Ordnance division, blasting expert, perseverance, water boy (female), drug resistance, super alloy skeleton, solar power supply, local leader, inspirational, pharmacist, nuclear physicist.
Especially for water children, except for quick trips, moving by the river can be said to be 100% safe way to move.
Only in this way can we get good things such as silver clothes, strange clothes, intellectual dolls and liberators.
First of all, let's introduce the special operational changes in the survival mode.
force analysis
Strength becomes very important and embarrassing ... because the weight of the character is almost cut into a disabled state ... strength 1 is only 85 points. ...
It is slightly suggested that the initial practical weapon whiteboard musket weighs 12.5, so the power of 1 will be very painful to start.
Basically, you can't find anything, but for non-melee characters, power is only useful for armor dealers.
Bear back requires too many points for non-melee characters, and the choice of power points makes people love and hate.
Iron fist:
As before, it's useless and tasteless ... not as practical as the major leagues.
Basically, it's only practical for the later stage of paralysis, but you have to wait 46 ... plus the robot won't dump your paralyzed palm at all.
So playing boxing in the early stage of survival mode will make people want to commit suicide. ...
Major league:
In fact, it is well known that this generation of hand-to-hand combat weapons use V system is very strong.
Up to 90% injury reduction and forward movement of V system are really powerful. As long as you save money to buy a legendary bat from Lao Mo as soon as possible, and buy a universal revenge and killing robot from Trudy, you will have a pleasant journey.
Ordnance division:
The importance of survival mode has soared, because no matter how high endurance and high defense are, they are just a big piece of tofu, which will break when hit.
Plus the pocket of armored MOD, it is a great boon for the new version of load-bearing disability!
The armor merchant points to 2, which means that it takes 2 skill points to change to 50 weight points, so at least point the armor merchant to 2.
Plus the new version, in fact ... not wearing power armor is basically a death wish, but is it the same with power armor without upgrade?
Craftsman:
Surprisingly, you don't need to worry. Anyway, Lao Mo's bats can travel all over the world. ...
Because there is no way to play melee without v system.
Of course, it is still necessary to modify the robot later.
Heavy gunner:
The completely abandoned weapon in the new version is heavy artillery, because it can't be carried, and the ammunition supply is unbalanced.
Core 4 kg, missile 7 kg, Fat Man 12 kg ... Are you sure you still want to play with heavy artillery?
In addition, without fast travel, the ammunition supply of heavy artillery will completely fail to keep up with consumption (farewell to the role of 80 heavy artillery)
Behind the tiger:
50 equal load 2 skill points, and then it's gone. ...
There is only one one-way ticket to the university left for a quick trip.
Steady aiming:
Blind shot: Simply put, shoot directly without pressing the right button.
In the new version, the status of instant is a little higher, because standing in situ aiming at shooting = suicide.
You have to run with blind fire all the time to survive in crossfire (because petrol bombs take a second, you ...)
But the gun player can't even point out this place. ....
Destroyer:
You'd better play unarmed combat weapons ... again, the new version can't be without V-mode melee.
Because you died before you got close. ....
Take root:
The main reason why melee must point its strength to at least 9 even if it wears power armor.
Provides amazing damage and defense in V mode.
Paradise Road:
Instead of hitting people with AP, it is better to kill them directly with AP.
This move alone hit the paralyzed palm, face and head and disappeared. ...
Perceptual analysis
The new version cuts off the influence of perception on enemy detection, leaving only the influence of broad mode accuracy.
But please feel at least 4 o'clock, go out to the museum to get the doll, and then rush to 5 o'clock to start destroying the experts.
Pickpocket:
The joy is not diminished, but the skill points of the new version are very tight, and it is basically impossible to assign them to him at the beginning.
Rifleman:
The new version of firearms is the mainstream. More directly, there are only two means left in the new version: killing opponents at a long distance and killing opponents at a wide range.
It is impossible to fight NPC people at close range. Although you killed your opponent with 3-5 shots, your opponent killed you with 3 shots.
The shotgun is dead and the pistol is still breathing. As for the automatic gun, it was declared dead at the moment when the fast March was cancelled.
The biggest problem with shotguns is that they can't get close to the enemy, and they are too heavy ... you don't want to carry them at all.
The only biggest drawback is that the rifle is too heavy, and more than 10 will crush you. ...
Perception:
There is basically no spare capacity to point out this skill, and the new version is very tight.
Locksmith:
The new version becomes one of the skills that can be used without clicking. Yes, unlocking can get a lot of extra benefits.
But you can't carry so many trophies with you when you are disabled and burdened. ....
If you really want to unlock the lock, take Kate. Take Kate away = save 3 valuable skill points.
Blasting expert:
The new version has become a necessary skill for any role.
A petrol bomb can basically kill most humanoid creatures, and it will die if it is not blown up.
Throwing grenades or petrol bombs before the war has a great influence on the war situation.
Note: napalm is very, very easy to kill the enemy, but it is easier to kill yourself. ....
