Open this file in my document \ mygame \ mygame \ skyrim \ skyriffs.ini, find [Launcher] in it, add bEnableFileSelection= 1 at the end of it, save and exit, and then load the MOD. Generally, it is necessary to copy the MOD to the data file of the game directory, and there are ESESP files that need to be loaded by the MOD manager. After opening the game directory, the following figure appears in SkyrimLauncher.exe.
Point mode load is shown in the following figure.
Check all points to ensure that the module is loaded successfully.
This method does not need Nmm.