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How do Diablo's various occupations get bonus points and skill points? I am a novice. Let's go.
(1) 1. 10 and above common personality training methods.

Amazonas

Bow system (guide arrow+multiple arrows):

Guide arrow 20, multiple arrows 10, magic arrow 20, fatal attack 20, puncture 1, puncture 1, dodge 1, dodge 1, quick-frozen arrow 1.

Strength is enough to wear all equipment, agility is increased to 300, and the rest is strengthened without energy.

Javelin system (charged strike+lightning rage):

Lightning Wrath 20, Lightning Attack 20, Power Strike 20, Charge Strike 20, Lightning Ball 20, and the rest were punctured.

Strength is enough to wear all equipment, agility is increased to 75% shield rate, and the rest is increased to physical strength, with no energy.

Double repair of bow and javelin system (guiding arrow+lightning wrath);

Guide arrow 20, lightning fury 20, frozen arrow 1, fatal attack 20, puncture 1, puncture 1, dodge 1, dodge 1, Valkyria 20, and the rest with bait.

Guide arrow 20, lightning fury 20, lightning attack 20, charge strike 20, fatal attack 1, punch 1, punch 1, dodge 1, dodge 1, dodge 1.

Strength is enough to wear all equipment, agility is increased to 300, and the rest is strengthened without energy.

assassin

Martial arts is tiger pounce (tiger pounce+dragon claw/double dragon claw/dragon tail swing);

Tiger Strike 20, Dragon Claw 20 or Dragon Claw 20 or Dragon Swing Tail 20, Dominant Claw 20, Square 20, Mind Blasting 1, and the rest are added to the film.

Strength is enough to wear all equipment. Agility plus Dragon Claw or Double Dragon Claw or Dragon Tail swing hit rate is 5000, and the rest add physical strength without energy.

The martial arts is Phoenix Strike (Phoenix Attack+Dragon Claw/Double Dragon Claw/Dragon Tail Swing):

Phoenix Attack 20, Dragon Claw 20 or Dragon Claw 20 or Dragon Tail Swing 20, Dominant Claw 20, Square 20, Mind Blasting 1, and the rest of the film owners.

Phoenix Attack 20, Ice Blade 20, Lightning Claw 20 or Flame Boxing 20, Dragon Claw 20 or Double Dragon Claw 20 or Dragon Tail Swing 20, Dominant Claw 20, Mind Blasting 1, Shadow Mage the rest.

Strength is enough to wear all equipment. Agility plus Dragon Claw or Double Dragon Claw or Dragon Tail swing hit rate is 5000, and the rest add physical strength without energy.

Trap system (death guard, Lei Guang guard):

Flame initiation 20, Lei Guang guard 20, death guard 20, flame recovery 20, and the rest are restored to prison fire.

Strength is enough to wear all equipment, agility is enough to wear all equipment, and the rest add physical strength without energy.

Double Cultivation of Traps in Martial Arts Department (Dragon Claw+Necromancer Guardian):

Dragon Claw 20, Flame Detonation 20, Defend 20, Lei Guang Guard 20, Mind Detonation 1, the rest speed up.

Strength is enough to wear all equipment, agility is increased to 5000, and the rest is strengthened without energy.

Cyclone trap system (cyclone+necromancer guard, necessary claws):

Dominant claw 20, weapon block 20, acceleration 1, energy elimination 1, necromancer guardian 20, Lei Guang guardian 20, and the rest with fangs.

Strong enough to wear all equipment, agile to 7000 cyclone hit rate, the rest of the strength without energy.

Myth: necromancer

Toxin system (toxic nova+reduced resistance):

Poison nova 20, poison explosion 20, poison quenched dagger 20, reduced reactance 1, bone wall 20 or bone prison 20, and the rest are white bone armor.

Skeletal system (bone spear+bone soul):

Bone spear 20, white bone soul 20, tooth 20, bone wall 20 (version 1. 10) or bone prison 20 (version 1.1and above), age1,the rest. 1. 10 version, remember not to add bones.

