Armor is divided into light armor, medium armor and heavy armor. In armor, the running speed is reduced by 5%, while in armor, the running speed is reduced by 10%.
Although medium armor and heavy armor have the advantages of high defense, they have the disadvantages of high wearing demand and affecting the moving speed of characters, so characters generally do not use medium armor and heavy armor, and light armor is the choice of most characters.
What are the light armour?
Gray Shroud, Scarab Leather Armor, Cologne Leather Armor, Wool Leather Armor, Giant Chest Armor and Archon Armor, these series of ordinary, extended and elite clothes belong to light armor. Only elite armor can have 4 holes.
As can be seen from the above, the shroud of gray curtain belongs to elite light armor, which does not affect the running speed, and can have up to 4 holes.
What kind of blue armor is valuable?
If the blue armor wants to be valuable, the first condition to be satisfied is to have the prefix of jeweler, that is, to have a natural 4 holes.
Then it must be a suffix, and there are only a few valuable suffixes. The first type is stable armor, the attribute is hit recovery 24, and the other is balanced armor, hit recovery 17, which is generally not used.
The second is blood armor, which is a living blue coat. The highest is whale plus 100 health. Generally, if it is light armor, it will use 60+ points of life.
Clothes with these two attributes are mostly used to embed electric beads on Amazon. Stand-alone is optional, so not many people play Amazon in Battle.net. The blood armor and stable armor of light armor are still very valuable, among which the archon armor is the most valuable.
Is the blue-gray curtain shroud valuable?
All the above words are to tell you that the shroud of gray curtain is valuable and more valuable. However, to meet the stability of jewelers or jewelers' blood armor, such a shroud of gray curtain is still quite valuable. Amazon girls look good in gray shroud, and it's cool to be an electric armor.
I am an old dark player. Welcome to comment and discuss.
We must avoid a misunderstanding, that is, simply according to the ranking of equipment quality from low to high, we simply think that the quality behind must be better than that in front. The most important factor that determines the equipment value is the applicability and compatibility of the profession (mercenary). Similarly, taking clothes as an example, although gray clothes have no other attributes except defense and durability, they can make powerful runes according to the number of holes. Many powerful equipment collocations in the later stage of career are inseparable from various runes.
Different from green and dark gold quality equipment, blue and gold (orange) quality equipment is not fixed in attributes, but has a large number of randomly combined appendages, but it is precisely because of this that blue and gold (orange) quality equipment has greater potential value. It can be said that the value of this kind of equipment is the most difficult to identify in Diablo II equipment system. If many affixes that are very suitable for a certain profession (mercenary) happen to appear in a blue and yellow (yellow),
The quality attributes of green and dark gold are basically fixed. Many old players who are familiar with the Diablo II equipment system don't even need to distinguish between the two types of equipment or just tell the general attributes of the equipment. The difference of the same equipment lies in the variable of the attribute and the level of the item. However, some of these equipments have many variable affixes and a wide range of variables, so it is not so easy to brush all the variables well.
Identifying whether equipment is valuable and suitable for any occupation is a process that requires long-term knowledge accumulation, and its complexity cannot be clearly stated in one or two sentences. When it comes to the prefix and suffix attributes of equipment, I won't discuss such complicated theoretical knowledge here, but briefly introduce the identification and application scope of some blue precious equipment.
(1) blue quality helmet
There are usually four kinds of valuable blue helmets, which are physical export professional (universal), legal export professional (non-exclusive), barbarian-specific blue head and druid-specific blue head. If there are no holes in the blue helmet, you can go to Larzuk to make holes in the fifth act (the number of holes is random 1 2). Remember that Blue Equipment can't punch holes in Chladik Square with formulas.
1. Speaking of the professional blue head of physical output, the most valuable one is the eight-eyed eel blue head named jeweler. This helmet is born with three holes with bloodsucking properties (the higher the bloodsucking, the higher the value, up to 8%). These three holes are generally inlaid with three red and white beads, which enhance the damage by 40%, attack speed by 15% or attack speed by 15%. This blue head can be used by mercenaries equipped with confidence (or unlimited vision, etc.) ) and the fortitude of the first and second acts greatly improve the damage and attack speed of mercenaries and make up for the lack of blood-sucking properties of other equipment. In addition, the purpose of this blue helmet is more to bow Amazon, which can be regarded as the standard helmet for bowing horses in the later period. However, this kind of blue helmet is hard to find, and its value is certainly unusual. Moreover, the value of red and white beads inlaid is not lower than the value of the helmet itself, so civilians suggest lowering the requirements and using it cautiously.
