A unicorn is a unicorn, a mysterious creature in legend. It is usually described as a slender white horse with a spiral angle on its forehead (which is also a characteristic of unicorns). There are different opinions about the shape of unicorns. Some people say that it is like a big horse with horns on its head, and it is a creature that is difficult to tame. Some people think that it is a goat-like creature, a unicorn and a sacred creature, and some people even believe in unicorns. Palisse, an ancient Roman naturalist, described the unicorn as an extremely fierce monster with limbs like elephants, a lion's tail, a goat's upper body and a black spiral horn on its head. In 380 BC, the Greek philosopher Ctessias created a universal form of unicorn. He said that the unicorn is a wild creature in India, with a white body, a purple head, blue eyes, straight and hard horns, a white background, a medium black background and a red top. This may be formed by deifying unicorns (also called unicorns).
Modern sayings contain the fantasies of peoples in different places, who have changed from a goat-like creature to a pure and beautiful beast. It can be changed into different sizes and colors, from ivory white or ebony or even rainbow color, to avoid hunters. Sometimes flying horses have wings as usual. But the basic concept of unicorn has not changed, that is, it represents nobility, pride and purity, and of course, its long horns on its forehead. In fact, different views lie in different cultures in each place. In Japan and China, it is called Kirin, which is one of the "Four Spirits". "Unicorn" originated from Hebrew word "re'em", which was translated into "monokeros" in early ancient times, meaning "unicorn", and later translated into English "unicorn".
Unicorn horns have therapeutic power, which can filter dust and poisons, prevent poisoning and other diseases, and even have the effect of immortality. Therefore, cups made of one-horned cups are very popular with European royalty, because it is said that they can detect poison. Unicorn horns are regarded as a treasure of detoxification in Europe and are very effective in treating stomachache. That's why unicorns are the target of hunters ... The idea that horns have therapeutic effects may have originated from a medieval story. Legend has it that many animals surround a pond at midnight. But water is poisonous, and they can't drink it before unicorns appear. It gently dipped the horn into the pool, and the toxic water immediately turned clear and clean. Unicorns are imaginary beasts, but some archaeologists say that the horns of unicorns are actually the teeth of narwhals (also known as unicorns) in the Arctic Ocean.
In many western oil paintings, unicorns and girls can be seen from time to time. Palisse, an ancient Roman naturalist, said, "Unicorn is an extremely fierce monster, and it is impossible to capture it alive. And they are very sensitive, as long as they find anything unusual, they will run away immediately. But unicorns like purity and innocence, and are easily tempted by beautiful girls, so only pure girls can capture them. Hunters usually put a virgin in the wild, unicorns will approach the girl, and then put their horns into her stomach, so that the girl can take the opportunity to cut off its horns.
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Kraken
Kraken Tentacles Of The Deep (tentacles of the deep sea siren)
"At the unfathomable bottom of the sea, craken's tentacles in the deep sea are sleeping/it has been sleeping for centuries, and will continue to rest on giant sea worms/until one day the flame of sea worms will warm the bottom of the sea/people and angels will witness/it will rise from the bottom of the sea with a roar, and everything on the sea will be destroyed." Alfred the Great
Deep-sea siren tentacles are a huge sea monster in Nordic mythology (recorded as15m long). It usually lies on the bottom of the sea and occasionally floats to the surface. When it comes to the surface, some sailors will mistake its body for an island, and even board this "island" and camp on it, only to be buried at the bottom of the sea when it sinks. The tentacles of the deep sea monster have huge tentacles, which can catch a huge ship and sink to the bottom of the sea, so some people think that its prototype is actually the king squid near the Norwegian Sea. Just like the secular python in Nordic mythology (see Midgard Serpent), craken tentacles in the deep sea will appear at the end of the world.
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Water matrix
There was a king in Argos in ancient Greece. One day, he went to the temple to ask God for advice, and got the Oracle that he would die at the hands of his daughter and Poerxiusi, the grandson of Zeus.
The old man was very scared. He is cruel and cruel. When his daughter and Poerxiusi were asleep, he put them in a big box and threw them into the sea. He thought that the big box would not be swallowed up by the stormy waves, and both mother and son would starve to death sooner or later. Unexpectedly, the great god Zeus secretly sheltered the mother and son. He took the wooden box across the sea and came to an island country, where he was saved by a fisherman. The king on the island was surprised when he heard about it. Seeing Poerxiusi Jr.' s aura, I took him as my adopted son.
