1. Sunroom: one day.
The sun is the main light source. According to the brightness feeling you want, generally speaking, the sun is very strong, vray.
Sun value is large, the purpose is to produce light spots in the whole scene, and then play vray in the window.
If the window is long, you should play more, and each value is different. Look at the indoor situation. If it feels similar, there is no need to polish it indoors. If the room is still dark, make a vray hemisphere and hit the spot. If not, make another vray plane, which is very parallel to the ground.
2. Outdoor sunshine
Generally speaking, the hdir material of vray material is first assigned to a hemisphere as the sphere of the whole scene. The other parallel light is the skylight, and the value depends on the situation. Generally speaking, these two lights should be enough. If the scene doesn't match, hit one or two vray faces, and don't hit more vray faces, otherwise the scene will have no shadow.
3. luminous room
Be sure to turn on the small lights first, then the headlights, the local lights that show the details first, and then the lights that brighten the whole scene. Small lights are usually
target
Point, optical network, etc. Headlights are generally vray.
Ball. Where there is a light, it must be lit. Where there is no light, you can't make a phone call.
4. Luminous outdoor
It is a combination of luminous indoor and outdoor sunlight, but the light value of sunlight is low, nothing else, just more light.