Other blue helmet attributes worthy of people's use are: 3 holes plus agility, 3 holes plus strength, 3 holes plus life, 3 holes plus 30% high running and so on.
There is also a little-used blue head that is exclusive to the physical profession, but this physical profession is limited to the barbarian mercenaries in the fifth act. The mercenary in the middle and late stage of the fifth act is also very powerful if his equipment is well matched, but he has a fatal shortcoming that it is difficult to achieve his goal, and there is a kind of blue head that can just make up for this, that is, the blue head of the phantom eight-eyed eel, in which the additional effect of the phantom is to hit with the improvement of the level, and blood sucking is an essential attribute for the survival of mercenaries. Then use the first task in Act V to find Larzuk to play 2 holes (the number of holes is random 1 to 2 holes), which is perfect. You can also set the jewelry with 40% enhanced damage 15 attack speed or 15 attack speed 15 maximum damage.
2. The reason why the Blue Helmet can be used to export legal professions is mainly because it can provide up to three single-line skills, combined with other attributes such as 20% fast casting and high health (up to 100 points), and then find Larzuk to make two holes (the number of holes is randomly 1 to two holes), and embed two gems suitable for multiple legal professions to improve the damage and survival. This 3-point single-series skill mainly includes Arihoshi three series (ice, fire and electricity), Necromancer's poison bone system, Amazon passive and magic system, paladin's combat skill system and so on. It is a prerequisite for this helmet to punch 2 holes, otherwise it will be surpassed by many yellow headband.
3. The blue head for barbarians is mainly used by professional barbarian fathers. The attribute requirement is 3 calling skills plus 3 fighting physique (you can add other skills, such as 3 looking for items), which can improve the fighting physique skills by up to 6 points (increase the maximum blue blood volume and duration), which is what players often call 6BO heads. You also need to find Larzuk to play 2 holes (the number of holes is random 1 to 2 holes) to be perfect.
Druid's special avatar usually has two options, one attribute is 3 points to summon grizzly bear, 3 points to summon wolverine's heart, 3 points to summon mad wolf's 3 summoning skills, and the other attribute is 3 elements to summon skills 3 tornadoes, 3 cyclones and 3 hurricane armor. It is also the most valuable to find Larzuk to play 2 holes (the number of holes is random 1 to 2 holes).
(2) Blue quality clothes
Clothes and shields are classified into light armor (shields), medium armor (shields) and heavy armor (shields of paladins and necromancers belong to light shields). This difference has nothing to do with the quality of equipment. Light armor has no effect on the character's running, medium armor slows down the running speed by 5%, heavy armor slows down the running speed by 10%, and the energy consumption doubles. For example, the common elite light armour includes Archon Armor, Giant breastplate, Scarab Armor, Shroud of Grey Curtain, Wool Leather Armor and Cologne Leather Armor.
Usually, blue clothes only choose light armor (the lower the requirements for strength and agility, the better), because the blue clothes without holes can only be randomly punched 1 to 2 holes through the fifth act task, so the blue clothes obtained are too low in cost performance, so the premise that the blue clothes are valuable must be a natural jeweler's decoration (four holes). Then there must be only two valuable attributes: 90 to 100 health (blood armor). This blue dress is inlaid with four hidden gold 55 electric gems (increasing 20% electrical damage and reducing 20% monster resistance) for the javelin Amazon, which is considered to be the best clothes (electric armor) for javelin throwing. This kind of clothes can be brushed in Anya's shop in the fifth act, and the best one must be the blue consul. You can choose other types of clothes according to the attributes.
Here we need to mention the knowledge about monster resistance reduction, which can be divided into active resistance reduction and passive resistance reduction.
1. Common active resistance reduction has belief aura (reducing monster's resistance to ice, fire and electricity), necromancer's damage deepening curse (reducing monster's physical resistance 100 points), aging curse (reducing monster's physical resistance by 50 points) and resistance curse (reducing enemy's resistance to ice, fire, electricity and poison). How much is the resistance to monsters reduced by active resistance reduction?
When a monster's resistance is less than 100 (it is not immune to a certain system), it will bear all the resistance reduction effects of the system when it is cursed by the halo of faith or resistance reduction. For example, a monster has 99 points of ice resistance. When it is affected by the belief aura of 12 (reducing ice resistance by 85 points), the monster's ice resistance will be reduced to 14 points, and then it will be 26 levels.
When a monster's resistance is higher than 100 (immune to a line), it will only bear 20% of the effect of reducing the resistance of the line when it is influenced by the halo of faith or when it reduces the resistance curse. For example, a monster has 10 1 point ice resistance (ice immunity). When it is affected by the belief aura of 12 (ice resistance is reduced by 85 points), the monster's ice resistance is reduced to (10/-85 * 20% = 84. At this time, the monster is no longer in the immune state of the ice system. When the monster is cursed with 26-level resistance reduction (65 points of resistance reduction), the ice resistance of the monster will be further reduced to 19 points.
