance team. At the same time, in order to save the future of Nomoregan and his own people, the gnomes continue to study high-tech and sophisticated weapons.
National characteristics:
Escape expert-active: instant, cooling time 1 min. 45 seconds, to relieve all the adverse effects of being unable to move or slow down the moving speed.
Open-minded-passive: intelligence attribute increased by 5%
Arcane resistance-passive: reduces your chance of being hit by arcane spells by 2%.
Engineering expert-passive: bonus 15 engineering skills.
Optional occupations: warrior, mage, warlock, thief.
Starting address: Anweimar
Main urban area: Tielubao
Leader: Mekatok, a great craftsman.
Installation: Mechanical Chocobo.
Racial assessment:
The PVEVP of this race has been improved to some extent. Alliance PVP preferred race is the shortest race among all races. The female characters are very cute. Male characters are funny.
4. Humans
Race introduction: human beings are a very resilient race. They survived the brutal invasion of the first orc war. In the Second Orc War, Stormwind's troops joined forces with their allies to regain the sovereignty of their homeland in Azeroth. After the victory of the second orc war, human beings rebuilt Storm City, and human civilization flourished again in the southern part of the mainland. After the recent invasion by the Burning Legion, the northern kingdom of Lordaeron was in ruins, and Stormwind became the last bastion of human civilization. The defenders of Stormwind fought bravely, taking the legend of Sir Lothar and King Rennes as an example. They are the bravest soldiers in this land. They strengthened their confidence and fought to the end to defend human dignity and rights in this increasingly dark world.
National characteristics:
Perception-passivity: Improve your stealth detection ability.
Human Spirit-Passivity: Spirit increased by 3%.
Self-interest-initiative: instant, 2-minute cooling, remove all movement restriction effects and effects that make you unable to control your character. This effect and other similar effects have cooling time.
Diplomacy-passivity: the speed of prestige gain increases 10%.
Sword weapon specialization-passive: the accuracy of sword and two-handed sword increased by 3.
Hammer weapon specialization-passive: the accuracy of hammer and two-handed hammer 3 is improved.
Optional occupations: warrior, mage, warlock, paladin, priest, thief.
Starting address: Alvin Forest, North County.
Major cities: Storm City
Leader: Varian Wrynn.
Mount: horse
Racial assessment:
The PVEVP of this race has been improved to some extent. The female role is very virtuous. Male characters are very talented. The game with the most playmates in the league.
5. night elf
Race Introduction: In World of Warcraft, the night elf who likes seclusion is the first race to awaken. About 654.38 million years before the story of World of Warcraft began, these immortal creatures living in the shadows began to study magic and spread it all over the world. The reckless use of magic by the night elves finally brought the Burning Legion to this world, and finally led to a fierce war between these two ancient races. The night elves finally drove the Burning Legion out of this world, but their homes were destroyed and sank to the bottom of the sea. From that time to the recent thousands of years, the night elves have been isolated from the world and hiding at the top of their holy mountain and sea. The re-invasion of the Burning Legion broke the long silence of the night elves. They now realize the need to recast the world, and for the first time, they formed an alliance with other races in order to continue to survive in Azeroth. As a race, the night elves are respectable and have a sense of justice, but they have great distrust of the "lower races" in the world. They are born with the characteristics of night, and the power of those shadows often leads them to distrust their mortal allies.
National characteristics:
Shadow Escape-Activation: Instantly, 2 minutes cooldown. After activation, you can escape into the shadows, reducing the chances that the enemy will find you. Continue until cancelled or moved. After canceling this effect, the threat you pose to any enemy who is still fighting will be restored.
Swift-passive: reduces your chance of being hit by melee and ranged attacks by 2%.
Difficult to find your whereabouts-passive: when you are in a shadow hiding or stealth state, reduce the chance of the enemy finding you.
Spirit of the Elf-Passive: Become an Elf after death, and increase movement speed by 50%.
Natural resistance-passive: reduces your chance of being hit by natural spells by 2%.
Optional classes: warrior, hunter, druid (the only druid class in the league), thief, priest.
Starting address: Odehill
Major city: Danasus
Leader: Tyrande Whisperwind.
