Current location - Plastic Surgery and Aesthetics Network - Jewelry brand - Ask the master to guide the synthesis method of Diablo 2 orange items, and you can make it clear without website and English. Thank you. .
Ask the master to guide the synthesis method of Diablo 2 orange items, and you can make it clear without website and English. Thank you. .
Each orange item has several fixed attributes. In addition, other attributes will appear randomly when synthesizing (related to the role level), and the random attribute is the possibility of the same type of yellow item. However, colored items with the same ability generally need higher grades than yellow items. For example, on an orange necklace, as long as +2skill appears, it needs 89 levels, while a yellow necklace needs 67 levels.

The required equipment must be blue, and other colors, such as white, yellow, black, green and dark gold, are unacceptable.

The required jewelry (Chinese version of "Gemstone") must also be blue or yellow.

All the gems needed must be "perfect"

Gloves:

Chain gloves+jewelry+sapphire+"OTT" ORT (Rune No.9)

It is generally regarded as the most useful formula, and its fixed attribute is "exclusion"

Heavy gloves+jewels+rubies+"Fu Na" nef(4)

The fixed attribute is 5- 10% crushing blow+1-3% bloodsucking+10-20 life.

+2 Bow and crossbow/passive and magic/martial arts skills may appear in the random attributes of gloves.

20% increased accuracy (20% attack acceleration), double suction, 30%mf.

There may also be other things, such as 1* strength, 2*% defense for both attributes, with useful skills such as teleport, multiple arrows, white fever, and hydra when hitting. , which also has practical value.

Of course, every random attribute has a maximum. As for ability, it depends on your level and luck …

Helmet: helmet+jewelry+ruby+"lal" ral (8)

Fixed attributes: 5- 10% crit, 1-3% bloodsucking, 10-20 life.

Ps: I usually use this to make hats for mercenaries.

Mask+Jewelry+Purple Stone+"Fu Na" nef(4)

Fixed attributes: 1-4% magic absorption, 4- 10% magic quick recovery, 10-20 magic.

Among the helmet random attributes,+1 skill /+2 single skill, double suction, 20% quick hit recovery,+1* strength, +5* life ...)

Boots:

Light steel boots+jewelry+ruby+"Yi Shi" eth(5)

Fixed attributes: 5- 10 automatically restores life, 1-3% bloodsucking, 10-20 life ql.

Boots+jewelry+purple stone+"Shure" thul( 10)

Fixed attributes: 2-5% increases the magic limit, 4- 10% quickly restores magic, 10-20 magic.

PS: PVC is more practical than the "yarn weaving" of dark gold.

Belt:

Belt buckle+jewelry+ruby+"Tal" (7)

Fixed attributes: 5- 10% laceration, 1-3% blood sucking, 10-20 life.

Buckle belt+jewelry+purple stone+"Yi Shi" ith(6)

Fixed attributes: 5- 10% fast casting, 4- 10% fast magic recovery, 10-20 magic k.

Ps: It should be the first choice for pvc mage.

Necklace (Chinese version is "amulet", but it is the kind that hangs around the neck:)

Necklace+Jewelry+Ruby +amn( 1 1)

Fixed attributes: 5- 10% running at high speed, 1-3% sucking blood, 10-20 life.

Necklace+jewelry+purple stone+"lal" ral (8)

Fixed attributes: 5- 10% fast casting, 4- 10% fast magic recovery, 10-20 magic.

There are many useful random attributes that can appear on the necklace ...)

Ring:

Ring+Jewelry+Ruby+Sol (12)

Fixed attributes: 1-5 strength, 1-3% blood sucking, 10-20 life.

Ring+jewelry+purple stone +amn( 1 1)

Fixed attributes: 1-5 endurance, 4- 10% quick recovery magic, 10-20 magic.

Weapons: me

All kinds ("hammer" type)+jewelry+sapphire+"Ter" tir(3)

Fixed Attribute: Increases damage by 35-60%.

Ps: Most people think this formula is useless, but if it is combined: 2 skills+more than 200 ed+ damage according to role level +30 IAS+ ... it is really useful; But if you want to combine the two, you are very lucky.

Axes (including throwing axes)+jewels+rubies +"OTT" ort(9)

Fixed attributes: 35-60% damage, 1-3% blood sucking, 10-20 life.

Ps: Basically the same as above, it seems more promising.

Necromancer's one-handed battle+jewelry+purple stone+"Ter" tir(3)

Fixed attributes: 1-5% increases the maximum mana, 4- 10% quickly restores magic, 10-20 magic.

Ps: If there are as many people using nec as ama.