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What race and talent does WOW BL's mage choose?
First, national specialties:

1, undead,

Forgetting Will-Activate Instant -2-minute cooldown: Remove charm, fear and hypnotic effects.

Carnivore-Active 5-yard effective distance-Instant -2-minute cooling time after activation, 7% of total health will be recovered every 2 seconds for 10 second. Can only be used for humanoid creatures or dead bodies within a radius of 5 yards. Moving, doing anything or getting hurt while eating the body will interrupt this effect.

Underwater breathing-passive underwater breathing time was prolonged by 23.3%.

Shadow Resistance-Passively reduces your chance of being hit by shadow spells by 2%.

2, blood elves:

Arcane affinity-passive enchantment skill increased by 10 points.

Arcane torrent-active instant spell -2-minute cooldown silences all enemies within a radius of 8 yards for 2 seconds and restores 15 energy/15 runic energy /6% mana.

Spell Resistance-Passively reduces your chance of being hit by a spell by 2%.

3. trolls.

Voodoo Step-Passively shortens the duration of all movement restriction effects you receive 15%. Trolls are flexible, my friend!

Berserker-Active Instant -3 minutes cooldown increases attack and casting speed 10% to 30%. When you activate this skill when your health is full, the acceleration effect is 10%. When you activate this skill when your health is low, the acceleration effect will be higher, up to 30%. The effect lasts 10 second.

Regeneration-the recovery speed of passive health is increased by 10%, and the recovery speed of 10% can still be maintained in combat.

Black Beast-Passive damage to Beasts increased by 5%.

Throwing specialization-passive need to throw weapons, throwing weapons critical strike chance increased 1%.

Second, please refer to the introduction of NGA, play more and so on.

Third, major:

1. Herb collection: Blood of life, immediately treat small wounds and increase the acceleration level by 480 points for 20 seconds, which can be used in stealth or stealth state;

2. Mining: tenacity, improving endurance120;

3. Skinning: Anatomy master, increase critical strike level by 80;

Note: All of the above are raw material industries, all of which are full of time and no capital to make money.

4. alchemy: increase the duration and effect of drugs, as well as special recovery drugs and unlimited strengthening of refining drugs;

5. Inscription: The unique shoulder enchantment has the following effects.

Inscription of Princess Earth, permanently attach 195 endurance point and 25 dodge level to a shoulder strap.

Inscription of lion's mane is a shoulder pad that permanently increases strength by 130 and crit rating by 25.

The inscription of Xungang is an epaulet that permanently increases 130 agility and 25 proficiency.

Glyph of magic flame, permanently attaching 130 intelligence points and 25 acceleration levels to a shoulder pad.

6. Tanning: The unique wrist protection barrier has the following effects. Of course, there are also very cheap leg enchantments for personal use.

Dragon carving-intelligence. Carve a dragon sculpture on the wristband, permanently increasing intelligence by 130 points.

Dragon carving-strength. Carve a dragon pattern on the wristband to permanently improve the arm strength 130.

Dragon carving-agility. Carve a dragon pattern on your wristband to permanently improve agility 130 points.

Dragon carving-endurance. Carve a dragon pattern on the wristband to permanently improve endurance 195.

7. Forging: Two additional colorless inlaid holes, one in the wrist and the other in the glove.

8. Jewelry: Three unique chimera pupils. Dragon pupil stone can be cut into:

Red: chimera has clear pupil, chimera has delicate pupil, chimera has shining pupil, chimera has bright pupil and chimera has precise pupil;

Blue: Chimera's solid pupil, Chimera's shining pupil, Chimera's pupil in the storm, and Chimera's hard pupil;

Yellow: delicate chimera pupil, smooth chimera pupil, mysterious chimera pupil, swift chimera pupil and cracked chimera pupil.

9. Item: Glove charm:

Nerve synapse spring, increases intelligence by 480 points, lasting 12 seconds. CD is 1 min.

Swift diagonal armor increases your armor value by 1500 points for 12 seconds. CD is 1 min.

Tazke defibrillator, causing 43 19 to 5279 natural damage, CD is 2 minutes.

Enchant belt:

Chiropractic syringe enables you to inject mysterious therapeutic liquid into the blood and improve the therapeutic effect.

Z50 Mana Syringe improves the effect of drinking mysterious mana potion.

Imprison the plasma shield, so that the powerful shield can be activated to absorb the damage from 16 199 to 19799.

Cloak:

Invisibility force field, which makes you invisible every 5 minutes in non-combat state.

Illusory assassin, which allows you to create an illusory assassin to attract enemy attacks for 15 seconds. The CD is 5 minutes

Note: The above majors are based on 1~3. If you don't go to senior three, you have to spend G to train these 4~9 majors, among which engineering, forging and jewelry are the most expensive.

10. Tailor: Three unique cloak enchantments, with the following effects. Of course, there are also very cheap leg enchantments for personal use.

Dark embroidery and cloak enchantment give you a chance to restore 800 mana when casting spells. Stripe embroidery, cloak enchantment, has a chance to increase spell energy by 580 points when casting spells, lasting 15 seconds. Sword guard embroidery and cloak enchantment will occasionally increase your attack strength by 1000 for 15 seconds.

1 1. Enchant: Enchant ring, you can get enchant ring-strong endurance | enchant ring-intelligence | enchant ring-strength | enchant ring-agility. Enchantment can add 40 points of intelligence, strength and agility, and 60 points of endurance to the ring.

The tailor's raw materials are cloth and some sundries blown up by the beating monster.

Enchantment is a skill point to decompose equipment materials above green level.