The upper contour of the alar is not visible under strong light. If the alar is still obvious under strong light, it means that the alar has deep decree lines. Because the pursuit of plane in two-dimensional illustration will inevitably weaken the volume, in sketch, the volume is realized through light and shade. So planarization will inevitably weaken the light and shade. And people who have no light and shade at all will lose their sense of reality.
Second, then how to have a sense of plane without losing the sense of reality? So I use "exposure" to vividly describe the simplicity of the characters. And they are all works and styles with high public acceptance. Tell me what's weird and ugly. There is no need to answer a lot of horror valley effects in front, because the question itself is not established! If you draw nostrils, lips and teeth, it will look weird and ugly. There is no other reason, that is, the author's painting style itself is weird and ugly, which has nothing to do with our innocent nostrils, lips and teeth. "Exposure" is to use three-dimensional photos, but also to show that although the second element is a simple plane and line, it can still be.
To hint at the volume, thus giving people a sense of reality. In this case, as soon as you row down, you think you are painting freckles, but in fact it has exceeded the level of freckles.
It will soon look like a mole. Because even a small point, the contrast is too big.
Similarly, this painting has no decree pattern.
Because looking at the skin color of girls, it seems that the skin is very good. The decree pattern should belong to the lighter kind. Her decree lines are even weaker than the bridge of the nose.
Third, the bridge of the nose only draws pure black lines, and the shadow under the eyebrow arch has just reached a small gray level.
If you take out the thread, you must have overdone it. It's unnatural, and so is your nose.
Similarly, her teeth are the same as those in other places. There is only a black line drawn at the bottom of the nose. If a person draws a shadow, it is likely to pass.
If the fire and the teeth are drawn as solid lines, at least the teeth will not be closed, leaving a gap of1mm. Therefore, it is not that cartoonists and animators don't draw teeth, but many times, once they do, it is too much.
Then, is it possible to draw teeth, figures and decrees in the style of animated illustration? Not necessarily.
Everything depends on the overall details of the work. I have been nearsighted for a long time, probably since the fourth grade of primary school. There's nothing I can do. I spent my whole childhood lying down watching cartoons and watching TV.
Can you not be nearsighted?
But it is in this situation that my eyesight is getting worse and worse that I insisted that my father accompany me to get glasses until the first day of junior high school. After all, so was I.
Do not study. After blaming me for not paying attention to my life safety, the two waited for glasses. After the glasses were matched, I got them and put them on.
In an instant, I looked at me and said something that my father would never forget. ?
Dad, you have so many pits on your face.
There is also a difference between the way people look at themselves in the mirror and the way they look at themselves in the photo. When we look in the mirror, we don't notice our shortcomings, and our eyes will dynamically correct our faces to the state we want to see.
Four, but the photo is to make a person's face completely clear at a certain moment, leaving all the details on the photo paper. At this time, when you look in the mirror, try to look back.
The details of the shortcomings to be avoided will be on the table. Naturally there is a gap.
After all, animation painting is not a sketch, but only the part that can summarize the characteristics of the role, and for the sake of brevity, the nose and
The description of the mouth is also more omitted.
This is why many people are used to watching contemporary animation, and then go to see the works of the 1980s and 1990s, which makes them feel uncomfortable and ugly. The nose and lips are basically depicted, and the structure of the teeth is also drawn in a large close-up article.
On the premise of complete description of the five senses, the characters also fully fit the mainstream aesthetics. Simply comparing JOJO's painting style, Fire Phoenix starts a prairie fire is more commercial.
Sex, although the plot threshold is high, but the style of painting is acceptable to the public. On the other hand, JOJO's painting style is low in business.
JOJO's painting style is beautiful, beautiful, but in the comic circle, this beauty is not mainstream, not commercial, but it is easy to convince people.
The above only talks about the commercialization of painting style, and does not belittle any works.
JOJO and Fire Phoenix are excellent works. The two took the opposite path, and JOJO was good at putting simple and rude plots
And playing with flowers, Fire Phoenix is better at returning complex brain-burning plots to nature and turning them into simple values, which are represented by values.
Has anyone seen that when people draw such a fine cover, they will paint their teeth one by one, but there is really no need to paint the main content like this.
5. The above examples are both young and young. Sen Zheng Hong's hypothesis points out that because robots are similar to humans in appearance and action, humans will also have a positive impact on robots.
Emotion; Until a certain extent, their reaction will suddenly become extremely negative. Even if robots are only a little bit different from humans.
The difference will be very conspicuous and harsh, which will make the whole robot look very stiff and horrible, and make people feel that they are facing the walking dead.
However, when the similarity between robots and human beings is rising, which is equivalent to the similarity between ordinary people, human emotional response to them will also become positive, thus producing empathy between human beings.
The word uncanny valley is used to describe the rejection of robots that are similar to themselves. And "valley" refers to research.
In the graph of "goodwill versus similarity", before the similarity approaches 100%, goodwill suddenly drops to the level of disgust and rises to.
The scope before love.
Generally speaking, in my opinion, the biggest feature of the two-dimensional painting style is simplicity, and the shapes of characters can be summarized by simple lines. This explains why people's chin and nose are summarized by triangles, and also explains that the redundant structure of the face will be eliminated as long as it does not serve the expression. I think the strangest thing about this kind of problem is that the whole is close to reality, but some parts are slightly divorced from reality, which will make people feel strange about the surrounding reality.