Summon system (skeleton+corpse explosion):

Skeleton Resurrection 20, Dominate Skeleton 20, Resurrect Skeleton Mage 20, Rebirth 20, Summon Rebellion 1, Corpse Explosion 1, Aging1,and add Bones Armor (1.10 version) or Bones Prison (/kloc

Poison system summons double cultivation (poison nova+skeleton):

Skeleton Resurrection 20, Dominate Skeleton 20, Summon Resistance 1, Decrease Resistance 1, Poison Nova 20, Poison Blast 20, and use poison-quenching daggers for the rest.

Bone Summoning Double Cultivation (Bone Spear+Skeleton):

Skeleton Resurrection 20, Dominating Skeleton 20, Summoning Resistance 1, Aging 1, Bone Spear 20, Bone Soul 20, and the rest are added with Bone Wall (version1./kloc-0) or Bone Prison (version1./kloc-0). 1. 10 version, remember not to add bones.

Strength is enough to wear all equipment, agility is not added, and the rest is added with physical strength and energy.

barbaric

Concentration (concentration):

Concentration 20, slam 20, Berserker 1, weapon control 20 (optional category), combat system 20, combat command 1, acceleration 1, natural resistance 1, and the rest are louder.

Cyclone type (cyclone):

Cyclone 20, weapon domination 20 (sword or axe), combat command 1, combat system 20, roar 20, acceleration 1, natural resistance 1, and the rest are iron shirts.

Manic type (swinging hands+mania):

Panic 20, two-handed swing 20, ridicule 20, weapon domination 20 (sword or axe), combat command 1, acceleration 1, natural resistance 1, and the rest plus combat system.

Strength is enough to wear all equipment, agility is increased to 5000 hit rate of concentration or whirlwind or frenzy (10000 hit rate is required if cyclone pk is used), and the rest is added with physical strength without energy.

knight

White fever+fanaticism:

White fever 20, sacrifice 20, fanaticism 20, divine shield 20, revenge 1, the rest plus resistance.

Revenge+belief type:

Revenge 20, flame resistance 10+, cold resistance 10+, lightning resistance 10+, belief 20, divine shield 20.

Heavy blow+fanaticism:

Hit 20, Mania 20, divine shield 20, Resistance 20, and the rest are charged.

Hammer of blessing+concentration:

Blessing Hammer 20, Energy 20, Blessing Aim 20, Focus 20, and the rest of divine shield.

The fist of heaven+belief type:

Tianquan 20, Holy Light Bullet 20, Holy Shock 20, Belief 20, and the rest are divine shield.

Strength is enough to wear all equipment. Agility will increase to 75% of the shield rate after divine shield is turned on, and the rest will be strengthened without energy.

grasp

Freezing system (ice storm+snowstorm):

Blizzard 20, ice storm 20, ice nail 20, main ice 20, broken ice armor 1, heating 1, static force field 1, transmission 1, and the rest are ice bombs.

Flame system (fireball+meteorite):

Meteorite 20, fireball 20, fireball 20, dominant flame 20, heating 1, static force field 1, transmission 1, ice-breaking armor 1, and the rest are flame strengthening.

Lightning system (lightning+chain lightning):

Chain lightning 20, lightning 20, charge bomb 20, nova 20, dominant lightning 20, teleport 1, heating 1, broken ice armor 1.

Double repair of freezing system and flame system (ice storm, fireball+snowstorm, meteorite);

Blizzard 20, Ice Storm 20, Dominant Ice 1, Fireball 20, Meteorite 20, Dominant Flame 1, Heating 1, Static Force Field 1, Transmission 1, Icebreaker A 1, and the rest with ice bombs.

(Frozen ball+firewall):

Ice hockey 20, dominant ice cold 20, fire wall 20, dominant flame 20, heating 1, static force field 1, transmission 1, ice breaker 1, and the rest are added with ice bombs.

Double repair of freezing lightning system (ice storm, lightning+snowstorm, chain lightning);

Blizzard 20, ice storm 20, dominant ice cold 1, chain lightning 20, lightning 20, dominant lightning 1, heating 1, static force field 1, transmission 1, ice breaker A 1, and the rest are added with ice bombs.

(Frozen Ball+Nova)

Ice hockey 20, dominant ice cold 20, nova 20, dominant lightning 20, heating 1, static force field 1, transmission 1, ice breaker 1, and the rest with ice bombs.

