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The Road to Exile 3. 14 Edition S 15 Season High-end Best Equipment Production Guide
The production of exile road equipment is the key to get powerful equipment in the game. How to make the equipment you want in the season of. 14 version S 15? Let's take a look at the road to exile 3. 14 S 15 season high-end equipment production guide.

The Road to Exile 3. 14 Edition S 15 Season High-end Best Equipment Production Guide

The manor was weakened, but Iselin was strengthened. On the premise of a certain investment, it is not difficult to make all kinds of advanced affixes and entry-level costumes this season. The main ideas are as follows:

Take prefix first, then suffix as an example.

1) to obtain the desired two prefixes through various methods.

This step is usually more expensive in the whole step, because it is either what you just need (such as the stone of the awakened one, the best substrate, etc. ), or you want to get a bad, unlabeled affix, for example, by a lot of methods such as transforming stones and rubbings.

Especially in the case that the first step requires the sage's stone and rubbings, then the first step is almost certainly the most expensive.

2) Get the third controllable prefix you want through the "Cannot change prefix" process+Manor.

This step may not be possible, because some methods in the first step, such as fossils, essences and awakening stones, may come up with a third prefix. Today, when the manor is weakened, affixes cannot be deleted directionally. If the available affixes are not urgently needed or are uncontrollable, they can be skipped or abandoned. But if you have the opportunity to add a third controllable prefix, you can add it.

3) Get the controllable suffix you want through the "unable to change the prefix" technology+manor.

There are many trivial places here. For example, when the suffix is full in the first two steps, you must use the manor process to reset the suffix. If this step also produces any other garbage suffixes, then you must repeat this step, and so on. But overall, the affixes obtained in this step are controllable.

4) Obtaining high-quality encryption suffix through T4 iselin.

If all the affixes she gives are rubbish, go back to the third step.

5) At this point, you have one piece of equipment and five high-quality accessories. The final master craft

If you do the suffix first, then do the prefix. Just replace the suffix and prefix above.

The production process of many kinds of best yellow clothes conforms to this idea. After the first step is completed, these two affixes need to be protected all the time in the subsequent production process. Once you make the affix disappear in some way, you can never come back. You must start from the first step. No yellow clothes, no regret medicine. Especially with the stone of the awakened one, both the sediment and the stone of the awakened one may be wasted.

In the second and third steps, recommend some affixes containing tag. For example, the shoes of the redeemer have a certain chance of getting clever affixes at critical times, so they can be obtained in this way. Generally speaking, influential affixes are recommended instead of unconventional affixes. The tier number of influential affixes is very small, even the last one is not useless; For example, if you want to use manor, and you get a T 10, then you really want to cry.

It is suggested to simulate the website of www.craftofexile.com before actual combat, and maybe we can find other ideas.

Example 1: wake up+storm+smart shoes

This example is very classic and can perfectly explain this idea. At the same time, these shoes are really easy to use, as long as they can cause crit, they can basically be used.

Wake is the hunter suffix, storm is the redeemer suffix, and agility is the redeemer prefix. There is no mark in awakening and shock, but there is a mark in agility, so we should get awakening and shock in the first step of thinking and get agility in the third step.

Production process:

1) Get a pair of shoes with hunter power and redeemer power first. A pair must be the substrate you want, such as 84+ or 86 shoes of different colors or blessed boots. 84+ such as power/blessing is not easy, you can consider unpowered foundation+noble power stone.

2) Wash off the wake and storm on two pairs of shoes with improved gemstones and enlarged gemstones respectively. The wake and the storm are not marked and must be washed, especially the weight of the wake is only 100 (the storm is fine, the weight is 1000), which requires a lot of reconstruction stones.

Note that these two pairs of shoes can't have other power attachments except storm and wake. If there is, it is recommended to continue to transform the storm shoes, and it is recommended to rub off the wake (but if you are a local tyrant, you can rub the stone of the sage and try to wash your wake into a high-grade wake! ), but the average value of 256C can be converted into another wake, and the value of about 90C can be peeled off once, and the success probability is 50%, depending on the face.

3) Use the stone of the Awakener to synthesize these two pieces of equipment. At this point, the first step of the idea is completed. You have a pair of shoes with two ultimate suffixes.

4) The last "suffix cannot be changed" process. This is the prefix. If your prefix is full, use the T2 purple process of Manor to "recast a rare object and keep all suffixes" until there is at least one empty prefix, and then apply the process of "Suffixes cannot be changed".

Episode: If you are unlucky and happen to have an empty suffix, and you want to play dot and/or sell it to people who play dot (such as the burning arrow, which is very popular recently), then you can use the purple craft of Manor T 1 to "recast new random ornaments for rare items, including a flame ornament." Or other elements to try their luck. But each element can produce points and resistances, which may give you a garbage T8 resistance. So this affix is just an opportunity. If the third suffix after 3) above is what you want, congratulations. If it is spicy chicken, it can only be planted at this time. This is really helpless. This step can also be skipped.

5) Confirm that there is "suffix cannot be changed" on the device. If there is no suffix, go to the last one. Use the blue technology of Manor T2 to "recast new random affixes for rare items, including a key affix." It must be a smart prefix at this time.

6) See if you are satisfied with the prefix on the device. If there is a spicy chicken prefix besides dexterity, go back to 4); If satisfied or just clever, go on.

7) Kill the syndicate leader in front of Iselin of T3 Research Department. Get an encrypted prefix with iselin's craft desk. Generally, you can get the prefix you want by this method, such as movement speed, life or mana. If Joan finds that the encrypted affixes are rubbish when she decrypts them-especially when Iselin unlocks two encrypted affixes and just comes up with a combination you don't want at all, then go back to 4. If there are high-quality affixes (such as 30%, 35% moving speed, T 1 life, etc.). ) In addition to the dexterity of 6), this step can also be skipped.

8) Use the process table for processing, and add a prefix that you don't have yet, such as moving speed, life, ES, and no halo.

As shown in the figure, this is the assembly process I simulated with craftofexile. The display fee is 300C, but excluding the fee that the suffix can't be changed twice (4e), the average cost of the wake is 256c, and the total price may be around 9- 10e. The brain still has to play by himself (international clothes are also sold in Iselin, and it is above 1e) and use his own manor.

This is the finished product I made today

In addition, if all the equipment you want are conventional additions that can be directly pointed out by fossils, and so on. Then this may not be recommended.

For example, the high shield value vestments of CI mysterious whirlpool are all routine additions. First, mark the perfect fossils to 28-30 mass, and then mark the shield prefix of 3T 1/T2 with dense fossils. At this point, if there are only 1/2 good suffixes, it can be handled directly in iselin, or even insured. Otherwise, you can use the manor reserved prefix to wash it.

The cost is much less than the above method.

However, some entry-level top-level products around 10e, or top-level products with higher costs, all use this idea or make some modifications. Some of them, especially those that have neither tag prefix nor tag suffix, or keep both a prefix and a suffix, will increase the complexity (such as Qian Min Ice Bow) and so on.