You need the herbs in the following list to rush to 350 quickly. You can use any combination in the following list (that is, the cheapest one in each grade is good). For example, we can use 60 tranquilizers, 70 silver leaves and 65,438+00 to grind the alabaster pigment we need. Just buy the cheapest one, as long as it is guaranteed to be a multiple of 5, because the five herbs are the same every time.
You will need
Alabaster pigment-140x Ningshen/Yinye/Digen
Gray Pigment -70x Mundus/Heather/Swift/Da Die/Echinococcus
Golden Pigment -270x Cemetery/Wild Steel/Royal Blood/Living Roots
Green pigment -250x dead leaves/Acanthopanax senticosus/beard/winter thorn
Purple pigment -250x Flammulina velutipes/Purple Lotus/Tears of Alsace/Sungrass/Blind Child/Ghost Mushroom/Blood of Grom
Silver Pigment -200x Ginseng/Dream Leaf/mountain rat Grass/Plague Flower/Ice Sheet
Void pigment -240x magic grass/Monroe/Taylor/evil fog grass/ancient moss/magic thistle/vanity flower/nightmare vine
After grinding, you may get:
70x alabaster pigment
40 times gray pigment, about 5 times emerald pigment.
160 times gold pigment, about 20 times burning pigment.
150 times green pigment, ~ 20 times cyan pigment
150 times purple pigment, ~ 20 times ruby red pigment
120x silver pigment, ~ 15x sapphire blue pigment
140x vanity pigment, ~ 15x ebony pigment
Wen Ming kuai su chong 365 skill points
1- 18: 20 alabaster pigments were ground to make 20 bottles of ivory ink.
19-35: Make 20 scrolls of endurance spirit or wisdom with 20 pieces of ivory ink and 20 pieces of parchment.
36-55: Grind 50 snowflake pigments and make 25 bottles of moonlight ink.
56-75: Train to be an intermediate epigraph master and learn all the skills you can. Make 20 pieces of armor parchment with 20 kinds of moonlight ink and 20 pieces of parchment.
76-80: Training skills such as small inscription research, using 1 moonlight ink and 2 pieces of parchment (small inscription research). 40 kinds of gray pigments were ground to make 20 bottles of midnight ink.
8 1-85: Glyph of any orange skill until 85.
85: I have trained all my new skills and tried to use emerald paint as hunter ink. Generally speaking, you will get 5 skill points, which can be considered as an extra skill point reward (meaning how much hunter ink you can make by grinding jade pigment, which is extra and does not need to be upgraded. Otherwise, the materials listed above are enough).
85-90: Glyph of any orange skill lasts until 90.
9 1- 100: train all available skills. Glyph of any orange skill until 100.
10 1- 105: train all the skills you can learn. Grinding 160 gold pigment to make 80 bottles of lion ink.
106- 1 10: I will use 1 lion ink and 1 ordinary parchment (inscription research) to train my skills. I will use any orange skill as an inscription until 1 10.
1 10: train all the skills you can learn. Make as many mysterious rotacards as possible with hunter ink. Generally speaking, you will get 5 skill points, which can be considered as an additional skill point reward.
1 10- 120: train all available skills. Make a glyph of any orange skill until 1 15. Train again. Glyph of any orange skill until 120.
12 1- 125: Training skills such as inscription research. I will use 2 lion ink and 1 ordinary parchment (inscription research) to train all the learnable skills and any orange skill inscription until 125.
125: train senior epigraphers and learn skills. Make Morningstar ink with burning pigments as much as possible. Make exotic rotating cards with all your morning star ink; Generally speaking, you will increase 10- 15 skill points, which can be considered as an additional skill point reward.
126- 145: train all the learnable skills. Glyph of any orange skill until 145.
146- 150: train all available skills. Glyph of any orange skill until 150. At this stage, you may use 10- 14 lion ink.
150- 155: train all the skills you can learn. Grinding 150 green pigment to make 75 bottles of Bihuo ink.
155- 175: train all available skills. You can gain 5 skill points from training, and then make a glyph of any orange skill until 175.
175: train all the skills that can be learned. Make royal ink with cyan pigment as much as possible. Make mysterious rotaka with all your royal ink; Generally speaking, you will increase 10- 15 skill points, which can be considered as an additional skill point reward.
175- 195: two pieces of imperial ink and 1 piece of ordinary parchment (inscription research) will be used to train skills such as inscription research. You will gain 5 skill points and then generate any orange inscriptions until 195.
195-200: train all available skills. Glyph of any orange skill until 200. At this stage, you may use 10- 14 royal ink.
20 1-205: train expert inscription writers with all available skills. Grinding 150 purple pigment to make 75 bottles of Tianmu ink.
206-225: Train new hieroglyphs and other skills, you will gain 5 skill points, and then generate any orange hieroglyphs until 225.
Train all the skills you can learn. Make hot ink with ruby pigment as much as possible. Make shadow wheel taka with all your hot ink; Generally speaking, you will increase 10- 15 skill points, which can be considered as an additional skill point reward.
225-245: It will take 2 days to train skills such as inscription research and 1 heavy parchment (inscription research). You will gain 5 skill points and then generate any orange inscriptions until 245.
246-250: Train all available skills. Glyph of any orange skill until 250. At this stage, you will probably use 10- 14 days ink.
25 1-255: train all available skills. 60 bottles of shimmering ink were made by grinding 120 silver pigment.
256-275: Train all available skills. You can gain 5 skill points through training, and then make a glyph of any orange skill until 275.
275: Train all the skills that master inscriptions can learn. Make sky ink with sapphire blue pigment as much as possible. Generally speaking, you will increase 10- 15 skill points, which can be considered as an additional skill point reward.
276-290: Train all available skills. You can get 5 skill points from training, and then make hieroglyphs or scrolls of any orange skill until 290.
29 1-295: train all the skills you can learn. Glyph of any yellow skill until 295. At this stage, you may use 57 microlight inks.
296-300: You will get into trouble here, and you can't make empty ink that can make you upgrade easily at this time. If you know an inscription master with higher skills than you, ask them to make five virtual inks for you, otherwise you will need to use a green inscription by 300. At this stage, you may use 15-20 shimmer ink.
30 1-305: train all the skills you can learn. Grind 140 void pigment and make 70 bottles of void ink (this is what is used for 295-300 above).
306-325: Train all available skills. You can gain 5 skill points from training, and then make a glyph of any orange skill until 325.
325: Use ebony pigment as black flame ink as much as possible. Generally speaking, you will get 5 skill points, which can be considered as an additional skill point reward.
326-350: Two virtual inks and 1 elastic parchment (inscription research) will be used to train skills such as inscription research. You will gain 5 skill points and then generate any orange inscriptions until 350.
Unless you are rich (unless you are rich, hehe, Americans speak like us), I don't recommend you to upgrade to 365, because it has no practical use now, and WotLK will be easy to achieve once it is launched, but if you insist. . . You need more herbs, as listed below:
Void pigment -240x magic grass/Monroe/Taylor/evil fog grass/ancient moss/magic thistle/vanity flower/nightmare vine
350: Grinding 140 void pigment to make 70 bottles of void ink.
35 1-355: Then make a glyph or scroll of any orange skill until 355.
356-360: Then make a glyph or scroll of any yellow skill until 360. This will consume 10- 14 virtual ink.
360-365: Then make a glyph or scroll of any yellow skill until 365. This will consume 30-40 virtual inks.
All available inscriptions in 3.0.2 at present.
Large inscriptions are studied by epigraphers, and small inscriptions are discovered by inscriptions research skills (20 hours cooling).