Mount: Tiger
Racial assessment:
This game is more inclined to PVP, and PVE is not good. Female roles are very attractive. The male role is very mature. Alliance is the choice of many male playmates.
nationality
1, blood elf
Race Introduction: About 7000 years ago, the high elves established a splendid magic kingdom in the deep forest in the north of Lordaeron. But five years ago, the undead invaded Quel 'Salas, and the high elves were almost wiped out. The fallen death knight Arthas led the undead scourge to destroy the well of the sun, cutting off the connection between the high elves and the source of mysterious power. Despite the scars left by the war, the surviving high elves United and recovered most of their homes. These sad survivors call themselves "blood elves" and they have been looking for ways to restore powerful magic. Inspired by their beloved prince Kael'thas Rishen, the blood elves began to look for new sources of magic and tried to drive the remnants of the undead and natural disasters out of their homes.
National characteristics:
Arcane affinity-passivity: Enchantment skill increased by 10 points.
Arcane torrent-active: instant spell, 2 minutes cooldown, 2 seconds of silence for all enemies within a radius of 8 yards, recovery of 15 energy/15 runic energy /6% mana.
Spell resistance-passive: reduces your chance of being hit by spells by 2%.
Optional classes: paladin (the only optional paladin class in the tribe), mage, warlock, thief, priest, hunter.
Starting address: Hideshima, Quel 'Salas.
Major cities: Silver Moon City
Leader: Rosemar Salem
Shan: Chocobo.
Racial assessment:
This game is more inclined to PVP, and PVE is not good. The most beautiful race in the tribe. Female characters are very clever. Male characters are very talented. The only optional paladin professional race in the tribe. The race with the most playmates in the tribe.
2. Orcs
Race Introduction: The green orcs are one of the most populous races in Azeroth. They are often considered rude and stupid, and have no kindness or affection for other races. Orcs were born in the hellish world of Delano. They came to the kingdom of storm through a dimensional gate called the dark gate, and were forced to launch a big war with mankind. Only a few people remember the history of their own race. Orcs once established a noble shamanism society in Delano. Unfortunately, the once glorious orc tribe was used by the Burning Legion and became degenerate, becoming a tool for the Burning Legion to invade Azeroth. Nevertheless, the orcs fought tenaciously and finally got rid of the devil's control. Under the leadership of young chief Sal, the orcs regained their strength and glory. Now, orcs no longer fight to conquer other races, but their goal is the right to live in this world.
National characteristics:
Tough-passive: the duration of vertigo effect is shortened 15%.
Bloody Fury (Warrior/Hunter/Stalker/Death Knight)-Active: Instant, 2 minutes cooldown, attack strength increased by 6 points, lasting 15 seconds. Level 70 increases attack strength by about 200 points. (The specific superposition effect is unknown, please play with me. )
Bloody Fury (Shaman Priest)-Active: Instant, 2 minutes cooldown, melee attack strength increased by 6 points, spell damage increased by 5 points, lasting 15 seconds. At level 70, the spell strength is increased by 200 points.
Command (Death Knight/Hunter/Warlock)-Passive: Damage caused by pets of Death Knight, Hunter and Warlock increases by 5%.
Axe specialization-passive: the accuracy of axe and two-handed axe increased by 5.
Optional occupations: warrior, warlock, hunter, shaman priest, thief.
Starting address: Tal, Dulong
Major cities: Augeri Ma.
Leader: Saar (tribal leader)
Mount: Wolf
Racial assessment:
The PVEVP of this race has been improved to some extent. The female character is very Chris Lee. The male role is fierce.
3. tauren
Race introduction: The tauren is a huge wild creature. They live in the open grassland in the middle of Kalimdor continent. They are committed to serving nature and maintaining the balance between wild animals and immortal elements on earth. Although the tauren are huge and powerful, these balance-loving creatures have created a peaceful tribal society. But at the beginning of the battle, the tauren are irreplaceable soldiers, and they will fight hard until they knock the enemy down under their own hooves. Under the leadership of their old leader Kane Bloodhoof, the tauren joined forces with the orcs when the Burning Legion invaded. Since then, the two races have become inseparable allies. Like orcs, the tauren constantly strive to maintain their traditions and noble spirit.
National characteristics:
War trample-active: 0.5 second casting time, 2 minutes cooling time, so that up to 5 enemies within a radius of 8 yards around you are unconscious for 2 seconds.
Patience-passivity: base health increased by 5%.
Practice-passivity: improving the skill of collecting herbs 15.
Natural resistance-passive: reduces your chance of being hit by natural spells by 2%.
Optional classes: warrior, hunter, shaman, druid (the only druid class that the tribe can choose).
