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3dmax is one of the most used softwares in the 3D industry. If you want to engage in the 3D industry or plan to engage in the 3D industry, you must use this software. Widely used in advertising, film and television, industrial design, architectural design, 3D animation, multimedia production, games, engineering visualization and other fields. No matter what industry you want to engage in, you must first master the use of 3dmax. Is an online design tutorial website, which provides tutorial videos on the use of 3dmax software, interior design, game modeling, architectural landscape, rendering, material use and mapping. If you really want to learn 3D modeling, you must take a look at the tutorial of Feather Rabbit.
Method of Creating Dining Table and Chair Model with 3dsMax
1. Click the (Create)/(Geometry)/box to create a cuboid in the front view, with parameters and shapes as shown in the figure.
2. Convert a cuboid into an editable polygon. Press key 4 to enter the (polygon) level, select the side in the perspective view, click the small button to the right of Extrusion, set the extrusion height to 50, and then click OK.
3. Extrude the upper and lower surfaces in the same way.
5. Select the lower face in the perspective view.
6. The number of the first extrusion is 50, the number of the second extrusion is 400 and the number of the third extrusion is 50. The effect is shown in the figure.
7. Press 1 to enter the (vertex) level, and use tools such as moving and zooming the toolbar to make adjustments. The final effect is shown in the figure.
8. Press key 4 to enter the (polygonal) layer and delete the lower surface, and the effect is shown in the figure. (The chair backrest and cushion are basically completed. Let's smooth it out.
9. In the Modify command panel, select the checkbox under UseNURMSSubdivision of Subdivision Surfaces, and modify the value of Iterations to 1. The effect is (continue to make the chair leg shape below. )
10. Create a 45*45*50 cuboid in the top view, and set the number of segments to 1 respectively. Convert the box into EditablePoly (polygon), press key 4 to enter the (polygon) level, select the lower surface in the perspective view, use the Bevel (chamfer) command to create a trapezoidal effect, and click Apply continuously.
1 1. Execute the Bend command in the modifier list, and set the Angle to 12 and the Direction to 150, as shown.
12. Use the mirror tool in the toolbar to make the other three legs, and the effect is shown in the figure.
13, the shape of the dining chair has been finished. Let's make the shape of the dining table. Create a cuboid with a top view of 800* 1600*40, and set the number of segments as 3, 3 and 1 respectively, as the dining table, as shown in the figure.
14. Convert the cuboid into EditablePoly (editable poly), press 1 to enter the (vertex) level, and adjust the position of the vertex in the top view. Then press key 4 to enter the (polygon) level, select the following four corner faces in the perspective view, execute the stretching command, and set the stretching height to 660. The effect is shown in the figure.
The above is how to create a dining table chair model with 3dsMax. To learn more about the tutorial of 3dmax software, you can click this link: