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For high scores, please select 2-3 games to use during corporate training!

1. Game name: Drawing while blindfolded

Teaching aids: blindfold, paper, pen, time required: 10-15 minutes

Everyone thinks it is best to keep your eyes open You can draw better with your eyes than with your eyes closed because you can see, right? We naturally keep our eyes open in our daily work, but why are there always things we can’t see? When these problems occur, have we ever thought about using the eyes of others and trying to close our eyes? Maybe when we close our eyes, our hearts will open.

Goals:

1. Make team members understand that one-way communication and two-way communication can achieve different results.

2. It shows that when we focus all our attention on solving a problem, we can achieve better results.

Rules: Cover the eyes of all team members with blindfolds, distribute a piece of paper and pen to each person, and ask them to draw their home or other designated objects on the paper while blindfolded. After completion, let the team members Take off the blinders and admire your handiwork.

Discussion:

1. Why is it that when they are blindfolded, the finished painting does not turn out the way they expected?

2. How could these jobs be easier?

3. How can this be addressed in the workplace?

Changes:

1. Have each person write their name on the other side of the paper before you put on the blindfold. After they finish drawing, hang the paper on the wall and let the team member pick out the one he or she drew.

2. The teacher describes something in words, and asks the team members to draw what they heard while blindfolded, and then compare the pictures they drew and think about it.

2. Game name: Untie the Bracelet

Format: A group of 10 people is the best

Time: 20 minutes

Materials: None

Suitable for: everyone

Purpose of the activity: Let team members understand the steps to solve team problems, the importance of listening in communication and the spirit of team cooperation.

Operating procedures:

1. The trainer asked each group to stand in a concentric circle

2. The trainer said: First raise your right hand and hold the hand of the person opposite; then raise your left hand and hold the hand of the other person; now you are facing a complicated problem, without letting go , find a way to untie this tangled web.

3. I tell you that it will definitely be solved, but there are two answers, one is a big circle, and the other is a set of rings.

4. If it really cannot be solved during the process, the trainer can allow the team members to decide to disconnect two adjacent hands once, but they must close them immediately when doing it again.

Discussion:

1. How did you feel at the beginning? Did you feel confused?

2. After you unravel it a little bit, do your thoughts change?

3. After the problem was finally solved, did you feel happy?

3. Game name: Blind man walking

Game method: Two people (such as A and B)

A first closes his eyes and hands his hand to B , B can make up any terrain or route, and dictate the precautions to guide A.

For example: move forward. . . Take the steps. . . . Cross things. . . . Turn left or right. . .

Then switch roles, B closes his eyes, A guides B

Analysis:

1. Through experience, let team members experience the feeling of trust and being trusted.

2. As the towed party, you should fully trust the other party and boldly follow the other party's instructions; as the leader, you should take full responsibility for the safety of your partner, and ensure that all instructions for every move are correct and clear. In addition, if the instructions are wrong, trust will be difficult to rebuild.

4. Game name: Name-stringing game

Game method:

Group members sit in a circle and nominate any team member to introduce themselves to their unit and name. The second team member takes turns to introduce, but they have to say: I am the *** behind ***, and the third team member says: I am the *** behind the *** behind ***, and so on..., The last team member to be introduced should repeat the names and units of all the previous team members.

Analysis: Liven up the atmosphere, break the deadlock, and accelerate understanding between team members

5. Game name: Circular mutual restraint

Tools: None

Number of people: Two people

Method: The command word is "Hunter, bear, gun". Two people say the command word at the same time, and make an action while saying the last word - the action of the hunter. The action of a bear is to put both hands on the hips; the action of a bear is to put both hands on the chest; the action of a gun is to raise both hands like a pistol. Both sides use this action to determine victory or defeat. The hunter wins the gun, the gun wins the bear, and the bear wins the hunter. If the actions are the same, the game starts again.