Double cultivation of fire and lightning (fireball, lightning+meteorite, chain lightning);

Fireball 20, meteorite 20, dominant flame 1, chain lightning 20, lightning 20, dominant lightning 1, heating 1, static force field 1, transmission 1, ice-breaking armor 1, and the rest with incendiary bombs.

(fireball+nova):

Fireball 20, Meteorite 20, Dominant Flame 1, Nova 20, Dominant Lightning 20, Heating 1, Static Force Field 1, Transmission 1, Icebreaker A 1, and the rest with ice bombs.

Strength is enough to wear all equipment, agility is increased to 75% shield rate (with storm shield) or not (with spirit shield), and the rest is increased to physical strength instead of energy.

de ruiter

Transfiguration werewolf type (rage+rabies/rage):

Werewolves transform into 20, transform into 20, rage 20, rabies 20 (version 1. 10) or rage 20 (version 1.1and above), summon grizzly bears1and the rest. Version 1. 10, remember not to poison Hua Teng.

Strength is enough to wear all equipment, agility is increased to 6000 anger hit rate, and the rest is increased to physical strength without energy.

Deformable bearing type (flame claw):

Bear Man Change 20, Deformation 20, Flame Claw 20, Flame Storm 20, Lava Rock 20, Oak Wise Man 1, Call Grizzly Bear 1.

Strength is enough to wear all equipment, agility is increased to 7000, and the rest is increased to physical strength, but not energy.

Elemental Flame Type (Flame Storm+Destroyer Conan):

Fire storm 20, lava 20, volcanic eruption 20, volcano 20, destroyer Conan 20, oak wise man 1, summon grizzly bear 1.

Strength is enough to wear all equipment, agility is not added, and the rest is added with physical strength and energy.

Elemental wind type (tornado+storm):

Storm 20, tornado 20, whirlwind 20, hurricane armor 20, polar storm 1, call grizzly bear 1, and the rest are oak wise men.

Strength is enough to wear all equipment, agility is not added, and the rest is added with physical strength and energy.

(2) 1. 10 and above recommended equipment.

Amazonas

Helmet:

[Bow and arrow Amazon] 2 Amazon skills bright gold head ring, goddess wing helmet, champion hat with harmonious angle.

[Javelin Amazon] Griffin's Eye Crown

Armor:

[Bow Amazon] Tough Archon Armor

[Javelin Amazon] The glory of Akeni efreet leather plate armor, the blue archon armor of jeweler whale is inlaid with 4 electric beads.

Main weapons:

[Bow and arrow Amazon] The bow of confident dean/matriarch, the bow of frozen dean/matriarch, and the bow of hydra.

[Javelin Amazon] Javelin of Titan's Revenge Festival (invisible) and Javelin of the matriarch who was struck by lightning.

Sub-weapon: Armed Summon Crystal Sword

Main shield: [Javelin Amazon] The shield of the storm, the shield of the jeweler's blue ruler with four electric beads.

Secondary shielding:

[Bow and arrow Amazon] Warning wall and cold shield

[Javelin Amazon] The Great Shield of the Spiritual Ruler

Belt:

[Bow Amazon] Vampire King Circle Vampire Tooth Burning Belt, Shark Belt with Razor Bottom

[Javelin Amazon] Raytheon's great battle belt, razor's tail shark skin belt

Gloves:

[Bow and arrow Amazon] 2 Passive magic skills/Increase attack speed by 20%/repel orange or bright gold gloves

[Javelin Amazon] 2 Javelin Spear Skill/Orange or bright gold gloves that increase attack speed/suction by 20%

Boots:

[Bow and arrow Amazon] The boots of the meat-eating knight and the boots of Eldo's growing battlefield

[Javelin Amazon] Boots for meat-eating knights and gauze-weaving boots

Necklace: Wrath of the King Necklace, Mara Kaleidoscope Necklace.

Ring:

[Bow Amazon] BulKathos ring+crow frost ring, 2 crow frost rings.

[Javelin Amazon ]2 double gold rings

assassin

Helmet:

[Martial Arts Assassin] The crown of age and the champion hat of Harmony Corner.

[Trap Assassin] Champion hat with harmonious horns, two bright gold headbands with assassin skills.