Starting address: Hongyantai, Malgor.
Main City: Thunder Cliff
Leader: Kane Bloodhoof
Mount: Beast of Kodo.
Racial assessment:
The PVEVP of this race has been improved to some extent. The female characters are very cute. The male role is very strong. The highest and largest race in the tribe. The only druid professional race that the tribe can choose.
4. trolls
Race Introduction: The evil jungle trolls in the South China Sea Islands have always been known for their cruel and dark mysterious religion. They are barbaric and superstitious and have a special hatred for all other races.
However, a troll tribe had to give up their prejudice when they met the orc leader Thrall and his powerful tribe. This troll tribe named Dark Spear was driven out of the Thorn Valley a long time ago, and passed down from generation to generation, almost extinct by a group of aquatic fishermen. Sal and his tribe saved them. In return, these trolls vowed to be loyal to the tribe forever.
Led by the shrewd shadow hunter Woking, the Dark Spear Trolls and their orc allies set up their own home in Tal, Dulong. Their village was named after Senjin, the late elder of their tribe. The village is located on the barren rocky land on the east coast. In addition, dark spear trolls often haunt the forests of the nearby Echo Islands.
As a member of the tribe, trolls also show loyalty to the powerful tauren, but they don't trust the changeable forgotten people so much. They believe that these undead will only bring pain and war to their allies.
National characteristics:
Voodoo Step-Passive: Shorten the duration of all movement restriction effects you receive 15%. Trolls are flexible, my friend!
Berserker-Active: Instantly, 3 minutes cooldown, increasing attack and casting speed 10% to 30%. When you activate this skill when your health is full, the acceleration effect is 10%. When you activate this skill when your health is low, the acceleration effect will be higher, up to 30%. The effect lasts 10 second. When the blood volume is less than 40%, it is 30%, and when the blood volume is between 40% and 100%, the less the blood volume, the faster the speed.
Regeneration-Passivity: The life recovery speed is increased by 10%, and it can still maintain the life recovery speed of 10% in battle.
Black Beast-Passive: Damage to Beasts increased by 5%.
Throwing specialization-passive: weapon throwing is required, and the critical strike probability of throwing weapon increases by 1%.
Bow and arrow specialization-passive: Bow and arrow are needed, and the critical strike of bow and arrow weapons is improved 1%.
Optional occupations: warrior, mage, priest, hunter, shaman priest, thief.
Starting address: Tal, Dulong
Major cities: Augeri Ma.
Leader: Woking
Mount: Raptors
Racial assessment:
The PVEVP of this race has been improved to some extent. Female characters are very foreign. The male characters are brave.
5, the undead
Race Introduction: After getting rid of the tyrant rule of the Lich King, these rebellious undead managed to keep their free will and destroyed everything that dared to be their enemy. These undead are called the Forsaken, and they are loyal to their leader: Shivanas Windrunner, the banshee king. These dark warriors built a secret castle under the ruins of the original capital of Lordaeron. Undercity is like a maze, located in the deep underground of Tirisfa woodland, where all kinds of evils meet. In this dark country, the royal pharmacists in Sylvanas Windrunner are developing a new devastating plague-the goal of this plague is not only to completely kill the undead and the forces of natural disasters they hate, but also to destroy all mankind. For their further dark purpose, the Forgotten formed an alliance with those simple and savage races. For new allies, the forgotten will have no real loyalty. Their purpose is to guide other tribes against their enemy, the Lich King. No one knows where the revenge of these dead believers will go.
National characteristics:
Forgotten will-initiative: instant, 2 minutes cooling, removing charm, fear and hypnotic effects.
Carnivore-Active: 5 yards effective distance, instant, 2 minutes cooling time, 7% of total health recovered every 2 seconds after activation, lasting 10 second. Can only be used for humanoid creatures or dead bodies within a radius of 5 yards. Moving, doing anything or getting hurt while eating the body will interrupt this effect.
Underwater breathing-passive: underwater breathing time is prolonged by 233%.
Shadow resistance-passive: reduces your chance of being hit by shadow spells by 2%.
Optional occupations: warrior, mage, warlock, thief, priest.
Starting address: Tirisfa woodland
Major cities: undercity.
Leader: Shivanas Windrunner.
Mount: dead horse
Racial assessment:
This game is more inclined to PVP, and PVE is not good. The most fashionable race in the tribe. Female characters are attractive, while male characters are mysterious. Tribes are chosen by many playmates.