The king loves his adopted son very much. He raised Poerxiusi with his heart and invited talents from all fields on the island for him. Poerxiusi was born smart and studious, perhaps because he was a descendant of God. Within a few years, another omnipotent hero appeared in the world.
Poerxiusi's heroic achievements soon spread to the sky. One day, Athena, the goddess of wisdom (she is Zeus' favorite daughter, the most worshipped goddess of the Greeks, especially the Athenians, and the city of Athens is named after her), found him and asked Poerxiusi to bring her the head of the banshee Medusa. Poerxiusi is a person who likes to meet challenges. He agreed to the goddess' request with great pleasure.
Medusa turned out to be a very beautiful girl with long shawls. But she thinks she is good-looking, more beautiful than the goddess of wisdom. Athena was enraged. She used magic to turn Medusa's hair into countless poisonous snakes. The beauty turned into a monster. What is more frightening is that her eyes are shining with terrible light. Anyone who looks at her will immediately become a lifeless big stone.
In order to get Medusa's head, Poerxiusi managed to get three treasures: a pair of flying shoes, a leather bag, and an invisible dog skin helmet. With these three treasures and his own bronze shield and nod, Poerxiusi got up and flew to the place occupied by Medusa.
Medusa was fast asleep when she arrived. Poerxiusi dare not look at her. He located Medusa from the reflection of the bronze shield, stepped forward and cut off her head full of poisonous snakes. Poerxiusi put this bloody head in a leather bag and flew into the sky. At this time, two banshees living with Medusa were awakened. They found their companion killed and hurried after him. Thanks to Poerxiusi wearing a dog skin helmet, they didn't find him. At this moment, a flying horse conjured from Medusa's body, and Poerxiusi immediately jumped on it, and the flying horse roared and flew away into the distance.
Pegasus constellation
A fairy tale in Ethiopia. When Poerxiusi beheaded Medusa, the head of the banshee, blood flowed into the sea from Medusa's neck and mixed with the hippocampus, so she jumped out of a white flying horse with wings-Pegasus. Neptune was once considered the father of Petraeus. Legend has it that Athena once caught the flying horse and took it to Mount Heliken, a mountain belonging to the Muse. During the leap, Pei Jiasu's hoof kicked down the hill, and the famous Lingquan Spring began to gush out. At that time, it was said that Hippocrene was the inspiration for all poets and writers. Later, Pegasus became a good friend of Bellerophon Ming, a young warrior in the Greek port city of Corinth. With the help of Pegas, Bailey Luo Ming accomplished great achievements such as the assassination of a terrible monster Chimera (lion's head, sheep's body and dragon's tail). Finally, Bailey Luoming became very arrogant and wanted to ride a flying horse over Olympus to join the gods. Zeus sent a bull fly. (Note: The Kingdom of Ethiopia is not Ethiopia today, but a dynasty originally located on the north coast of Africa).
Griffin e-sports club
"Adding wings to a tiger", what other word can describe the Griffin beast better than this? They have the body of a lion, the head and wings of an eagle, and are quite famous fantasy creatures. The Griffin beast is the real overlord of the sky compared with the dragon who would rather put the treasure in the cave or squat in the Princess Guan Tower to eat pursuers than soar in the sky.
origin
No one knows when and where the Griffin beast originated. Sages believe that this is the result of a magic experiment in ancient civilization, but it seems that the Griffin beast appeared in the legends handed down by poets and old people before written records. Perhaps, like horses, the Griffin beast is a creature created by the extraordinary magic of nature. The Griffin beast in the literature first appeared in the ancient Akkadian (Babylonian-Assyrian) myth. In the legend that Marduk killed the monster beast to seal the gods, the Griffin beast was the third monster he killed. Then the image of the Griffin beast appeared in Greek mythology, driven by Zeus, Apollo, the god of gods, and Nemesis, the vengeance. The Griffin beast driven by Nemesis was different in color and black as a crow. Gryphus, the Latin variant of grups in Greek, is mixed with grif, which means canyon, and becomes Griffin/Griffin/Griffin/Gryphon in English and French.
external
Perhaps because it is close to the sky, the Griffin beast has a sunny feather color and coat color. The lion's back half is covered with tawny animal hair, and the eagle's head to forelimbs are covered with golden eagle feathers, but it may also be ivory feathers with crimson spots. The feathers on their heads and wings may be blue or green, the feathers on their chests may be scarlet, and the eagle's beak and feet may range from transparent yellow to gorgeous gold, and its claws are black. This is the description of the Griffin beast in Robert Yingpan's Grinch.
