Pure ice does not need high equipment ... a few ISTs are enough ... it can pass 6k without dimensional damage. ..
Skills:
The novice MF Sor is not well equipped and needs a little strong injury support in skills. ...
At the same time, MF does not need to cover all, as long as it can cover a few specific scenes, it will achieve the purpose of MF. ...
To sum up, pure ice Sor is a good choice for beginners:
Fire fighting system: temperature+1
Electrical system: static position+1, telepathy+1, teleportation (TP)+ 1.
Ice system: ice armor+1, frost nova (crossing skill)+1, blizzard +20, cold mastery +20, ice storm +20, ice bomb +20, ice nail+the rest.
The order of ice system plus skills is recommended from left to right. ...
Recommended skills for setting shortcut keys: static position, teleport, frozen armor, blizzard. ...
Because the equipment will not be very good, it is recommended to master +20 when it is cold. ...
When attacking, left-click to set the ice storm, right-click to set the snowstorm, the main attack of the blizzard, and use the ice storm to clear the net or get close to you.
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Equipment:
Newcomers can't have everything. I just recommend some equipment suitable for newcomers in each part below. Newcomers can choose according to their own situation. ...
Helmet: military cap
The property is very good and the price is cabbage. Set with perfect topaz.
Necklace: Mara, Sor suit necklace, others.
It is best to be horse-drawn, and it doesn't matter if the resistance is low, at least 20; Secondly, use Sor suit necklace,+a lot of life mana; If you don't have this one, use another one. The principle of choice is safety first, because according to the skill of pure ice above, you will eventually have 2400+ damage and reduce the enemy's ice resistance 1 15%, so it is better to have two skills, and it doesn't matter if you don't have them. The more resistance, health and mana you add, the better.
Armor: IRE of scottie, Sor suit armor (painted armor), sea snake skin, smoke and dust (language of sacred symbols, #4+# 17), and others.
IRE should be the first choice for beginners of MF Sor, the perfect topaz. Lacquer armor is actually better with a suit necklace, otherwise it is not as good as sea snake skin. Sea snake skin doesn't have to be 35% resistant. 34 and 33 are very cheap now, similar to 35. If not, it is safe to use smoke and dust (#4+# 17), 50.
Weapons: wizard's thorn, eyeball, suicide branch, others. The deputy recommended Alibaba or Seagull, and cut the deputy at the last minute to kill Boss.
Here I strongly recommend the wizard's thorn, also known as the knife, which is definitely more practical than the eyeball for newcomers. As I said before, no shortage of injuries, safety first.
Shield: the shield of the storm, soul, rhythm (language of sacred symbols, # 13+#5), brilliance (language of sacred symbols, #5+# 17), the ring of Moses' blessing, and so on. The deputy recommended the rhythm and cut the deputy at the last minute to kill the Boss.
Of course, the first choice is the storm shield (inlaid with perfect sapphire), 35 things can add a lot of safety to newcomers; If you use the spirit, you will have 2 more skills and Fcr, and the damage will be higher; There is little difference between rhythm and brilliance, and novice MF Sor recommends the latter; The ring blessed by Moses is inlaid with two perfect sapphires, which has high resistance, but unfortunately it has no other properties. It is really lack of resistance. Think about this again.
Belt: gold bag, spider web (skill belt), Sor suit belt, others.
The gold bag is 30MF, the skill belt is equipped with a knife, which is just enough for Fcr, and there are 1 skills. These two depend on the situation. Raytheon is not recommended because the newcomer MF Sor is not capable of RB alone.
Gloves: Lucky Guard, Der goldene Handschuh.
Luck guard looking for 35+MF; Gold gloves should be fire resistance +MF or poison resistance +MF (or poison resistance+fire resistance +MF _). Fcr suggests not to rely on mage boxing to supplement.
Shoes: War Traveler, Drew suit shoes, gold shoes.
It is enough to have 45+MF warriors; Or use Dru suit shoes, high fire resistance also increases a lot of life; Golden shoes also need fire resistance +MF or poison resistance +MF (or poison resistance+fire resistance +MF _).
Ring: dwarf, gold ring
In fact, the choice of ring depends on the needs of other matching. If only one knife was used before, and there is no Fcr in others, and the resistance is still lacking, then find an Fcr+ resistance ring; If there is no shortage of Fcr and resistance, then use two dwarves, life and MDR are good; The crow's Dex may not have much effect on the newcomer MF Sor, which I will explain below.
Amulet:
UGC Kidd has a piece of luck, and then if the fire reactance or reactance is not satisfactory, use SC to make up for it, and try to put +MF SC for the rest. If 7%MF can't afford it, use 6%MF's -0-
Also, if the operation is not enough and you feel that life is not enough, just put some life SC, and then change it slowly. The life of 20 on SC is the highest, so let's use 17- 19 -0-
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Summary: The equipment suitable for newcomers is recommended above. If possible, I think the following combination is most suitable for the newcomers listed above.
