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How to solve the problem of disturbing people by playing chess at night
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The place where the chess pieces move is called a chessboard. On the rectangular plane, there are nine parallel vertical lines and ten parallel horizontal lines intersecting, and there are * * * ninety intersections for placing chess pieces. The blank area without vertical lines between the fifth and sixth horizontal lines is called the "river boundary", and the whole chessboard is divided into two equal parts by the "river boundary"; The place where the two generals sit, where the word "rice" is painted, is called "Jiugong".

* Chess pieces

There are thirty-two pieces * * *, which are divided into two groups, red and black, with sixteen pieces in each group. Each player holds a group, and each group has the same arm, which is divided into seven types:

Red: Shuai (1), Shi (2), Xiang (2), Che (2), Ma (2), Cannon (2) and Bing (5).

Black: (1), soldiers (2), elephants (2), cars (2), horses (2), guns (2) and soldiers (5).

2. Play chess for dinner.

In the game, the player holding the red chess goes first, and the two sides take turns to go one by one until the outcome is tied and the game is over. It's the turn of a chess player to move a piece from one intersection to another, or to eat the opponent's piece and occupy its intersection, which is considered as a move. Both sides are walking, which is called a round.

Movement of various components:

Handsome (General): Handsome. He will be the leader of chess and the goal of both sides. It can only move in the "Nine Palaces", up and down, left and right, and can only walk one grid at a time according to the vertical line or horizontal line. Handsome and handsome can't face each other directly on the same straight line, otherwise walking will be judged as negative.

* Stone (Stone): Stone (Stone) is the bodyguard of Shuai (General) and can only walk in Jiugong. Its chess path can only be a diagonal in Jiugong.

* Xiang Xiang: Xiang Xiang's main function is to defend and protect his commander (general). Its way of walking is to walk two squares diagonally at a time, commonly known as "walking field" Elephants (elephants) can't cross the river if their activities are limited to the squares in the "river boundary", and they can't walk if there are chess pieces in the center of the word "field", commonly known as "elephant eyes".

* Car: The car is the best in chess. It can walk, whether it is horizontal or vertical. As long as there are no obstacles, the number of steps is not limited. Therefore, one car can control 17 points, so it is known as "one car and ten children are cold".

* Gun: When the gun doesn't eat, it acts exactly like a car.

* Horse: The way a horse walks is always inclined, that is, first walk one square horizontally or straight, and then walk obliquely, commonly known as "the horse walks the sun". A horse can choose eight points around it at a time, so it is called "imposing on all sides". If there are other chess pieces in the direction you want to go, the horse can't go over, commonly known as "jumping horse legs."

Soldiers: Before crossing the river, soldiers can only move forward step by step. After crossing the river, they are allowed to move left and right, but only one step at a time.

Step 3 eat a child

When any chess piece moves, if there is an opponent's chess piece in the target position, the opponent's chess piece can be taken out of the chessboard and replaced with his own chess piece (that is, "eating the child"). Only the son who eats the cannon has a different way from other sons: there must be a chess piece jumping between the cannon and the eaten son, commonly known as "making a cannon" or "shooting a bullet".

4, general, should, will die, trapped to death.

The chess pieces of one side attack the handsome (general) of the other side and try to eat them in the next attempt, which is called "general" or "general" for short. The "general" side must immediately "respond", that is, use the method of self-defense to resolve the "general" state. If you are a "general" and cannot "should", then you are "dying". Although it's the chess player's turn, Shuai (general) is not "led" by the opponent, but is banned in a position where there is no way to go, and other pieces of his own side can't move, even if he is "sleepy".

5, win, lose, and

When playing games, one side loses (loses) and the other side wins;

* Shuai (will) be "dying" by the other party, that is, the other general can't respond;

* being "trapped to death", that is, although not defeated by the other generals, we have no chess to go;

* Declare oneself to admit defeat.

* If the leader of one side remains the same, the leader will lose.

In the following cases, lots will be drawn:

* One party leaves, makes peace, and the other party agrees;

* The length of the two sides remains the same, which is in line with the stipulation of "harmony but difference" in the Chess Example, and both sides are unwilling to change the times.

6. Terminology introduction

(1) General: The chess pieces of one side in the game will eat the handsome (general) of the other side in the next game, which is called "general".

(2) The method of counterattack, evasion or defense adopted by the "general" side should be adopted. These methods should be:

Eat your opponent's chess pieces for the general.

Handsome (will) avoid being attacked.

Put your own chess pieces between the opponent's "general" and your handsome (general) chess pieces, commonly known as "cushion general"

When you meet an opponent's gun "general", in addition to the above "should" methods, you can also remove the pieces that have been used as gun racks. In case it is a horse "general", you can also clamp the horse's leg with your own chess pieces.

(3) Dying: If a "general" fails to "respond", it is regarded as "dying".

(4) Trapped to death: Although it is the turn of the chess player, the handsome (general) is forbidden to be in a position where there is no way to go, and at the same time, other pieces of his own side cannot move, even if he is trapped to death.

(5) River boundary: two horizontal lines that constitute the river boundary.

(6) River patrol: When a chess piece is on its own "river boundary", it is called "river patrol".

(7) Riding across the river: When one chess piece is on the "river boundary" of the other, it is called "riding across the river".

(8) Midline: The fifth vertical line in the chessboard, usually represented by "five" (red square) or "five" (black square).

(9) Rib trajectory: The 4th and 6th vertical lines in a chessboard are usually represented by "4" and "6" (red) or "4" and "6" (black).

(10) Soldier line (pawn line): The first horizontal line below the "river line" in the chessboard, on which soldiers and pawns are placed.