But with a thousand descriptors, there are a thousand kinds of Griffin beasts. The Griffin beasts in Dungeons and Dragons are said to have hair colors ranging from bronze to dark brown, and the older they get, the darker they get. The male's chest feathers will be a little red, while the female's color is darker. However, in the third edition of Dungeons and Dragons, the opinions of the painters are obviously different: the Griffin beast not only grows skull-like claws directly from the lion-like forelimbs, but also grows a wolf tail. However, the painter did not mistake the forelimbs of the Griffin beast for firewood sticks like his predecessors. Because the forelimbs of the Griffin beast are really powerful, it is not difficult to break each other's neck with one hand, and the claws as long as 15 cm are even more powerful tools to tear flesh and blood.
When standing on all fours, regardless of the tail length, the adult Griffin is 7~ 10 feet (about 2~3 meters), the male weighs about 1 100 pounds (about half a ton), and the female is one third lighter. Supporting this weight in flight is a pair of wings that spread 7-8 meters. In order to encourage these wings and provide strength for powerful forelimbs, you can imagine how the Griffin beast developed thick pectoral muscles.
Griffin's eyes are like living flames. Ruby red, flame yellow and ice crystal blue may all be the dazzling colors of sharp eyes. They can see a horse clearly at an altitude of two miles (about 3200 meters). If it can read, it can accurately read ordinary printed matter 30 meters away. Although there is no night vision, you can still gather the weakest light to look around and hunt easily. As far as carnivores are concerned, their sense of smell is only average, not as sensitive as dogs, but much better than humans. It can track prey through its sense of smell and quickly find enemies on the windward side. Griffin animals have keen hearing and can distinguish footsteps 1 mile away.
strange hobby
Although Griffin beasts can hunt quite a variety of food, they still have a strange obsession with horses. The young Griffin beast doesn't care whether there is a rider on horseback or the arrow that the horse keeper cuts at its sword. On the other hand, older Griffin beasts are much more cautious. It will not hesitate to attack the unguarded wild horse, but it may give up the attack when facing a whole team of knights, unless it is because of hunger, stupidity, arrogance or lack of experience in fighting soldiers.
Like eagles, Griffin beasts are monogamous for life and will die to protect their spouses and children. Young birds will be fed by any family member, but usually male hunting females will keep nests. Griffin animals usually lay two eggs at a time, with agate-like patterns on their shells, and the incubation period is four weeks. In the first three months, chickens must eat food equivalent to their weight every day. At the age of four months, these young birds are about the size of a big dog. They can easily climb between rocks and move freely on the ground. At this time, the parent birds will teach them to hunt without wings. At the age of 6 months, young birds begin to learn flying and aerial hunting skills, which takes half a year. When necessary, Griffin animals will move their nests to other places until the young birds can protect themselves. After two years old, the bird became an adult and had to leave home to nest far away.
Occasionally, two or more Griffin beasts (usually male, two brothers are the most typical combination) will hunt in teams and live together. This situation will last until one of them finds the other half, so it may only be a short time, but it may also be the same for life (poor bachelor party …). Unlike cautious couples, this kind of bachelor partner is careless and easier to be seen. In view of their loyalty to each other, even after separation, they may reunite under any circumstances.
Feeding and training
Unlike other carnivores, Griffin beasts rarely fight with each other. Males are always careful to protect females, even if they are not spouses. A strong sense of loyalty and honor makes the Griffin beast the best comrade-in-arms over war horses or other flying mounts. Griffin animals are born to fight and are brave and fearless. But training Griffin beasts is not as easy as training war horses. Horses are very docile, and they feel safe and identify with their companions. However, the Griffin beast is independent and stubborn, unwilling to cooperate with others, and at the same time needs a broad space for activities. Once trapped in a cage, it will refuse to eat. No animal trainer is stupid enough to whip a proud and powerful Griffin. It's really difficult to force a Griffin to do something.
