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How did DreamWorks 2 meet three fugitives?
● Fugitives

There are three fugitives in the kingdom, all lurking in the map of practitioners' practice, and their positions are fixed. Please refer to the following table:

There are two treasure boxes in the middle of the eastern forest zone of Panasado.

Blood roses on an island southeast of Banesta, a southern water town.

A hut in the iceberg area north of Castillo in the gale.

Although the positions of these three fugitives are fixed, the timing of their appearance is determined by random numbers (about one in 20 chances), so if it is not the first time they meet, they just need to move back and forth repeatedly. There is another important point. The order of appearance of these three people is fixed. If the first fugitive is not defeated, then the second one will not appear. When your daughter meets a fugitive, the other party will give you a sum of money to let him go. If you agree at this time, although you can get a sum of money, it will increase your crime by 50 points. Therefore, the best choice is to reject each other, and you can get a reward if you beat them back to the city.