Night owl:
You can consider clicking 1 point to get 4 character attributes, which is still an investment.
It's just that perception and intelligence are basically useless to the survival of the characters. ....
Refractor:
The old version doesn't think about skills at all, but the new version will make you feel the urge to think about skills.
But I finally mastered some other skills. ...
Sniper:
As the name implies, being a sniper requires a little skill ... (holding your breath for too long, AP is not enough to save your life at a critical moment)
The most important thing is that two stars have a chance to knock down the enemy, which can save your life in many cases.
But don't expect too much from him. ...
Penetrator:
The new version of practical skills, although the ability has not changed, but the environment has changed.
In the vast expanse, a bullet miss will have very painful consequences, but this is unnecessary.
Concentrate fire:
Ditto.
Durability analysis
I thought the new version became very important, but the impact was not great. ...
Endurance 1= tofu, which will break when you fight; Endurance 16= relatively large pieces of tofu, you can still break it after two hits. ....
As for endurance, will it affect thirst and fatigue? My personal feeling is not bad at all. ..
It's not a matter of influence, but that you will always face the problem of thirst. ...
Injection and medicine will directly cause thirst, so even if your endurance is higher, it will have no effect on thirst at all.
Because injections can directly cause thirst, unless they are banned, they will supplement blood by eating, so they have no effect on hunger.
(and the new version of homemade food has excellent effect, so I suggest you eat more homemade food. )
As for fatigue? Believe me, in the new version, you will try your best to open all 3 1 strongholds, so that you can have more safe places and unloading areas.
Moreover, sleeping in strongholds and hotels for 8 hours has +2 endurance and +2 agility, so endurance has little effect on fatigue. ...
Perseverance:
The previous points were completely ignored, and the new version became one of the most important skill points.
Because the damage of both sides in the new version is terrible, you can easily kill the enemy, and so can the enemy.
Especially in this generation, most of the enemy's weapons are gunpowder weapons, and perseverance provides just the right amount of damage reduction.
As for how terrible the enemy's harm is? Give a simple example.
A predator with an automatic pistol with an iron pipe can easily sweep you to death at a medium distance.
A predator with a double-barreled shotgun can kill you with one shot (in case of impending love).
Whoever hits you on the head with an iron rifle will kill you (my endurance is 15, and I was shot in the head by a.38 semi-automatic machine, leaving 1/4 blood).
The crossbow rifle, you have to pray that the enemy can't shoot correctly ... The shotgun hit the hands and feet and sprayed half the blood directly.
Copper intestine and iron stomach:
As long as you rush to the Sunshine Coast Cooperative to get the ledger from the beginning, you can guess which skills are important and which are not.
Since then, there are more foods without radiation damage than you can eat ... As for the water part, don't drink except pure water.
Unless you are fearless of diseases (I am personally scared to death because diseases are fatal ...)
If the official version makes this skill immune to eating raw meat and drinking buried water, then this move is super strong.
Giver:
There are also super alloy bones. Personally, I prefer super alloy bones.
I thought life was very popular until I found the difference between one beat and two or three beats.
Drug resistance:
The practical level of this generation of drugs has soared (it can be said that it is as important as explosives), so the use of drugs has become very frequent.
However, without fast travel, the effects of addiction will be very troublesome, plus hunger, thirst, fatigue and disease. ...
Do you think that the attribute is not deducted enough?
Water delivery boy/girl:
I believe everyone knows that there are many rivers in Boston.
With these rivers, you can move around safely without any risk.
You can get many good things in 1 with this trick, such as liberators, intellectual dolls, strange clothes with silver tones and so on. ...
You can also reach any town safely (Diamond City, Defensive Mountain, neighboring towns).
Unfortunately, this move just collided with the power armor ˇ _ > ˋ
Radiation resistance:
Skills that didn't work before and still don't work now ... Kangfuning will directly give you 100 radiation resistance. ...
Sail alloy skeleton:
Although the new version of disability is similar to previous lives, it can be practical without losing it.
Because the new version of the therapeutic needle will cause thirst, sometimes just before the war, I took 5 injections to help out, and then the next second, my limbs were disabled.
It's really a bit painful to encounter such a situation that you don't need an injection for the time being, but you are disabled. ...
Cannibals:
The skill of lying down and being hit by money falling from the sky is inexplicably useful.
In the past, it was only to enhance the ability of strong feelings, but the usefulness of the new version has actually increased a lot.
Constitution:
The raider's head launched by mechanical DLC can achieve the effect of instantly enriching blood.
Besides ... sorry, it's no use.
The higher the blood radiation, the easier it is. The mechanism of life makes this wife's tragic fate even more tragic. ...
Solar power supply:
One of the skills of the new salted fish (except undercurrent)
1 level +2 strength +2 endurance is obviously helpful for survival.
Secondary blood circulation and radiation elimination in the sun are better skills, because the new version of Xiaofuning has many negative effects. ...
If you are as determined as I am to be friends with big tofu, you can consider playing!