In fact, it is quite difficult to get the Griffin beast. Domesticating a chicken is much more difficult than most people think. Chickens must be trained before they are less than three months old and before the first feather grows. If it's late, 10% may not accept the new "family". If it is still abused, its sense of disapproval may increase by 20% every month (captivity is regarded as abuse).
In order to give full play to their abilities, taming young birds certainly includes hunting training. Outdoor training is a course for riders and Griffin beasts. Although flying is the instinct of the Griffin beast, chicks still need patience and persuasion to start flying. In the process of training, it must also be taught special skills that it should know in adventure, such as dropping bombs or grabbing things on the ground.
But a rider can't fly as fast as a Griffin. He should practice at least 1 1~ 16 weeks. Using animal language or similar magic can shorten the adaptation process by 2-5 weeks. Those who are not smart enough to sit still can also be tied to the Griffin beast as luggage or flown on its back. Griffin beasts can carry things equivalent to their own weight, of course, not for long. Articles weighing less than 300 kg are considered light load, 300~600 kg are considered medium load, and 600~900 kg are considered heavy load. Its claws are sharp and long, which can firmly grasp objects, but it may also damage objects. The trained Griffin beast can also pull out the whole iron gate or a long fence. The flight of the Griffin beast often has many ups and downs, and it is common for passengers with poor endurance to faint.
Fortunately, the adventurer happened to rescue the Griffin beast trapped in the trap, or cured its injury. If it can be regarded as a member, this Griffin beast is also willing to contribute to the expedition. Because in this case, only adult Griffin beasts are usually encountered, and flight and hunting training are not needed.
You can't treat the Griffin like a horse. It is unbearable to be caged, tied, branded, bound and strangled. Trained war horses will obey verbal commands and gestures, and Griffin beasts are smarter and can understand more complicated instructions. Saddles are even less suitable for Griffin beasts. Saddles designed for Griffin animals must take their wings into account and must not hinder flight. Saddles are usually placed in front or behind wings. It may be more comfortable to sit behind the wing, but the rider's vision is not good, which is not conducive to combat. Side saddles are impossible. If the saddle was made of horse skin, it might be eaten right away. Ornaments are rarely used because they will slow down the flight speed and reduce the maneuverability. Simple and lightweight head and neck armor and breastplate can be used, but they are lighter than the rider.
As a mount, the difference between the Griffin beast and the horse is not limited to the above points. Griffin beasts will not be frightened by rabbits, birds or shadows, but horses will not chase rabbits, wild deer or other horses because of hunger, and horses will not eat them angrily because they are dissatisfied with the beatings of riders. Griffin beast is brave, but fierce; Loyal, but willful. The male Griffin beast is not only bigger and stronger than the female, but also calmer and more patient. Unfortunately, the Griffin mount will bring other troubles. For example, knights who ride Griffin beasts all the year round are bound to be infected by its breath. When he wants to transfer to a horse, how can a horse not be afraid of the smell of his most terrible natural enemy? Also, after the trip, the heroes go to town to rest, and the horses can be put in the stables, but what should their loyal Griffin beasts do? Will the residents in the city believe that this big guy doesn't hurt people? The image of any horse is enough to make it crazy. Even in the wild, when the owner is eating fried steak, his/her precious Griffin beast will not stand by.
Griffin beasts have a big appetite. Eat 25-30 Jin of fresh meat a day when not flying, and increase it by half or double when flying, depending on the load when flying. Hungry Griffin beasts are quite dangerous. It won't eat its loyal master, but others are not so lucky. Traveling with a Griffin as a pet requires great courage or an absolutely sufficient food reserve. It is not unreasonable to mention in the Chronicle of the Dragon Gun that only elves and nobles will keep the Griffin beast as a saddle.
destiny
Griffin beasts often play the role of punishing greedy humans. If the steep plains are covered with precious gems, those who risk their lives to collect these sparkling gems will be punished. Because the nests of Griffin beasts are often built on those high cliffs, their sharp eyes will not let go of a thief, and their claws will not let go of a thief. But because Griffin beasts like shiny things, sometimes they are thieves themselves. In their nests, they often find many precious stones and bottles containing medicines. However, most of these bottles will not be complete, because Griffin animals love to fly to the sky and throw them down just to hear the sound of glass crashing into a stone. Fur, clothing and leather products are usually torn to pieces by claws. Magic scrolls and magic books will end up the same if they are not specially protected. Only solid metal products can survive safely.
other
The language of the Griffin beast is like a combination of screaming and roaring, which contains many descriptions about flying, hunting, weather and the shape of things. Griffins can swim like tigers, but they must dry their feathers before flying. Because of its neat nature, the Griffin beast always spends some time in the day taking a bath, which will never make the rider feel less happy.
