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How to punch holes in the dark gold equipment in Diablo Dark Moon World 3.3?
For example, the hat and clothes of Leo's sacred clothes are put into the skill stone "nephalem", instead of adding 3, you can add10; Shoes plus 9.

To put it simply, the number of skill levels increased is much higher than that recognized! Especially, it's easier to change the skill rune by putting it on a porous equipment continuously! I haven't mastered the specific laws yet! (Yue Ming explains: It's a BUG, because there are several runes added later, and there is a place missing in those runes. )

6. Synthetic accessories for ice crawler (super meat shield, necessary for human hands)

Synthetic belt fittings (two big rings)!

Formula: blue accessories+1 1+ any accessories+perfect purple stone-"orange accessories.

The higher the level of characters and ornaments, the higher the probability of cold climbing ornaments!

Even if there is no ice crawler, the probability of summoning other monsters (such as Hellcats, Bears, Water Elements, etc.). ) quite high! These things are also very useful! Unfortunately, you can't wash it repeatedly! Need a lot of accessories! (I only got 10. )

7. Composition formula of all letters:

//Super+specialization skill ball combination = skill ball plus 3 critical points.

// UNSOCK+ Set the equipment = Remove the gems set on the equipment.

// SKILLRUN = 2* skill stone

// ENCR = 3* letters

// QUEST = clue scroll

// MONPIC = Get the monster map.

//Beautiful =MM

// JEWL = jewelry

// GEMD = diamond

//Gemstone = sapphire

// GEME = Emerald

// GEMR = ruby

// GEMT = topaz

// GEMA = sapphire

// GEMZ = skeleton

// AMUL = necklace

// RING = ring

// YLYCLOAK = Armor

// CNMODS = shield

// HELM = helmet

// BELT = belt

// TORS = Armor

// BOOT = shoes

// GLOV = gloves

// SHIE = shield

// JYMDKMN = weapon

// STAF = walking stick (SOR's long stick)

// SCEP = scepter

// WAND = wand (for NEC)

// JAVE = javelin

//sword = sword

// MACE = hammer

// AXE = axe

// SPEA = spear

// POLE = long handle

// XBOW = crossbow

// BOW = bow