Excitement: The fun of this game lies in the large movements of both sides, which are very funny

Disadvantages: It is only a game between two people

6. Game name: Officer and Soldier Catch Thief

Tools: four small pieces of paper with the words "officer, soldier, capture, and thief" written on them respectively

Number of people: 4 people

Method: put the four A piece of paper is folded, and the four people participating in the game each draw a piece of paper. The person who draws the word "catch" must guess who has the word "thief" based on the facial expressions or other details of the other three people. The person who guesses wrong must For punishment, the person who guessed the word "official" decides how to punish, and the person who guessed the word "soldier" will execute it.

Exciting points: simple and easy, not limited by time, place and occasion

Disadvantages: not easy to have too many people.

7. Game Name: Shooting Seven Orders

Tools: None

Number of people: Unlimited

Method: Multiple people can participate. Count from 1 to 99, but when someone counts a number containing "7" or a multiple of "7", you are not allowed to count. You have to pat the back of the person's head, and the next person continues to count. If someone reports the wrong number or takes the wrong person, a show will be performed.

Exciting point: No one can make mistakes, even if it is very simple arithmetic.

8. Game Name: Driving a Train

Tools: None

Number of people: Two or more, the more the better

Method: Before starting , everyone names a place to represent themselves. But the location cannot be repeated. After the game starts, assuming you are from Beijing and another person is from Shanghai, you have to say: "Let's drive the train, let's drive the train, Beijing's train will open." Everyone asks together: "Where to go?" You say: "Open in Shanghai". The person representing Shanghai will immediately react and say: "The train in Shanghai is about to leave." Then everyone will ask: "Where to go?" Then this person will choose another game object and say: "Go to such and such place. "Open." If the opponent hesitates for a moment and doesn't react, he loses.

Exciting points: It can enhance the relationship between people, and you can use the opportunity of letting him or her "drive the train" to convey affection and wink.

9. Game Name: Name Guessing Game

Form: Divide into groups of 5 people, and a class of 20 people is most suitable, so there are 4 groups

Time: 15-20 minutes

Materials: Four top hats with celebrity names written on them

Applicable objects: Most suitable for training sales staff and front-line managers

Purpose of the activity:

To train front-line managers or sales staff participating in the training to be proficient in using closed-ended questions and use the information obtained to narrow the scope, so as to achieve the ultimate goal. This training allows students to practice organizing questions and analyzing the information obtained in the process of seeking YES answers.

Operating procedures:

1. Place four chairs in front of the classroom.

2. Each group chooses a representative to sit on a chair and face the team members.

3. The trainer puts on a high hat with the celebrity’s name on each celebrity sitting on the chair.

4. Except for the one sitting on the chair, the members of each group do not know who they are. The other members know, but no one can say it directly.

5. Now start guessing. Starting from No. 1, he must ask a closed question such as "Am I...?" If the group member answers YES, he can also ask a second question. . If the group member answers NO, he loses the opportunity and it is No. 2’s turn to ask the question, and so on.

6. Whoever guesses who he is first wins. The trainer should prepare some small gifts for the winning team.

Related discussion:

Which celebrity questioner do you think is the most logical?

If you were a celebrity, how would you improve the way you ask questions?

10. Game Name: Courage to Take Responsibility

Rules: Students stand at arm’s length in several rows (depending on the number of people). I shout one moment and turn right; shout two , turn left; when you call three o'clock, turn back; when you call four o'clock, you take a step forward; when you call five o'clock, you don't move.

When someone makes a mistake, the person who made the mistake should step out of the queue, stand in front of everyone, bow first, raise his right hand and say loudly: "I'm sorry, I was wrong!"

< p>After doing a few rounds, ask: What problem does this game illustrate?

When faced with mistakes, in most cases no one admits that they have made a mistake; in a few cases, some people think they are wrong, but do not have the courage to admit it because it is difficult to overcome psychological barriers; in rare cases, someone stands up and Come out and admit you were wrong.

There are many such phenomena in daily work. There is an office of a Hong Kong company in Shenzhen, with a supervisor and a staff member. When the office was first established, it was necessary to declare taxes. Since many offices of this nature did not declare taxes at that time, and this office had no business income, this office did not declare taxes either. Two years later, during a tax inspection, the tax bureau discovered that the office had not paid taxes, so it decided to impose a fine of tens of thousands.

