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The Road to Exile 3. 14 version S 15 season hit the face with ice BD Raiders.
The road to exile ice shock is a common core skill in the game. How to choose equipment and skill combination for ice shock? I'd like to share with you the strategy of BD in the exile road version 3. 14 S 15 season.

The Road to Exile 3. 14 version S 15 season hit the face with ice BD Raiders.

Are you still worried about the long process of the BOSS war?

Are you still depressed because the T 19 map is too dark to find a boss?

Are you still sad that you can't pull out the Calander mirror after enjoying the perfect mirror weapon?

Hit your face and solve all your problems!

The road to exile has been many years, and the content of the game is complicated. Every profession, most of the equipment and skills have already developed quite mature routines and systems.

I prefer to say that the following introduction is a system introduction, so that everyone can understand the system as much as possible.

This season, I use a hot knife to open up wasteland. Because I couldn't stand the operation and sound effect of the hot knife, I changed my job at the level of 90 and became a melee fighter.

Through the choice of cost performance, I combine the following things:

1. Judge Sublimation = Double return of blood shield on the ground, abnormal immunity, crit ignoring the resistance of enemy elements.

Although the judge is a great sublimation of the early land reclamation, there are fatal problems. The old man is really ugly.

2.Face-slapper = Bring your own mirror weapon (transparent)

What if I can't afford mirror weapons? All equipment only needs to accumulate physical point damage to have a good output.

Ice shock = extensive damage of physical deformation elements

Don't buy skills that look particularly good on your skin.

Warroar = twice the average DPS of ascension.

The player said, "I can't play melee, it's stupid!" "

GGG said, "I'll teach you how to shout!"

When I rubbed these things together, I found that they seemed ok and could be played!

Because almost no one in ninja pointed at me this season, my promotion soon reached the bottleneck. After reading a lot of materials and videos, 99% of the players who hit their faces are cyclones, the rest of the unarmed ice impacts are empty fists, and the others are mirror weapons. Only Brother Muscle played the same old man a long time ago.

As can be seen from the data, this BD actually has these problems:

1. empty-handed

Empty-handed results in a character's base attack speed of only 1.2, and a base critical hit rate of 0%.

2. Close combat

Many people don't like melee skills.

3. Vorol

Warroar will improve the overall drawing time because you need to stop and release it.

4. Difficulties

Choosing suicide head is actually giving up defense and taking 40% additional physical damage.

5. Ability to clear pictures

I can't play 1.5 screen at once, and I often miss it.

Let's start with the solution and the required equipment.

1. Basic crit is simple. Wolf king necklace directly pulled to 7%. It is relatively easy to achieve 100% crit based on the sublimation of precious diamonds (bottles), bunched gems, legion gems and judges.

2. Attack speed can be found through blood rage, green ball, talent and jewelry.

3.Warroar increases the release speed and reduces the number of stuck hands through talent.

3. In terms of defense, I pointed out that the side attack (double gear) reaches 75% physical block, 16% spell block, plus the will of martyrs and the protective circle, which is roughly equal to the resident endurance ball, advanced immortal roar and protective body. At this stage, I got the critical attack legion jewelry and replaced it with legion jewelry to corrode my soul.

If you choose the dark gold belt hunter and coil, you may have greater resistance to pressure. In POB, you may see my resistance dissatisfaction, because the resistance provided by Legion Jewelry is not shown, but if you choose the yellow belt, your resistance will be very abundant.

4. The efficiency of drawing is actually not a problem of injury, but a problem of moving speed. Basically, you went headhunting and all the problems were solved. In the absence of headhunters, the skill pattern determines that this is not a quick brush, but a BD that is more biased towards BOSS.

5. Questions about jewelry

Since you take a critical strike, you will definitely choose to explode jewelry. Every explosive patch of 15% will also increase your damage by about 2%. Everyone can choose jewelry, 3 blast injury, double blast injury or single blast injury from the perspective of their own cost. You can point out at least six jewel holes.

Shoes wake up at high speed, dexterity.

Ring selection alloy ring base, optional accessories, essential basic physical point damage, life, resistance and intelligence.

You can look at POB in detail.

One blow will kill Hrusz and 10 altar.

9. there should be 89 million blood in the fourth phase of 9.Juexirus. I didn't find the relevant information and the exact data of injury reduction after landing, so it is about 20% injury reduction, and it takes about 65.438+0 billion injuries to kill.

First beat the roar of the earthquake to the last point, and then threaten to roar after Shilus landed. With the help of star-studded jewelry, you can get 20% alchemy effect after drinking medicine, and hate 12.7%+ lion roar 24.2%+ bottle 33.5%+ queen's water 12.3%+ dark fan 29%+ Val.

A bite of medicine, a curse, and it's over.

In terms of injury, the high amount of injury brought by the mechanism can fully meet my needs. I didn't use any help or ruthlessness to increase the extra 70% single injury, and the overall cost can be completed at about 50EX.

By the way, I would like to share with you a method to observe the performance of BD and DPS. A relatively mature BD will complete the whole process of fighting Sirus within 4 minutes, or it can directly skip the battle pictures of the first three stages of Sirus and directly pull the video to the actual DPS when Sirus landed in the fourth stage, with 654.38+ 1 100 million blood.

Although in fact, daily painting doesn't need so many DPS, it may be a bit unreasonable for many people who claim to have hundreds of millions of DPS but can't kill them in one second.

Playing the altar is actually controlling the map affixes, and no hunter can have the enthusiasm for learning. Click on the gold to see the map attachment, to avoid being unable to restore life, reduce the damage of potions and extra elements, and reduce the chance of blocking. Basically, altars are casual, and many new players click on gold to do it. Naturally, it will be overturned by the super map affix. As you can see in the video, my experience in Grade 96 is already over half, which happens to be a round of Shilus.