(1 1) Palace top line: the horizontal line below the pawn line (pawn line), named after it is the top line of the "Nine Palaces".

Bottom line: The first horizontal line at both ends of the board.

(13) game: both sides play chess called "game" and play chess called "game".

(14) Global: refers to the whole process of the game. Including "opening", "middle game" and "endgame".

(15) Situation: refers to the distribution of chess pieces of both sides at a certain stage in the game. It usually includes "first hand", "second hand", "advantage", "stability", "counterattack", "complexity" and "balance of power".

(16) Opening: Opening is the first move.

(17) Victory: In the game, the situation is basically settled. The party with victory in sight is called "victory".

(18) Victory: In the game, one side has more sons and the other side has fewer sons, and there is no means to fight back and change, resulting in a losing situation. The dominant side with more children calls this chess game "victory".

(19) lore: In a game, one side tries to kill the other side, but the other side can't save it. This is called lore.

20. Claw division: It is a defensive method to support the master in the upper corner of Jiugong, and it is called "Claw Division".

(2 1) Flower image: or flower image. Refers to a form in which two officials are separated from each other in the middle line defense.

(22) Single lack of scholar (official): There are two images (images) in the game, and one official (official) is missing, which is called "single lack of scholar (official)".

(23) Single lack of image (phase): In the game, there are two scholars (officials) and one image (phase) is missing.

(24) Idleness: a method suitable for the stalemate stage of the game, with the purpose of waiting for the opportunity.

(25) Empty: One move is useless, which is likely to delay the fighter plane and lead to the defeat of the chess game.

1) chessboard and chess pieces:

The chessboard is square and consists of 64 small squares, with 8 squares in vertical and horizontal directions, and the colors are deep and light. The hidden squares are called Haig, and the bright squares are called white squares. The chess pieces move in these squares. Thirty-two pieces of * * * are divided into black and white groups, with 16 pieces in each group. Each player holds a group with the same arms and is divided into six types:

Wang (1), Hou (1), Che (2), Xiang (2), Ma (2), Bing (8)

In formal competition, the chess pieces are three-dimensional chess pieces, and in informal competition, the plane pattern can be used.

2) Chess rules:

Wang: You can walk horizontally, vertically or obliquely, but you have to take a step at each limit.

Back: You can walk sideways, straight or sideways, with unlimited steps, but you can't cross the child. Is the best chess player.

Car: You can walk sideways or vertically, but you can't walk sideways. Under normal circumstances, you can't cross the child.

Elephant: You can only walk sideways. There is no limit to the number of squares. You can't cross them. There are two elephants on each side, one representing the white dove and the other representing Haig.

Ma: In each move, you can walk one square horizontally, one square straight, and then one square diagonally, and you can jump over it. There is no restriction of "jumping horse's legs" in "China Chess".

Soldier: You can only go straight ahead, one square at a time. But when you take the first step, you can go straight into two squares at most. The way to eat soldiers is different from the direction of playing chess. It is straight and oblique, that is, if a soldier has an opponent's chess piece in the diagonal square, he can eat it and occupy the square.

3) Special route:

In addition to the general moves of all the pieces mentioned above, there are three special moves in chess:

Eating soldiers on the road: If the opponent's soldiers play chess for the first time and go straight into two squares, it happens that their own soldiers are tied to them horizontally, then their own soldiers can immediately go in obliquely and eat the other's soldiers. This action must be done immediately, and it will be invalid after waiting.

The promotion and change of soldiers: When any soldier reaches the opponent's bottom line, he can be promoted to any kind of chess except "Wang" and "Bing".

The king and the car switch places: each side has a chance to let the king move two squares in the direction of the car, and then the car passes by the king and is placed on the square next to the king. Che Wang translocation can be divided into "long translocation" and "short translocation" according to the left and right. In the following four cases, the king car is not allowed to be translocated:

The king or car has moved;

There are other pieces between the king and the car;

Wang Zheng was "general" on the other side;

The position that Wang passed or reached was attacked by the opponent's chess pieces.

4) Win, lose and sum:

The purpose of playing chess is to kill the opponent's king. Rules of the game: When the king of one side is attacked by the chess pieces of the other side, he becomes the king and is taken as the general, and the attacker is called the "general". At this time, the attacked party must "return" immediately. If he can't avoid the general, the king will be killed. In addition to "dying", there are "overtime judgment" and "draw". In the following cases, lots will be drawn:

One party leaves, makes peace, and the other party agrees;

When both sides can't kill the other king, they rebel;

When one side continues to be a general and the king of the other side can't avoid the general, it becomes a "long-term general";

When it was one side's turn to play chess, Wang was not defeated by the general, but had no way to go, which became "forced peace";

The same situation appeared three times in the game, and each time the same side went, it was judged as a draw.

5) Scoring method:

The scoring method of chess is grade integral system. The grades are none, 30- 1 respectively. Each level needs to accumulate 100 points. The detailed calculation method of points after winning or losing is as follows (note: losing points equals winning points):

Tie: the difference between the existing points of both parties is within 10, and there is no point; If the difference is 10-99, the lower score is (10+ difference/10)/2; If the difference is greater than 100, the difference is /4.

The subordinate wins: if the difference between the existing points of both parties is greater than 100, the difference is/2; If the difference is 10-99, it is 10+ difference/10; If the difference is within 10, you get 10.

Senior Fang Sheng: The difference between the existing points of the two parties is more than 200 points, and there is no point; If the difference is 100- 199, score 2 points; Difference 10-99 points, resulting in 10- difference/12.5; If the difference is within 10, you get 10.

After 50 sets, the score/loss will stabilize.

The pig copied mine.