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C floating-point to shaping
First of all, it is correct to run your program with VC6.

The precision of float floating point number can be guaranteed within 6 decimal places, so your problem is not the precision of float, because you don't know what your wrong result is and you can't guess it.

The following is a program that uses arrays and loops, which saves code and adds two kinds of security processing: double precision and security operation (this also applies to your program, you can modify it).

# include & ltstdio.h & gt

# include & ltstdlib.h & gt

int? Master ()

{

Double? x; //Double precision

int? Y, me;

int? a[ 13]={ 10000,5000,2000, 1000,50,20, 10,5,2, 1 };

int? b[ 13];

scanf("%lf ",& ampx);

x=? x * 100.0;

y =(int)x; //Safety calculation

For what? (I = 0; I< 13; i++)

{

b[i]? =? y/a[I];

y? =? y % a[I]; //y? -? a[i]*b[i]

}

For what? (I = 0; I< 13; i++)

{

if(b[i]==0)? Continue;

if(a[I]& lt; 10)// min

printf("%d? Finn:? %d\n ",a[i],b[I]);

Or what? if(a[I]& lt; 100)// coke

printf("%d? Jiao:? %d\n ",a[i]/ 10,b[I]);

Or what? //yuan

printf("%d? Yuan:? %d\n ",a[i]/ 100,b[I]);

}

System ("suspended");

Return? 0;

}