After the Hong Kong boss of this office learned about this incident, he asked the supervisor alone, "What did you think at the time that this happened now?" The supervisor said, "I thought about tax declaration at the time, but the staff said that many companies We don’t have to declare it, and we don’t have to declare it. Considering that it can save the company some money, I didn’t think about it again, and these things are all handled by the staff.” The boss found the staff again and asked the same question. . The employee said, "From the perspective of saving money for the company, plus we have no business income and other companies have not declared it, I told the supervisor about this situation. In the end, it is up to the supervisor to decide whether to declare it or not. He did not If you tell me, I won’t report it.”

11. Game name: Guess the facial features

Game instructions:

1. Two people face each other

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2. Start with one person at random, point to any part of your facial features, and ask the other person: "Where is this?"

3. The other person must come within a short time. Answer the question of the person asking the question. For example, if the person points to his nose and asks where this is, the partner must say: This is the nose. At the same time, the partner's hand must point to any other facial features other than his or her nose.

4. If any party makes a mistake during the process, they will be punished; after 3 questions, the two parties exchange.

12. Game Name: Exchange Names

Content: This game is to test people's habits. Normally, my name is very familiar, but if I change my name temporarily, it will feel strange.

Method:

(1) The number of people is 10, which is most suitable.

(2) Participants sit in a circle.

(3) When making a circle, you immediately change the name of the person on your right.

(4) Determine the order by guessing, and then ask questions in order.

(5) When the host asks "Mr. Zhang San, what time did you get up this morning?", the real Zhang San cannot answer, but must be replaced by the person whose name is Zhang San. Answer: "Well, I got up at 7 o'clock this morning!" tangram_guid_1357288022550

(6) If you do not answer when you should answer, the person who does not answer will be eliminated.

(7) The last person left is the winner.

13. Game name: Codename Solitaire

Content: This game is about training one's reaction and memory, and judging one's location as quickly as possible.

Method:

1. It is most suitable for the number of people to be less than 10 people.

2. Participants sit in a circle and choose one person to be a ghost first.

3. For participants, based on the position of the ghost, the number starting from the ghost is their code name. Everyone who is a ghost is number 1, and the number one to the right of the ghost is No. 2, followed by No. 3?

4. The game starts from the ghost. If the ghost starts saying "1, 2", the meaning is passed from person 1 to person 2.

After receiving the password, No. 5 and No. 2 must immediately pass it on to any participant. For example, in the case of "2, 5", 2 is his code name at that time, and 5 is the code name of the person he wants to convey to. Codename, this number can be chosen freely.

6. Keep playing like this.

7. If your code name is called but you don’t answer, you will be a ghost.

8. The ghost's codename starts from 1, so when the ghost changes people, everyone's codename will be changed again.

Key point: The fun of this game depends on the reaction speed of the participants, so good

sensitive reactions should be cultivated.

14. Game name: Digital transfer

Game steps:

1. Divide the students into several groups, with about 5-8 students in each group. And select one member from each group to serve as a supervisor;

2. All participating team members line up in a row, and the last person in the queue goes to the trainer, who will tell all participating students

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Announce the rules of the game with the supervisor

3. Rules of the game:

1) Representatives of each team come to the rostrum. The trainer: "I will show you a Number, you must let all your team members know this number through

body language, and ask the first player in the group to write this number on the white paper in front of the podium

< p>(Write the name of the group) and see which team is the fastest and most accurate;"

2) No speaking is allowed during the whole process. The player behind can only express to the player ahead through body language. , pass it on layer by layer through

this way until the first player writes the number on the white paper;

3) The game lasts three rounds (the numbers are 0) , 900, 0.01), with a break of 1 minute and 15 seconds in each round. Victory in the first round is worth 5

points, victory in the second round is worth 8 points, and victory in the third round is worth 10 points.

Group discussion:

1. In the cycle of P (Plan) D (Implementation) C (Check) A (Improvement Action), how to get experience in this game

Now?

2. Among the four cycles, which step is more important?