Need 50 levels
Use: The damage and healing effect caused by spells and magic are increased by 24 points, and the spell lethality is increased by 24 points for 1 hour.
Mengyecao
Demonized grass
Magic bottle
Stamping agent
Need 50 levels
Use: Increases attack strength by 60 points for 1 hour.
Mountain rat grass
Demonized grass
Magic bottle
Camouflage agent
Need 50 levels
Use: make you unable to be tracked (hunter's tracking) within 1 hour.
Dolphin grass
Demonized grass
Magic bottle
Powerful agent
Need 50 levels
Use: Strength increased by 35 points for 1 hour.
Mountain rat grass
Demonized grass
Magic bottle
Therapeutic energy agent
Need 50 levels
Use: Increases the healing effect caused by spells and magic by 50 points for 1 hour.
Golden ginseng
Meng yuhua
Magic bottle
Regulating body
Need 50 levels
Use: All attributes are increased by 15 points for 1 hour.
Fenugreek (3)
Demonized grass
Magic bottle
Dirty medicine
Need 50 levels
Usage: Greatly improve the stealth effect for 1 hour.
The sarcophagus (2)
Demonized grass
Magic bottle
Powerful frost energy potion
Need 50 levels
Use: Increases the damage caused by frost spells by 55 points for 1 hour.
Dust of water (2)
Ancient moss
Magic bottle
Reckless power potion
Need 50 levels
Use: Strength increased by 12 points, defense decreased by 75 points, lasting for 15 seconds.
Fenugreek (3)
Magic bottle
Eye drops for detection
Need 55 levels
Use: improve the ability to detect stealth 10 minutes.
The sarcophagus (2)
Fenugreek fruit
Magic bottle
Powerful agile agent
Need 55 levels
Usage: Agility increased by 35, Fatality increased by 20, lasting 1 hour.
Fenugreek fruit
Demonized grass (2)
Magic bottle
Demonic power potion
Need level 60.
Use: Increase attack strength by 120 points and decrease endurance by 20 points for 1 hour.
Fenugreek (2)
Nightmare vines (2)
Magic bottle
A powerful defense agent
Need 55 levels
Use: Increases armor by 550 points for 1 hour.
Ancient moss (3)
Fenugreek fruit
Magic bottle
Powerful fire agent
Need 50 levels
Use: Increases the damage caused by fire spells by 65 points for 1 hour.
Dust of fire (3)
Ancient moss
Magic bottle
Destructive reagent
Need level 60.
Use: Increases the critical strike rate of spells by 2% and increases the damage caused by spells by 120 for 15 seconds.
Nightmare vines (2)
Flower of the void
Magic bottle
Powerful shadow potion
Need level 60.
Use: Increases the damage caused by shadow spells by up to 65 points for 1 hour.
Ancient moss
Nightmare vine
Magic bottle
accelerator
Need level 60.
Usage: Increase attack frequency by 400 (I don't quite understand how to define attack frequency in TBC) 15 seconds.
Fenugreek (2)
Flower of the void
Magic bottle
Heroic potion
Need level 60.
Use: Increases strength by 70 points and temporarily increases maximum health by 700 points for 15 seconds.
Fenugreek (2)
Ancient moss
Magic bottle
Powerful magical blood potion
Need level 60.
Use: Restores 16 mana every 5 seconds for 1 hour.
Ancient moss
Flower of the void
Magic bottle
Energy reducing agent
Need level 60.
Use: reduces the spell resistance of the caster's target to you by 30 points for 1 hour.
Flower of the void
Magic thistle
Magic bottle
Steel defense agent
Need level 60.
Use: Increases armor by 2500 points for 2 minutes.
Ancient moss (2)
Primitive earth
Magic bottle
————————————————————————————————————
Unstable life medicine
Need 55 levels
Use: Restore 1050 to 1750 health.
Golden ginseng
Demonized grass
Magic bottle
Unstable magic potion
Need 55 levels
Use: Restores 1350 to 2250 mana.
The sarcophagus (2)
Demonized grass
Magic bottle
Super therapeutic agent
Need 55 levels
Use: Restore 1500 to 2500 health points.
Meng Yuhua (2)
Demonized grass
Magic bottle
Fading potion
Need 55 levels
Use: reduce hatred for enemies around you.
Dolphin grass (3)
Flower of the void
Magic bottle
Super magic potion
Need 55 levels
Use: Restores 1800 to 3000 mana.
Flower of vanity (2)
Demonized grass
Magic bottle
Demon vitality potion
Need level 60.
Usage: Restore 3200 health points within 24 seconds. The cost is that all attributes are reduced by 15 points for 15 minutes.
Demonized grass (2)
Nightmare vines (3)
Magic bottle
Powerful sleeping pills
Need level 60.
Usage: The user enters dreamless sleep and recovers 3600 health and 3600 mana within 12 seconds.
Meng yuhua
Nightmare vine
Magic bottle
Demon magic potion
Need level 60.
Use: Restores 3200 mana in 24 seconds, reducing the damage and healing effect caused by spells by 25 points, lasting 15 minutes.
Magic thistle
Nightmare vines (2)
Magic bottle
Powerful arcane protection potion
Need level 60.
Use: Absorbs 2800 to 4000 arcane damage for 1 hour.
Primitive magic
Magic thistle
Magic bottle
Powerful flame protection agent
Need level 60.
