In the field of clothing plastic arts, feeling, material, technology and their relationship are all elements of clothing plastic arts. Of course, from the perspective of protecting the human body, it is different from other plastic arts, because it must be attached to the human body and exist according to the laws of human movement.
Color and modeling are the subjective artistic feeling elements of clothing. The essence of artistic beauty of color is expressive and symbolic. As a specific style of modeling, its artistic beauty is a sense of body, space and emotion.
Both of them often exist at the same time in clothing modeling, and there are three specific manifestations: either color-oriented, style-oriented, or the sum of the two elements. The process of clothing modeling is essentially a process of materializing design intent, and it is a process of transforming clothing materials into finished clothing organically, that is, through the selection, processing, modeling and appearance treatment of clothing fabrics and decorative materials, it becomes an organic composition of clothing styles. Therefore, fabric and decoration are the main objective material factors of clothing.
The subjective and objective application technical elements of fashion modeling are that artificial fashion modeling design work is gradually combined with modern science and technology (it requires designers to have good artistic accomplishment, cultural and scientific quality and design skills and advanced modern clothing equipment), thus greatly broadening the essence of the three elements of fashion design (namely, color, style and fabric). When subjective artistic feeling elements, objective material elements and subjective and objective application technology elements, colors and styles, fabrics and decorations, artificial design skills and scientific system design skills and equipment are organically combined, a complete system will be formed, thus showing a variety of clothing styles and making clothing modeling tend to be perfect.
What are the main points of doing a good job in clothing modeling?
Doing a good job in costume modeling means that the costume design is half finished, and the other half is the costume color design. Although some people think that the first impression of observing clothing is color, first of all, color catches the eye of the observer, but the design steps often start with the shape, and then match the color after determining the shape. Therefore, in this sense, the treatment of modeling is more difficult than the treatment of color, which can better reflect the design level.
No matter what kind of clothing modeling, in addition to the common sense of formal beauty and modeling methods, having a good sense of clothing is the key to doing a good job in clothing modeling. The so-called sense of clothing refers to the designer's excellent perceptual knowledge and sensitive perception of clothing and related things. To some extent, this feeling seems to be innate. In fact, it has a lot to do with people's growing environment and acquired cultivation, which is one of the reasons why fashion centers must be big cities rather than small towns. Although some tailors are skilled and make neat clothes, they dare not compliment their own designs, and always feel that their designs are lacking (even unable to design). Therefore, it is very important to improve designers' perceptual knowledge of clothing and explore the perceptual depth of clothing.
Another key point to do a good job in clothing modeling is to be familiar with the modeling characteristics of materials, which requires not only understanding the properties of materials, but also considerable hands-on ability. Because there are many kinds of clothing materials, it is impossible to find the most suitable material without fully understanding their respective characteristics. Hands-on production ability is the embodiment of technology and an important means to embody artistic conception. It's difficult to design excellent clothing shapes without knowing technology.