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World of Warcraft macro master help!
You are the old macro before the expansion.

Now, if conditional judgment has been prohibited in the extension, the available macro formats are:

/cast[ condition] [operation (for yourself, for the target, for the target, click ALT/SHIFT/CTRL or the target pointed by the mouse, etc.). )] Spelling.

I have a description of my own macro here, the format is a bit messy, but it is still of great reference value.

[2.2 macro judgment] written in the macro explorer doesn't know what macro can judge-my MS commonly used macro and good macro analysis.

After 2.0, the macro judgment is now limited to the judgment conditions at the top level, and nothing else in the simple macro can be realized, such as how much blood the soldiers below, how much blood the orcs below, whether there is some kind of DEBUFF on the target, and the CD judgment of various skills/items.

However, these can be judged by UI, because the related parameters are provided in the API of WOW, that is, the working principle of plug-ins such as status, but I don't know whether the fool macro can be realized by calling ~

The following is what I know can be judged by simple macros, and the use of the two most commonly used commands for reference:

Casting, using.

Description: These two commands can realize many functions with conditional judgment. Conditional judgment includes:

Help with friendly goals

Hurt a hostile target

There is a target.

Death target is dead.

Standing posture: X is in X posture.

Invisible state

The modifier [:X] X can be shift/ctrl/alt, and hold down shift/ctrl/alt.

Button: X X can be1/2/... 5/; , click the macro with the mouse button.

Equipment: X X can be an item type/an equipment cabin/an item type/or subtype, and this (category) item is equipped.

Psychic [:X] X is the name of a spell, and a spell is being guided.

Actionbar:X X is the parameter code of 1 to 6, and the specified Actionbar page has been displayed.

Pet[:X] X can be the type of pet or the name of the pet, indicating the existence of the pet.

Fighting is fighting.

Riding state

Swimming state

regime of flight

Indoor is indoor.

Outdoor is outdoor.

Team: Team /raid is in a team/team.

These commands indicate that in a certain state, macro definition action instructions can be forcibly converted. All state condition instructions can be preceded by a "no" to indicate the opposite state, for example, nostealth means non-stealth, and nodead means immortality. In a macro statement, such instructions are written in [], which can be separated by ","or "/",indicating whether the relationship between the selection condition instructions is AND or OR.

[:X] means you can choose not to write these contents. In other words, [modifier] means that pressing ALT/SHIFT/ALT or any combination of the three meets this condition.

It should be emphasized that no applies to the whole condition. That is to say, [nostance: 1/2] refers to any posture except 1/2 posture.

Uninterrupted flogging, explanation: guide spell judgment and avoid the loss and damage caused by continuous key pressing;

Spiritual flogging

Function: Press ALT to cast spells on yourself, or to cast spells on friendly targets or enemy targets. Description: You can cast spells on different targets by pressing the keys.

/cast [nocombat, harm, target = player][ modifier: alt, target=player] [help] [help, target = target] < Spell name, it is suggested to use the selected spell in the skill book after pressing SHIFT, such as >; Spell: shield

For example: /cast[ modifier: alt, target = player] [help] [help, target = target] Mantra: shield.

Effect: press ALT key to click this macro, and block yourself no matter what the goal is; Suppose my goal is A, and A's goal is B. If A is friendly, click this macro, then I will give A a set of shields. If A is the enemy and B is the friendly, click this macro, then I will give B a set of shields. Similarly, mantras such as shield recovery/healing can also work normally.

Realization function: lock the undead and set it as a staring object. Description: focus is easy to use, and the staring object is operated by exist and dead dead parameters. Harm parameter and stopmacro command are used at the same time to avoid being laughed at (call out after pressing your own person: XXX (teammate) will be locked =. =).

The stopcasting command is usually used to interrupt the conversion.

/stopcasting stops the conversion (needed in an emergency)

/clearfocus [target = focus, dead] [target = focus, noexists] The staring object before clearing still exists unless it is not dead.

/focus [mouseover] sets the gaze object.

/stopmacro [target=focus, help] If it is friendly, stop the macro.

/cast[ Damage, Focus] Binding Immortality is cast on the target.

/p %t will be locked, please speak on the team channel to remind you to avoid waking up.

/targetlastarget redirects to the previous object.

One-click dressing: (key words: use. Avoid one more plug-in)

/Use 0 1

MS should generally have two sets of equipment, hidden injury and treatment, so as long as these equipment are put away, you can change them all with one click.

Where: the first number is the package, from right to left is 0 to 4, the second number is the grid, and the upper left corner is 1, with the above priority >; On the left, that is, if the package is 14, 1 is the top box on the left.

/Use as many devices as possible.

For the lattice of ornaments/rings, another command is needed: /equiplot.

Replace rings/accessories:

/Equiplot (optional 1 1~ 14) ring/jewelry name

The ring on 1 1, the ring on 12, the ornament on 13 and the ornament on 14.