Usage: Absorb 2800 to 4000 fire damage for 1 hour.
Primitive flame
Magic thistle
Magic bottle
Powerful anti-frost potion
Need level 60.
Usage: Absorb 2800 to 4000 frost damage for 1 hour.
juvenile water
Magic thistle
Magic bottle
Powerful sacred protective potion (. . . . Knights, crying)
Need level 60.
Use: Absorb 2800 to 4000 holy damage for 1 hour.
Primitive life
juvenile water
Magic bottle
Powerful natural protective agent
Need level 60.
Usage: Absorb 2800 to 4000 natural damage for 1 hour.
Primitive life
Magic thistle
Magic bottle
Powerful shadow protection agent
Need level 60.
Use: Absorbs 2800 to 4000 shadow damage for 1 hour.
Primitive shadow
Magic thistle
Magic bottle
————————————————————————————————————
-Reform class.
Mercury stone
"The jeweler used him to transform fine steel."
Primitive earth
Primitive life
Primitive magic
Deformation: Earth Storm Diamond
25 seconds for casting and 2 days for cooling.
Tool: The Thinker's Stone
Needs: deep olivine (3), shadow Delaney stone (3), golden Delaney stone (3), original soil (2) and raw water (2).
Turn the power of jewelry and elements into earth storm diamonds.
Deformation: primitive power
25 seconds casting time 1 day cooling
Tool: The Thinker's Stone
Needs: primitive earth, primitive water, primitive air, primitive flame, primitive magic.
Turn primitive earth, water, air, fire and magic into primitive power.
Deformation: skyfire diamond
25 seconds casting time, 2 days cooling
Tool: The Thinker's Stone
Needs: blood garnet (3), blue moonstone (3), flame plagioclase (3), primary flame (2), primary air (2).
Turn the power of jewelry and elements into skyfire diamonds.
Transformation: The original air turned into fire.
25 seconds casting time 1 day cooling
Tool: The Thinker's Stone
Need: fresh air
Convert the original air into the original flame.
Transformation: The original land has become water.
25 seconds casting time 1 day cooling
Tool: The Thinker's Stone
Need: Original land
Turn the original land into the original water.
Transformation: the original fire turns to the earth
25 seconds casting time 1 day cooling
Tool: The Thinker's Stone
Need: Primitive flame
Turn primitive fire into primitive soil.
Conversion: the original water becomes air
25 seconds casting time 1 day cooling
Tool: The Thinker's Stone
Need: raw water
Convert raw water into fresh air.
Transformation: the initial transformation of life
25 seconds casting time 1 day cooling
Tool: The Thinker's Stone
Need: Original land
Transform the original land into the original life.
Metamorphosis: From Primitive Fire to Magic
25 seconds casting time 1 day cooling
Tool: The Thinker's Stone
Need: Primitive flame
Turn the original flame into the original magic.
Transformation: the turning point of primitive life
25 seconds casting time 1 day cooling
Tool: The Thinker's Stone
Need: primitive life
Turn primitive life into primitive land.
Transfiguration: primitive magic turns into flame
25 seconds casting time 1 day cooling
Tool: The Thinker's Stone
Need: primitive magic
Turn primitive magic into primitive flame.
Deformation: The original shadow became water.
25 seconds casting time 1 day cooling
Tool: The Thinker's Stone
Need: Original Shadow
Change the original shadow into the original water.
Transformation: The original water became a shadow.
25 seconds casting time 1 day cooling
Tool: The Thinker's Stone
Need: raw water
Turn the original water into the original shadow
——————————————————————————————————
mix
Arcane defense mixture
Need 65 levels
Use: Increases the user's arcane resistance by 75 points and restores 40 health points every 5 seconds for 2 hours. You can only have one mixed effect at a time, and these effects will remain after you die.
Magic lotus
Cirsium japonicum (10)
Flower of the void (20)
Magic bottle
Strong recovery mixture
Need 65 levels
Use: Increases the user's recovery of 70 mana every 5 seconds for 2 hours. You can only have one mixed effect at a time, and these effects will remain after you die.
Magic lotus
Cirsium japonicum (10)
Meng Yuhua (20)
Magic bottle
Ruthless strike mixture
Need 65 levels
Use: Increases the attack strength of users by 360 points for 2 hours. You can only have one mixed effect at a time, and these effects will remain after you die.
Magic lotus
Cirsium japonicum (10)
Fenugreek (20)
Magic bottle
Shadow defense mixture
Need 65 levels
Use: Increases the user's shadow resistance by 75 points and restores 40 health points every 5 seconds. You can only have one mixed effect at a time, and these effects will remain after you die.
Magic lotus
Cirsium japonicum (10)
Nightmare vines (20)
Magic bottle
Defense mixture
Need 65 levels
Usage: Increase the maximum life of users by 1500 points, and increase defense by 30 points for 2 hours. You can only have one mixed effect at a time, and these effects will remain after you die.
Magic lotus
Cirsium japonicum (10)
Ancient moss (20)
Magic bottle
Super vitality agent
Need 65 levels
Use: Restores 1650 to 2750 health and mana.
The magic thistle (2)
Meng yuhua
Flower of the void
Magic bottle
Valuable is skyfire masonry 90- 100G.
Ruthless strike about 20, strong recovery mix about 20, defense mix about 20. These are all necessary things to fight against BT SW.
The rest is useless.