If the monster has 1 18 ice resistance (ice immunity), under the influence of the belief aura of level 65438, the monster's ice resistance will be reduced to (118-85 * 20% =101).
2. Passive reactance reduction refers to the equipment attribute that reduces the percentage resistance of an enemy department. For example, the eye of the Griffin reduces the enemy's maximum resistance by 20%, and there are four kinds of dark gems, such as ice, fire, electricity and poison, which reduce the maximum resistance of each department by 5 points. Monsters with passive resistance reduction greater than 100 (immunity) after active resistance reduction are invalid!
That is to say, if the resistance of a monster's electrical system is reduced to 10 1 (without power-off exemption) by the previous active reactance reduction, then no matter how many attributes on the equipment reduce the enemy's reactance, the reactance reduction attribute is invalid for the monster at this time! In addition, the passive reactance reduction attributes of different roles (mercenaries) do not affect each other. The most common example is that the -55 reactance equipped by mercenaries with unlimited time has no effect on improving character damage. Of course, if the active resistance reduction (belief aura) on mercenary equipment can reduce the resistance of a monster to below 100, then the passive resistance reduction attributes corresponding to other characters can play the role of resistance reduction.
So Amazon, usually equipped with electric armor, is suitable for painting scenes without electric immunity (hiding cows) or matching a mercenary with unlimited equipment (providing a halo of faith).
(3) Blue quality shield
Speaking of blue precious shield, it has to be said that it is the ruler shield favored by jewelers. Many novice players are puzzled, why must it be the ruler shield with such high power demand? This is because Diablo 2 is the only light shield that can produce 4 holes except the knight's special shield (and the demand is the lowest), so it is also a helpless move to choose it!
Non-porous blue shield can only hit 1 to 2 holes through the task, which is worthless. Therefore, the premise must have a jeweler's affix (born with 4 holes), and the effect of deviation is to increase the speed of fast blocking by 30% and the probability of blocking by 20%. This attribute is very valuable for the agile profession (horse racing), which saves a lot of investment in agility points, which means more blood volume improvement. Four holes can be inlaid with four dark gold electric gems, so that the character can gain 20% electric damage enhancement and 20% passive reactance reduction, which greatly improves the efficiency of electric method and horse damage killing. Different gems can also be inlaid for the use of mage PK, but don't regard this shield as a novice symbol of local tyrants, and the probability of brushing it is extremely low (shield washing is a super pit, so be careful).
(4) Blue Necklace and Ring
The valuable attributes of 1. Blue Necklace are relatively simple, such as increasing a professional skill level by 3 points, increasing barbarian shouting system by 3 points, assassin trap system, mage 3 system, etc., and increasing the attributes of 10% rapid casting, 90+ health, 25 physical damage reduction, etc. Another great thing about the blue necklace is that it can have a maximum value of 50 MF (treasure hunt), and the MF used to simply improve the character is also very good.
In fact, the most commonly used place for blue necklaces is to make orange (handmade) necklaces. The most commonly used formula is: blue necklace+perfect purple stone+rune No.8+any jewelry. There are some requirements for making orange necklaces with valuable attributes, namely necklace grade ≥92, character grade+necklace grade ≥ 180. Washing orange handmade equipment is still super luck, while washing necklaces for low-level characters can only waste gems and runes.
2. Few people use the blue ring. After all, there are too many useful dark gold rings (Jordan's Stone, Crow's Frost, etc. ) and some gold rings with excellent performance. But the blue ring can have the highest MF value of 40 points, which is the highest among all rings. Such a ring is also very valuable and should not be missed.
The same blue ring can also be used to make orange rings. The most commonly used formula is: blue ring+perfect ruby+rune 12+ any jewelry. Similar to making an orange necklace, both the ring and the character need to make valuable attributes: ring level ≥86, role level+ring level ≥ 172. This formula can make the blue absorption height hit the highest 1 1%, which is suitable for physical occupation.
There are also many valuable blue equipment, such as assassin's exclusive weapon, mage's exclusive cane, knight's exclusive staff, general blue weapon, gloves and so on. They all have one thing in common, that is, the attributes required by this profession must appear on one piece of equipment at the same time, which is actually extremely rare. So you can pay a little attention when you brush blue equipment, and the surprise is always inadvertently.
Blue armor is only valuable to jeweler's (natural four-hole) brand of stable armor and blood armor, and only light armor is valuable!