Strong enough to wear equipment, agile enough to be frantic with an accuracy rate of more than 5000, and add blood to the rest without mana.
Combat skills
Manic Max waved Max Berserker 1 with both hands.
Combat expert skills
Sword Master MAX Iron Shirt 1 point natural resistance 1 point acceleration 1 point endurance 1 point.
Screaming skill
The combat system MAX shouted 1 minute, and the rest of the points were ridiculed.
Attribute point:
STR, DEX, that's enough equipment. Leave all VIT.
Skill increase:
Mad Max
Wave Max with both hands.
Berserker 1
* If there is TP+, there is no need to invest. If there is no TP+, you still need to invest 1 minute, which is very convenient in some places. Of course, you don't need to invest.
Maximum weapon mastery (choose what weapon to use)
The following four passive skills are each 1.
Shout 1
Mock and invest the rest here.
Maximum combat system
Combat instruction 1
Equipment selection:
65438+ Version 0:
Helmet: BBFACE in ED/DEX Jews (in fact, it is more convenient to use ED/STR)
Weapons: Last wish, I hope to add *2 double rings (. . Or beasts, for less. . But I told you. Third edition. . Kaka)
Armor: TP+ or tenacity (personal preference)
Gloves: Gula, the handle of the table
Yes: 1 10WM Yes.
Shoes: knight shoes
Huanhuan/A Mu: Crow+Matchmaking+Army.
Bring a pet: faith and confidence+Sister Ann's face+whatever armor (such as duck singing), you can easily get into 6F when you are in a frenzy (it doesn't matter if you use a wild animal as a second-hand pet, just don't choose EM ACT2 as a possible pet).
2# poor edition:
Helmet: or BBFACE?
Weapons: Vow *2 is cheap and wear-free, with high ED, and often plays quite a lot of BS in frenzy.
Armor: 2SKILL's skin (efreet leather) UM in
Gloves: static watch gula
Yes: 109WM Yes.
Shoes: knight shoes
Ring/A Mu: Crow+Lover+Metal Mesh
Pets: Nightmare ACT2 attacks pets, providing powerful aura and strengthening DAM.
Death +09WM helmet+worm shell
Charm: except USC. Anything else? . .
No matter what kind of scheme, it is all around, it is safe, and it has great fun to cut people. The only thing to note is the death knight RUN BAAL in ACT4 and Hell ACT4. They know IM (Iron Lady, Rebound Injury). If they don't pay attention to the knife, they will fall to the ground. They patiently and carefully killed the mage with Berserker, thus avoiding the worry of IM.