Griffin beasts have a long life span, which may last for centuries. 150 years is the average natural life span of wild Griffin beasts.
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Elf (elf)
The origin of the elves is as follows in Nordic mythology: after the great god Odin killed the giant Imil, the elves were born from the giant's body, absorbed the essence of the giant and became spiritual creatures. Among them, there are elves or bright elves on the bright side of the corpse, and dark elves on the backlight side. The bright elves are bright and dazzling, very beautiful. They are usually gentle, cheerful and enthusiastic, and can communicate with trees, flowers, fish and birds, so the gods regard them as friends. According to Icelandic legend, there is another way of saying their origin:
One day, Eve bathed her child by the river, and God came to her. She hid the unwashed child. God asked if all the children could see it, and Eve acquiesced. God was very angry when he heard this: "Hidden children will also be hidden in front of people and can no longer live among human beings." So those children were turned into elves.
In many places, people think that the elf is fallen angels; Or after the death of some pagans, their good deeds were not enough to make them go to heaven, but their sins were not enough to settle in hell, so they settled in the Middle Kingdom between them and became elves.
In various legends, the characteristics of elves can be summarized as follows: long life (some even think they are immortal), noble and elegant, smart and beautiful, almost integrated with nature, good at using magic and bows and arrows, living in the forest, forming a relatively loose kingdom, and being equal and friendly to each other. Elves are usually disorderly and kind. They are hostile to evil races, but they can get along well with good races (they may be slightly dissatisfied with rude and sloppy dwarves).
The typical image of the elves is a tall, thin, calm and unsmiling wizard wearing a solid color robe, often hundreds of years old; Young and beautiful elves are mostly archers crossing the forest. They are natural warriors and shooters, fighting evil to protect nature.
Oromo Al-Darron, one of Valar, once hunted in Middle-earth and overheard the songs of the elves. He hurried back to report to other gods. For the safety of the elves, Valar launched a war against the monk. Years later, he finally defeated the Dark Lord and imprisoned him. After the war, Valar summoned the elves to live in holy Oman to better protect them. But only a few elves were summoned. They are divided into three races: Vannell, the fair elf, led by Ingrid, the most outstanding of all elf races; Nordo, Nordo, the abyss spirit, led by the wise Fenwei; The latest to arrive and the largest number is the sea elf Terry, whose leader is Elwee? Singero and Elwe Singollo, Olwe). These three races are collectively called the elves of light. Those who don't want to follow or get lost are called dark elves, because they haven't seen the light of the holy tree before the sun and the moon wake up.
Fanya Elves were most loved by Manwei, the king of gods, and Valda, the queen of the stars, and have lived in Oman ever since. The Nordo Elf is a friend of Ole, the king of the earth, and has learned a lot from him. Among them, Prince Fenoll captured the light of two sacred trees and injected them into three precious stones (Silmarils) made by himself. But mulk, who regained his freedom, destroyed the sacred tree and stole the jewels on his way to the north. Fenoll's father Fenway was also killed. Manwei warned the elves not to go to war with Muk, but the Norodo elves led by Fenoll refused to listen and decided to return to Middle-earth. They competed with the Telili elves for ships on the coast of Oman.
Fenoll captured the ship of Tyrell Elf and led the most loyal Elf across the sea to Middle-earth. But he was soon killed by Baroque. Since then, five wars have broken out between the elves and the dark forces. In the last battle (war of wrath), Valar led the elves who stayed in Oman back to Middle-earth, caught the prince of darkness and threw him into the void forever. Many elves returned to the immortal country of Oman by boat, and the rest stayed over the mountains. The three gems of Simariel have experienced various disasters. One rose to the sky to become Venus, one was thrown into a blazing flame, and the other was thrown into the sea. This is also the origin of the names of three fairy rings thousands of years later: Vilya, the ring of air, Narya, the ring of fire and Nyaya, the ring of water.