Armor:

[Military Assassin] Tough Archon Armor and Wild Rose Archon Armor

[Trap Assassin] Mysterious Archon Armor

Main weapons:

[Martial Assassin] Blade of Chaos Melee/Scissor of Melee, Blade of Furious Melee/Scissor of Melee, Battek's slamming of Giant Eagle Claw (upgraded to Rune Claw)

[Trap Assassin] 2 Blue Claw 3 Trap Skill

Sub-weapon: Armed Summon Crystal Sword

Secondary shield: the great shield of spiritual rulers

Belt:

[Martial Arts Assassin] Vilden Ge's heart knot secret silver belt, the vampire fangs belt in the vampire holy king circle.

[Trap assassin] Spider web spider belt

Gloves:

[Martial Assassin] The gloves used by Zhuogula to hold vampire bones and Tage's claw bracelet.

[Trap Assassin] Frost burns iron gloves (upgraded to giant gloves)

Boots:

[Wushu Assassin] Shadow Dancer Speed Boots

[Trap Assassin] Scarab Shell Boots (Invisible)

Necklace:

[Wulin Assassin] The Wrath Necklace of the King

[Trap Assassin] Mara's Kaleidoscope Necklace

Ring:

[Martial Arts Assassin] BulKathos Ring+Crow Frost Ring, Double Gold Ring+Crow Frost Ring

[Trap Assassin ]2 Jordanian stone rings

Myth: necromancer

Helmet: 2 Necromancer skills /20% bright gold headband and champion hat with harmonious angle to speed up casting.

Armor:

[Poison Necromancer] Archon Wild Rose Armor/Mage Armor

[Bone Necromancer, Summon Necromancer] Mysterious Archon Armor/Mage Armor

Main weapons:

[Poison Necromancer] Death Net Broken Staff

[Bone Necromancer] White, white bone shadow lich Staff

[Summon Necromancer] The weapon of King Leorik, the staff of the ancient tomb and the flail of the heart of the oak tree.

Sub-weapon: Armed Summon Crystal Sword

Main shield: the bone of the banshee, the bone of the magical blood-producing king, and the seal of the dwarf priest.

Secondary shield: warning wall, cold shield

Belt: spider web spider web belt

Gloves: Tagore's claw-shaped heavy bracelet

Boots: bone marrow walking boots

Necklace: Mara's kaleidoscope necklace, 2 Necromancer skills /20% orange necklace to speed up casting.

Rings: 2 Jordan stone rings, Jordan stone rings+10% accelerated casting, bright gold rings.

barbaric

Helmet: Ariet's Black Face Protective Armor (upgraded to Guardian Crown Armor)

Armor: resolute sacred armor, mysterious sacred armor.

Main weapons:

[Melee Barbarian] Death Breathes Berserker Axe/Blade of Giant God (invisible), Death Berserker Axe/Blade of Giant God (invisible), Last Hope Berserker Axe/Blade of Giant God, Phoenix Berserker Axe/Blade of Giant God, Regret Berserker Axe/Blade of Giant God, Doomsday Berserker Axe, Beast Berserker Axe, Head Berserker Axe/Blade of Giant God (invisible), Grandfather Giant God.

[Throwing Barbarian] Bird wing knife of war (invisible), Ripper wing axe (invisible)

Auxiliary weapons: armed summoning crystal sword+oak heart flail, 2 blue echo weapons, with 3 shouting skills.

Main shield: the shield of the storm, the ruler's big shield (no shield when holding dual weapons)

Belt: Vilden Ge's secret silver belt.

Gloves: gloves used by zhuogula to hold vampire bones.

Boots: Great combat boots for meat-eating knights (upgraded to speed boots) and light metal boots for goblins' toes (upgraded to battlefield boots)

Necklace: Wrath of the King Necklace, Barbarian Skill/Double Orange Necklace.

Rings: BulKathos ring+crow cream ring, double orange or bright gold ring+crow cream ring.

knight

Helmet:

【 Paladin 】 The crown of age, the face and wing helmet of Ji Yong.

[Bless the hammer of the paladin] 2 Paladin skills /20% champion hat with bright golden head ring, harmonious angle to speed up casting.

