World of Warcraft nostalgic clothing TBC warrior arena introduction
race
For the whole TBC, there are only gnome soldiers and other soldiers. LM: Dwarves are the optimal solution, and they escape from the existence of their masters, which makes it variable for soldiers to fight against FS and XD, especially at 22, and the advantage will be very great. BL: Orcs and tauren have their own strengths. Orcs can hold down the opposite side with a wave of damage from their hands. Although the vertigo resistance is weakened, it can still play the role of lottery when fighting thieves. It is good for tauren to trample on fire in war, especially when they get together. In addition, trampling on disarmament can save an interception and ensure the success of disarmament. Other races will have disadvantages in top PVP, but they will not be defeated, depending on personal pursuit and preference.
primary
The best solution of warrior specialty is forging +FM. Forging: S 1 and S2 forging hammer. If S3 has no profit to pursue the limit, it can be washed off in S3 and replaced with multi-point attributes of jewelry and precious stones. S4 forging chest can be delivered by clicking. You can save 4+ 1 forging chest in the early stage, and change it to 4+ 1 egg head after knocking eggs. Enchant: S 1234, ring enchant 4 attribute. Other majors don't benefit much from the arena.
Genius
In version 2.43, the talent of soldiers is relatively fixed. Previous versions of 5-array, 2-array and similar talents are not optimal solutions due to their respective limitations. 2.43 There are two kinds of warrior talents. One is sweeping, and the other is deep soldiers.
Sweep talent:
Advantages:
The disarmament time is reduced by 50%, and the German-German civil war is very useful. Avoid at 2 o'clock, talk is better than nothing.
Anger at 5: 00 has great advantages in melee, such as fighting thieves and herding thieves to drag you, or fighting the German civil war to drag the other soldiers to cut.
Disadvantages:
Not angry, very angry, you will feel like a muggle if you don't hit you. In particular, the method of fighting thieves with virtue is not even angry, which limits the actions of soldiers.
In addition, there are no shortcomings, and the problem of insufficient anger can be alleviated by the wind and anger totem of shaman teammates.
To put it simply: this talent is fierce when you are beaten, and weak when your teammates are not beaten. And it is best to be beaten by physics majors, and being beaten by shadow teams can't cause anger.
Deep weapon talent:
Advantages:
24300 gold and oil all-round talent, especially when you are not beaten, the talent with the strongest ability to dismantle fire.
Good performance against the legal system, such as mage, warlock, dark shepherd.
Disadvantages:
When there is a warrior team, disarm 10 seconds.
equipment
Warrior equipment should still be tough, preferably 350, because times have changed, and it is no longer the time when people don't like to fight soldiers. The core concept of assembly is: advanced PVE ductile gemstone. This idea is valid until S8. Optional PVE matching:
S 1: 2 forging hammer, gruer wrist strap, Marcelidon belt, prince ring, brand jewelry.
S2: 3 Forging hammer, double-edged phoenix, prince necklace, prince cloak, prince ring, tsunami amulet.
S3: Disaster, HS prestige ring, DD ring, BT cloak, betrayal.
S4: AB, egg head, original sin cloak, T6 wristband, disaster ring, furious call.
combine
22 combination:
Zhande: Shidun Battle Zhu De is invincible in the world. There are 22 combinations that are most suitable for warriors, and any combination has the power of World War I. Dwarf warriors will be much better if they fight thieves and herd animals.
Jansa: The offensive combination is not as weak as expected, and it needs a lot of shamans. The disadvantages of the law of beating thieves.
Battle chess: 2.43 is a short combination, but Naiqi 22, 33 is still too weak.
Fighting and grazing: both sides have better choices, and it is not recommended to tie them together.
Other combinations can't fight, and soldiers are not suitable for 2DPS teams.
33 combination:
Tactical virtue: The classic combination of the old school can play until S 1 S8, which is very suitable for the three combinations with stable running-in and artistic sense in gay friends.
Zhanfade: It is also a strong alliance, but it needs a lot of wizards. In addition to standing as a punishment, soldiers are chopping and chopping to test the joint control ability of France and Germany.
Zhan Mude's junior three: the combination with lower requirements for soldiers is chopping.
Competing for the mistress: the more aggressive mistress has lower requirements for soldiers, but the overall combination is afraid of control, but it can hang other soldiers' mistresses.
55 combination:
2345: The old classic combination can attack and defend, control and explode, but it is difficult to reach the top, which will be slightly restrained by other high-scoring combinations.
2346:2.43' s 2346 is not strong, especially playing 2+3 is very unfavorable, and language curse+thieves are too restrictive for shamans.
Hunting team: Strong combination, but high requirements for wizards and hunters.
Team three: a combination with high upper limit and very high requirements for hunters.
Three milk teams: disgusting combination, demanding hunters.
Famud: A 2+3 team was developed that year.
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