For example:

/equiplot13 Carrots on a stick

1 level hurts 5 shadow waves, press ALT to turn this to 1 level, otherwise the top level:

/cast[ modifier: alt] code word: pain (level1); Code word: pain

Finally, send a template (untested, you can try it yourself if you are interested, even if you can't press it twice, you can make at least three):

/cast[ modifier: alt, modifier: ctrl, target = target target] spell1; [Modifier: alt, Modifier: shift, target = target target] Spell 2; [modifier: alt, target = target target] spell 3; [modifier: shift, target = target target] Spell 4; Spell 5

Functions: Hold down ALT and CTRL to use the spell 1, ALT and SHIFT to use the spell 2, ALT to use the spell 3, SHIFT to use the spell 4, and CTRL to use the spell 5. You can watch BOSS when FB =. =

For example:

/cast[ modifier: alt, modifier: ctrl, target = target target] Mantra: shield; [modifier: alt, modifier: shift, target = target] recovery; [modifier: alt, target = target target] rapid treatment; [modifier: shift, target = target target] therapy; [modifier: ctrl, target = target target] intensive therapy

Shield in an emergency, then treat quickly, then recover, and then cure (enjoy bonus = strong treatment. ) or strong cure, basically the same.

Someone OT (small FB), shield, recovery (not much blood), or shield, treatment.

Read ahead/interrupt macro, this macro is used by many people, but there is a problem that it will not be interrupted after multiple interrupts. I tested it myself, and the results are as follows:

/Stop playing

/plaster therapy

Press before GCD is ready, the interruption is normal, and there is no problem for 10 thousand times;

When GCD is ready, press OK for the first time, but at this time, you pay attention to GCD. At the moment of interrupting the rereading, an action starts GCD, and then disappears after no more than 0.5s at the same time. The character does not cast spells, but the casting bar is in progress. Then press it again at this time without interruption, and the casting action of the character will reappear;

At this point, press normal interrupt again.

10.8 Update some macros, and then adjust some macros.

New condition [flying], if you are in a place where you can use a flying mount, this condition is correct.

2. 1.0 added the judgment of "flying".

So you can appear:

/cast [flyable] flying mount; Non-flying mount

Dehong

[This article was edited by yynn007 on 2007- 10-3 18: 39]

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[ .com/read.php? Tid= 109 1984 macro judgment content and my MS macro]

ynn 007 22 1 1:08

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Supplementary macros, the following macros are written according to the needs of others, and the details may be adjusted.

/cast [nocombat] sacred nova (1 level); Holy nova

Instructions for use: The sacred nova with the highest combat state, non-combat state 1, is generally used to bomb DZ=. =

/cast [button: 1, modifier: alt, target = player] toughness; [button: 2, modifier: alt, target = player] group resilience; [Button: 2] Group resilience; determined

Instructions for use: press and hold alt left key to cast toughness on yourself, press and hold alt right key to cast group toughness on yourself, left key to cast toughness on the target, and right key to cast group toughness on the target.

Group toughness and resilience are replaced by skills themselves, or = I will update later =. =

/cast [button:2] mind control; Bind the dead

Instructions for use: right-click mind control and left-click to bind the undead.

Two skill names are the best transition points in the game.

The following is my analysis of some good macros I saw in other posts:

The following is a quotation published in the early summer of July 2007-1 109: 26:

If your target is hostile and you are not in shadow form, then change form and have a heart attack. If the target is friendly, it will turn you white and cast healing.

/cast [Attitude: 1, injury] Heart attack; [Attitude: 1, help] Shadow form; [nostance, help] FH; Shadow form

When blood volume is low, switch to self-help:

/cancelaura shadow form

/cast a desperate prayer

Change the name of the standard spell in the game by yourself.

The first one: station: 1 is a shadow form for MS, so the first judgment is: if the target is the enemy and you are a shadow form, your heart will explode; The second judgment is: if the target friend is in shadow form, cast shadow form (role: exit shadow form); The third judgment is: the target friend has no morphological recognition (this judgment is not needed in theory here, but whether it needs to be tested in fact), so it is handled quickly; The fourth judgment is: the target enemy has no shape recognition, then the shadow shape.

Generally speaking, it is a cycle, and different actions are carried out according to your goal, but it should be pointed out that when it is white, the confidence of the enemy target will burst when it is pressed 2 times; Similarly, if it is dark, press 2 times for quick treatment.

Conclusion: Very good, very powerful. This macro is really good for friends who are used to explosions.

The second: /cancel Laura command is used to cancel the BUFF. For the shadow shape, you can use: /cancelform [stance: 1] with the same effect. I don't remember whether there is GCD or not, so the subsequent casting will not be further evaluated.

The following is a quotation from mrc published in July 2007-10 16: 53:

/cast [nocombat] stealth

/cast[ fight, nostealth] disappears.

I believe that many priests have the role of thieves and trumpets, and the non-combat stealth combat state disappears.

I suggest the following changes to this macro:

1. In addition to the non-combat state during stealth, it is best to join the non-stealth state to avoid multiple clicks to cancel the stealth state;

Coordinate macros are seldom used now. I don't know what the specific use effect of this macro will be, and whether the function of the second sentence can be realized;

Therefore, amend it as follows:

/cast [nostealth, nocombat] stealth; [Combat] Disappear

In this way, it can completely realize the function of invisibility, without fighting, and will not be out of invisibility because of multiple clicks (of course, it is not good for people who have already left invisibility and want to leave =. =)