【 Heavenly Boxing Paladin 】 Eye Crown of Griffin

Armor:

[melee paladin] resolute consul armor

[Blessing the Hammer Paladin, Heavenly Boxing Paladin] Mysterious Archon Armor

Main weapons:

[Paladin] Death Berserker Axe (invisible), Last Hope Berserker Axe, Regret Berserker Axe, Death Breathing Berserker Axe (invisible), Doomsday Berserker Axe, Phoenix Berserker Axe, Steel Defender's Staff for Love Strum, Confessor's Staff, and Holy Light Staff.

[Hammer of Blessing Paladin] Oak heart flail

[Heavenly Boxing Paladin] Crescent Crystal Sword

Sub-weapon: Armed Summon Crystal Sword

Main shield:

[Paladin] Exile Cyclone Shield/Sakkaran Shield (invisible), Phoenix Cyclone Shield/Sakkaran Shield, and Zakaram Messenger decorated with Golden Shield (upgraded to Sakkaran Shield).

【 Hammer of Blessing Paladin, Heavenly Boxing Paladin 】 The spiritual sacred small shield, Zakalam's herald decorated with golden shield (upgraded to Sakaram shield).

Auxiliary shield: a small shield with sacred spirit

Belt:

【 Paladin 】 Vilden's knotted secret silver belt.

"Bless the hammer paladin, Tianquan paladin" cobweb belt

Gloves:

【 melee paladin 】 gloves used by zhuogula to hold vampire bones.

【 Bless the Hammer of the Paladin 】 The light iron gloves of the mage's fist (upgraded to battlefield gloves) and the heavy bracelets of Tagore's claws.

【 Tianquan Paladin 】 Frost Burning Iron Gloves (upgraded to Giant Gloves)

Boots:

[Melee Paladin] Giant combat boots of meat-eating knights (upgraded to speed boots), light metal boots of goblin toes (upgraded to battlefield boots)

[Blessing the Hammer Paladin, Heavenly Boxing Paladin] The Crust Boot Tour of Scarab in Sandstorm (Invisible)

Necklace:

[Melee Paladin] The Wrath of the King Necklace and Mara Kaleidoscope Necklace.

[Blessing Hammer Paladin, Heavenly Boxing Paladin] Mara's kaleidoscope necklace, 2 Paladin skills /20% orange necklace to speed up casting.

Ring:

[Paladin] BulKathos Ring+Crow Frost Ring

[Blessing Hammer Paladin, Heavenly Boxing Paladin] 2 Jordan stone ring, Jordan stone ring+10% accelerated casting, bright gold ring.

grasp

Helmet:

[Fire mage] 2 mage skills /20% champion hat with bright golden head ring and harmonious angle to speed up casting.

[Freezing mage] 2 mage skills /20% bright gold headband and nightwing veil spiral helmet to accelerate casting.

[Lightning Mage] 2 Mage skills /20% bright gold head ring and Griffin's eye crown that accelerates casting.

Armor:

[Flame Mage] Aumas's robe, shroud of gray curtain (plus 3 fireballs), skin of snake magician, sea snake skin armor (upgraded to cologne skin).

[Frozen Mage] Omar's robe, shroud of gray curtain (plus 3 snowstorms), skin of snake magician, skin armor of sea snake (upgraded to cologne skin).

[Lightning Mage] The robe of Omas, the shroud of gray curtain (plus 3 lightning), the skin of snake magician, and the armor of sea snake skin (upgraded to cologne skin)

Main weapons:

[Fire Mage] Estrada's strange temper ball and the flail of oak heart.

[Freezing mage] Death depth dimensional fragment, oak heart flail

[Lightning mage] Estella's strange temper ball and crescent crystal sword.

Sub-weapon: Armed Summon Crystal Sword

Main shield: the shield of spiritual ruler, the shield of storm ruler.

Belt: spider web spider web belt

Gloves: Light iron gloves of the mage's fist (upgraded to battlefield gloves)

Boots: scarab shell boots (invisible)

Necklace: Mara's kaleidoscope necklace, tower? Rasha's trial necklace

Ring: 2 Jordan rings.

de ruiter

Helmet:

[Werewolf Druid, Bear Druid] Gale Long Hair Totem Mask Wolf Helmet (upgraded to Dream Soul)

[Elemental Druid] 2 Druid skills /20% champion hat with bright golden head ring, harmonious angle to speed up casting.

