The computer is overheating, so I have to go offline and wait for the computer to cool down, so I take time to say a few words here and give my personal suggestions. Since it is a personal suggestion, it may not be applicable to everyone, and of course it will not agree with everyone's point of view, but it should also be regarded as a family statement. You can refer to it
First, in terms of talents.
1, Austrian tunneling method is very suitable for current raid. Aofa is not short of blue. I believe that friends who have played in the 1980s know that Aochong's own consumption is reduced, while rapid-fire Austrian bombs do not consume blue, and its own blue stripes are rising, so Aofa is not short of blue. Therefore, taking the experience of the 3. 13 variant as an example, it is wrong to say that the Austrian method is a machine gun with a score of 1.30, and there is no bullet after it is finished.
Of course, if you start t7 raid directly without changing the equipment, there may indeed be a problem of lack of blue. But the solution is actually very simple. The blue-saving cycle suitable for arcane is the output of direct playback of special effects. Because Aochong has a 40% chance of producing special effects, the output will be much less blue than 4debuff. As for dps, it's just a little lower than normal, but it doesn't mean much lower. Then, because many stone inscription merchants are robbing money, the general price of Huo's inscriptions will be very satisfactory to everyone. However, due to the embarrassing position of the Austrian critical strike and the low spirit of the initial equipment, we can consider using the gem inscription to slightly improve the battery life instead of the fire armor inscription. Of course, don't expect too much. After all, 1 gem will get 1500 blue.
2, the talent of ice and fire can be considered. If you have been paying attention to the changes of wlk, you will find that since the official version of wlk was launched, the frost fireball talent has not had any nerf at all (if it must be said, it has fixed the bug of 6% supporting element accuracy of frost fireball), and even benefited from the buff that strengthened the burning and fireball efficiency. Therefore, the output of ice and fire talent has not decreased. The reason why the later version was abandoned by everyone was the buff of other talents (mainly tortured changes). In other words, it's not that the damage of ice fire talent is low, but that of other talents is high, so we don't need ice fire talent. At the beginning of the national t7 era, the frost fireball of t7-level mage was also a dps that could hit more than 5000. The whole body t7 equipment is not the warrior, brand and all kinds of equipment piled up by 10 people.
Therefore, it is not impossible to consider the talents of ice and fire in the early days. After all, now the mainstream is pain ss, so the talent of not burning ice and fire is really simple.
3, the ice method can take a break, this version of the ice method is harmless. As for what ice compress method can reduce the pressure of treatment, I will talk about it later. In short, the ice method does not hurt.
4, the fire method is not unusable, but not suitable. With just 80 pieces of equipment, the output of fire method may not be higher than that of frost fireball. Friends who like fire method can accumulate equipment first.
Second, some preparatory work
The price of Shuanglong mixture is definitely to kill pigs, but relatively speaking, the price of the old mixture is much lower, so the current raid pressure is not great, which can completely let the old one simply die and blindly glow to exert its residual heat. Of course, Frost Dragon Mixture is naturally recommended by the gentleman, which not only shows the identity, but also improves the injury.
Food is still to be eaten. It's better for someone to open pigs and fish, not all of them. I believe everyone eats a lot of meat during training, right? (What, you sold the npc ...) Don't eat the best, just eat the average. It's good to hurt food, but it's not necessary to strike quickly.
In terms of gems, sapphire is really expensive, but it's good to get some perfect emeralds. The properties are basically the same as sapphire. Although it is transitional equipment, it is still doing well. Qicai Tou needs to change the formula with jewelry every day, which may not be new so soon, but who cares too much about whether it is 12 crit level or 2 1 crit level? What you want is 3% crit damage, so tbc works just as well.
Enchantment, think the head and leg enchantment is too expensive, you can engage in tbc first, and so is the shoulder enchantment (the respected version of the shoulder enchantment is basically an attribute of the tbc enchantment), which is better than not doing well. As for the other parts, the initial speed of the cloak is not bad, gloves are really cheap, and shoes on ice are really not expensive. In addition, if some friends who don't play arcane feel that they haven't hit enough, they can enchant them with gloves with 20 hits. The conversion ratio of spell damage and hit is 19: 10, just like gems. There will be no dilemma when using gloves to enchant without tbc. Clothes are expensive, spirit 15, cheap and practical. An enchantment, even a secondary enchantment, gives people a better feeling than bare.
Third, some ideas.
Okay, I admit that's the point.
Let's start with an old saying: "Reduce the pressure of treatment." This sentence is very powerful, and if it can be done, it is also very powerful, but too many people confuse this sentence with the meaning of "improving their own viability."
A simple example (wlk is not used here to avoid misleading the masses), what does it mean to reduce the pressure of treatment? For example, when mc Lao 6 exploded in the Olympic Games, he flashed to your side, and you immediately dodged. ok, he failed to explode you, and you relieved the treatment pressure. Deep-water Lord (Egg p2) shoots a powerful shadow arrow at you, and your coquettish refrigerator blocks this injury and reduces the pressure of treatment. The prince cast fireballs on the mountain! While mt's shield was on the cd, you smartly interrupted the prince's fireball, and you relieved the pressure of treatment.
Can you tell? The real way to reduce the pressure of treatment is to keep some possible injuries from being hurt. The most common situation is to avoid some avoidable aoe spells. Because there is no harm, treatment will not use treatment skills, so treatment can leave more energy to those who need treatment more, such as tanks, and also save more blue for treatment.
However, many people interpret shielding or improving resistance to reduce aoe injury as reducing treatment pressure. In fact, this idea is wrong. You didn't relieve the pressure of treatment at all. What you did improved your viability.