Elves are tall, smart and beautiful, with elegant manners and keen eyes. They are best at poetry, literature and music, and they are also the deadliest archers in Middle-earth. Only fire, sword or extreme sadness can kill the elves; When they think that 10,000 centuries is too long, they can also choose to give up their eternal life and go to the hall dominated by Mandos's soul in Oman.
Among the famous elf royalty in The Lord of the Rings, Galadriel is a blonde Nordor elf; Her son-in-law, Ehrlund, the founder of Raven rivendell, is a dark-haired Norodo elf; Rayburn, her husband, and Haldir, the guardian of the Golden Jungle, are both Sindar Elves. They have the same lineage as Terry Elves and have silver-gray hair. After the ring was destroyed, almost all the elves sailed to the west; Only Erlun's daughter, Alvin, and a few dark elves remained, becoming a legend among the population of China.
About the elves of Dungeons and Dragons:
Elves often appear in human settlements. Although they are always popular, they are not used to this kind of life. Elves are famous for their poetry, dance, rap and magic skills, and advocate the simple beauty of nature. However, if the forest home is threatened, the elves will show their sword and bow skills and strategies to show their superb martial arts.
Personality: Elves often show happiness but do not pursue excitement, and are often curious but not greedy. Because of their long life, elves can look at everything from a broader perspective and will not get entangled in trivial matters. However, when they pursue a specific goal, whether they are taking risks or learning new technologies and crafts, the elves can concentrate on one thing without distractions. It takes a long time to be friends with elves, and so does being enemies, but it is harder for elves to forget friends or enemies. Elves despise minor offenses, but will retaliate against serious insults.
Body shape and appearance: Elves are usually shorter and thinner than humans, with a height of about 4.5 to 5.5 feet and a weight of about 85 to 135 pounds. Elf men and women are about the same height, but a little heavier. Elves have fair skin, dark hair and dark green eyes. Elves have no beard or body hair. They like simple and comfortable clothes (especially light blue or light green) and simple and elegant jewelry. Elves have elegant and exquisite bodies, and their beauty often leaves a deep impression on other races. Elf 1 10 is only an adult, and its life span can exceed 700 years.
Elves don't need sleep, which is very different from other ordinary races. Elves meditate for 4 hours every day (called "trance" in elvish language), which makes them sleep for 8 hours like humans. Elves dream when they meditate. These dreams are actually introspective spiritual exercises after years of practice.
Relations with other races: Elves think that humans are not delicate enough, halflings are not calm enough, dwarves are too ordinary, and dwarves have no sense of humor. They have a little pity for half-elves, but they don't trust the orcs at all. Although elves look arrogant, they are not as picky as dwarves or halflings. Generally speaking, elves are also cheerful and kind to those who don't want them (after all, everyone is a failure in their eyes except the elves themselves).
Camp: Elves love freedom and diversity and like to express their individuality. Most of them are inclined to the chaotic camp, but they are moderate. Generally speaking, elves cherish the freedom to protect others, just as they treat themselves. Elves are usually kind.
Place of residence: Elves usually live in the forest in groups of clans, with no more than 200 clans. They secretly combined the village with the forest, trying not to hurt the forest. Elves can hunt, gather food and plant. They use special techniques and magic to have enough food and clothes without farming. Elves usually limit villagers' contact with outsiders, but some elves will exchange elaborate costumes or handicrafts for metals that they disdain to dig, so as to live a rich life.
Elves living in human land are usually wandering bards, popular artists or sages. Human nobles often compete to hire elves to teach children fencing.
Religion: Elves worship "the protector of life".
Language: Elvish is very fluent, cadence and complicated grammar. Elf literature is very rich and wonderful, especially ballads and poems. Many bards learn elvish to add beautiful elvish songs to their repertoire, while some bards memorize elvish songs by pronunciation. The elvish script is as fluent as elvish script, and has become the language used by tribes (the language used by tree spirits, Pickering and other creatures).
Name: Elves usually declare adulthood after their centenary birthday, and then choose a name for themselves. But even people who know that he is an adult may continue to call him by his previous nickname, and he may not mind. The name of the adult elf is completely invented, although it may reflect some of his favorite names or the names of his family. Elves also have family surnames, which are usually composed of some common elvish words. Some elves will translate their surnames into lingua franca when they travel, while others still keep the pronunciation of elvish.
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You can play hero 4 There are many such things in it.