1, gemstone collection method:
Characters who kill elite monsters and boss have a greater chance of getting gems.
2. Gem quality:
Gem quality is divided into five grades. The higher the quality of the gem, the better the additional performance.
3. Gem type:
Gems can be divided into five types according to their additional properties: critical stone, convergent stone, angry stone, magic quasi-stone and magic flash stone.
4, gem synthesis:
Three identical 1 grade gems can be synthesized into 1 grade gems at a jeweler's expense of 3000 gold coins.
Three identical second-grade gems cost 3000 gold coins and one diamond 1 third-grade gem.
Gemstone synthesis has a certain failure probability.
5. Conditions for setting gems:
Only metempsychosis equipment with "inlaid holes" can be inlaid with gems.
Synthesizing common equipment with equipment to obtain green equipment with embedded holes; Re-synthesizing the green equipment to obtain the blue equipment with two inlaid holes; The blue equipment is recombined to get the purple equipment with three inlaid holes.
6. Gem setting:
Players can set all kinds of gems into the equipment with inlaid holes at the jeweler's office, and there is no cost in the setting process.
The inlay has a certain failure rate, and the higher the quality of the gem, the higher the failure rate.
In the process of inlaying, level 5 gems have the opportunity to have hidden plunder stones or gems on their equipment.
Replacement principle: after the gem is inlaid, it cannot be removed. The new gem can be embedded in the hole of the old gem, and the old gem will be replaced. Old gems will disappear and new gems will be inlaid.