First, find a miner who can provide a stable mine source. Although there is one thing I don't want to say, it does exist. That is the existence of double mine robots. Because it is not artificial and eager to sell in large quantities, the price is cheaper than the general one.
Second, find an alchemy major, with a vivid turn, preferably a friend or his own trumpet.
Third, combined with your server, summarize several best-selling jewelry. It doesn't matter if the price is cheap, as long as the sales volume is large.
Fourth, go to the auction house every once in a while. If someone is cheaper than you, take it off the shelf and auction it again. This time is up to you, of course, the shorter the better.
Fm 100.
Make two macros first, one is to make low-priced green clothes, and the other is to make FM to collect manual fees, instead of FM to make finished products. Send them around the world if you have anything.
Second, the drawings. Now it seems that many rare drawings can be learned directly, such as Crusaders and Mongooses. Don't underestimate these FM's. They are a little low level for the time being, but they are not cheaper than 85 FM's and earn more. Especially servers with many small sizes. Make sure you have what others have and what others don't.
Third, materials, always ensure that you have the materials needed by FM. The materials prepared there, task income, copy decomposition and world acquisition are mainly these three. It is not recommended to sell raw materials.
Every server has a special profiteer, or a professional businessman. Jewelry and FM have been hot topics since their birth. 10, it is estimated that 8 people chose one of them. Therefore, it is better to maintain a normal mind to run the enterprise. You can't elaborate on how much you earn, but it is more than enough to cover daily expenses and change cards. I haven't bought any cards myself for years.