Armor:

[Wolf Druid, Bear Druid] Tough Archon Armor

[Elemental Druid] Mysterious Archon Armor

Main weapons:

[Werewolf Druid] Death Breathing Axe/War Gun/Berserker Axe (invisible), mysterious axe of grave robbers.

[Xiong Druid] Death Breathing Axe/Gun/Berserker Axe (Invisible), Beast Thunder Hammer/Berserker Axe

[Elemental Druid] Oak Heart Flail

Sub-weapon: Armed Summon Crystal Sword

Main shield:

[Werewolf Druid, Bear Druid] The big shield of the ruler of the storm (no shield when holding a two-handed weapon)

[Elemental Druid] The Great Shield of Spiritual Rulers

Secondary shield: the great shield of spiritual rulers

Belt:

[Werewolf Druid, Bear Druid] The secret silver belt of Vilden's knot.

[Elemental Druid] Spider Web Belt

Gloves:

[Wolf Druid, Bear Druid] A glove used by Zhuogula to hold vampire bones.

[Elemental Druid] Mage's fist light iron glove (upgraded to battlefield glove), Tagore's claw heavy bracelet

Boots:

[Werewolf Druid, Bear Druid] Big combat boots for meat-eating knights (upgraded to speed boots) and light metal boots for goblin toes (upgraded to battlefield boots)

[Elemental Druid] Scarab Shell Boots (Invisible)

Necklace:

[Wolf Druid, Bear Druid] Wrath of the King Necklace, 2 Druid Skills/Double Orange Necklace

[Elemental Druid] Mara's kaleidoscope necklace, 2 Druid skills /20% orange necklace to speed up casting.

Ring:

[Werewolf Druid] BulKathos Ring+Crow Frost Ring (1.1and above), Rotten Wind Ring+Crow Frost Ring (1. 10).

[Bear Druid] BulKathos Ring+Crow Frost Ring

[Elemental Druid] 2 Jordan Stone Ring, 10% bright gold ring+crow's frost ring.

(3) About mercenaries

The routine points are all marines of ACT2 because of the aura.

Ordinary physical attacks attack marines with nightmare difficulty, power aura. Other spell classes are armed with nightmare defense riflemen, which is sacred and frozen.

Selection of special points:

Summon Necromancer, Power Rifleman or General Attack Rifleman, and aim at aura with blessing.

Hammer paladin, ordinary combat marine, pray for aura. Choosing this mercenary must make him sit up and take notice of this weapon, which can form a BUG of prayer and blood.

Whirlwind barbarians, who don't practice agility, can choose to aim at the gunman to solve the hit rate.

Dragon and tiger assassin, bless the gunman.

Rogge in the first level and the wildness in the fifth level are also brought, but they are not mainstream, and the equipment restrictions are relatively dead, which is not recommended.

Level 3 Iron Wolf is basically useless except for the Shuang Meng BUG of 1. 10.

Fengde

Mercenaries use defensive mercenaries in the second act of Nightmare.

Summon virtue

Mercenaries attack mercenaries with nightmare method 2

Lande

Mercenaries attack mercenaries with nightmare method 2

Ice method

Mercenaries use defensive mercenaries in the second act of nightmare, and those who are equipped can use defensive mercenaries in the second act.

Single machine ice fire

Mercenaries use defensive mercenaries in the second act of Nightmare.

electrical method

Mercenaries use defensive mercenaries in the second act of Nightmare.

Electric method is a game launched by the rich or single-player in Battle.net.

In Battle.net, skating is a must for almost everyone.

Ice and fire repair single machine

Blessing hammer paladin

Mercenaries use defensive mercenaries in the second act of nightmare, and the second act is equipped with ordinary defensive mercenaries.

Enthusiastic paladin

Mercenaries attack mercenaries with nightmare method 2

barbaric

Mercenaries attack mercenaries with nightmare method 2

Pure summoning necromancer

Mercenaries attack mercenaries with nightmare method 2

assassin

Mercenaries use the defense of the second act of nightmares.

Amazonas

Mercenaries attack mercenaries with nightmare method 2