Military cap (perfect topaz color)
20 Mara (forget it according to the lowest _)
IRE (Perfect Topaz)
Witch's sting (beads can be inlaid)
Storm shield (perfect sapphire)
Skill belt
Lucky guardian
Battlefield traveler
Two dwarfs
Life is less than1000 if it is pure Vit;
After saving Anya three times in this way, Hell resisted 44/74/69/44;
After the fire resistance is filled with sc, it can also bring UGC+17.6% MF SC;
In this way, the total MF is above 400 and 450 is less than -0-
I don't recommend a three-piece Sor, because it may have a slightly higher MF, but for newcomers, the skills and resistance are not as reasonable as those of Mara +IRE+.
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Attribute:
Strength: calculate the bonus on equipment and add it to all equipment.
Agility: you can get all the equipment (mainly refers to the mage's thorn, but you can also set a demand reduction bead first) by counting the bonus on the equipment.
Physical strength: All physical strength is enough.
Mana: No bonus.
What I recommend here is pure Vit.
Newcomers can't count on good equipment If you add the agile promotion block, you may only have more than 600 points of life after 75% block, and the operation is not very skilled, but it is not as good as pure Vit -0-
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Mercenaries:
Recommended nightmare defense, safety;
The weapon is preferably the death knell, tangible or intangible;
Other casualness, such as vampire gaze/thin face, volute/compulsion. ...
The requirements are not very high. Newcomers MF Sor and k are not very strong. When they meet BT, the golden monster, TP will go away. ...
Electric method: head: the eye of Ge Lifeng
+1 skill/25fcr/+(10-15) LD%/-(15-20) lr%
It is recommended to use LD% with a height of -20LR%, but -5LR% can also be selected for 54 L-Jew.
Neck: a kaleidoscope of horses
+2 Skills /+5 All Attributes /(20-30)4R
Try to choose a high 4R variable.
Take it: the heart of the oak tree
+3s kill/40 FCR/ 10 dex/ maximum mana +5%/(30-40)4r
Material doesn't matter (block char dex is guaranteed), try to choose 4r height.
Storm shield
+25br/35fbr/35dr %/30str/70cr/30lr
There are no variables except def. If you lack resistance, you can play S according to your own situation after 22#, otherwise you can enhance the damage in L-Jew.
Clothes: snakeskin magician
800- 1034 def/+ 1 skill /(20-35)4r/9- 13mdr
Def is not important. 4r as high as possible.
Mdr personally thinks it is very important. If the resistance is large, the damage of components can be basically ignored.
Socket method is the same as SS.
Belt: the power of Raytheon
+20str/+20vit/+ 10%Lr max /+20LA
Whatever. Def is a variable.
Shoes: Floating on the water.
+15 dex/40-65 life/+5%Fr max.
The best choice in life is 65.
Gloves: synthetic Ekst
Blue magic leather gloves/magic leather gloves/thorn mittens +Ort(9 #)+ perfect purple stone+magic jewelry.
Inherent attributes are as follows: +( 10-20) tomana +( 10-20) mana.
Restoration mana (4- 10)% Restoration mana +(4- 10)%.
+( 1-3) Mana per kill +( 1-3) Mana per kill.
If you choose the finished product with high mana 3ek, it doesn't matter if you are resistant to Fr/pr and str/dex.
Ring: Jordan's Stone
+1 skill/mana limit +25%/+20 mana
Gold ring
10fcr/ life/mana /r/ek, etc.
Requires 10fcr high mana. If there are 4r life ek and other attributes on this basis, it is the top str/dex without requirements.
Deputy: CTA+ Spirit Shield
The higher the combat level of CTA, the better.
Spiritual shield only uses 2skill, and other attributes are not required.
Project: destruction
+( 10-20) attribute /( 10-20) resistance/experience gained +(5- 10)%
-# jp The more, the better.
Spark energy (life) super amulet
+1 Lightning Skill /0-45 Life
Life depends on financial resources, the higher the better.
Small amulet
This option is a bit too much. If 4r is not full of life /r, use life/mana sc or 20 life sc.
pet
Handheld: infinite
255-325ed/ 12lv conv halo /40cb
Whatever. It is infinite.
Avatar: Andariel's face.
25-30 str/20 IAS/2s kill/+70pr/-30fr/8- 10ll
Try to choose a variable with good S, and then choose from IAS/FR Jew or others according to infinite materials.
Body: tough
+( 1- 1.5 life) /4r+(20-30) per level.
Properties and materials don't matter.
skill
F skill: warmth 1 point
C skill: frozen armor 1 point
L- skill: static force field 1pt teleport 1pt transmission 1pt.
Lightning 20-point chain lightning 20-point lightning master 20-point nova 20-point charging bomb 20-point
The molding is about 94 (or 95? ) The remaining Skilpoint, lvl has two options.
1.F-skills points out that strengthening (1lvl is enough) has a good auxiliary effect on pet and can greatly improve AR.
2. It is pointed out that the energy shield in the L skill (1lvl is enough) can prevent being killed in k3bb.
attribute
Attribute addition of ordinary blocks
Str: SS can be obtained when the company is equipped with 156.
Dex: The company is equipped to stop 75%.
Victor: Here's the rest.
English: No+
In this case,
Lsor 10 about 95lv root LGC 20 attribute usc 18/ 15 about sc.
Life/mana can reach 2k3/1k.