The speeds listed in the property (Slow, Fast, and so on). ) are all related to this specific role. Different roles will describe the speed of weapons differently. This description is only relative. A dagger marked with "fast" attack speed is slower than a "fast" hammer, but both are faster than a wooden stick with "normal" attack speed.
The classification of weapons and armor in the game has been refined a lot, and the equipment fields of gloves, belts and shoes have also been added. Among them, the waistband can provide 2~4 layers of medicine space. Compared with the first generation, there are more kinds of weapons.
Many professional skills can only be displayed with corresponding weapons. Traditional swords, axes and hammers are divided into one-handed and two-handed, daggers are classified independently, and bow and crossbow is also separated, and the concept of ammunition is introduced. At the same time, long-handled weapons, spears, throwing weapons and corresponding role-specific weapons have been added.