With the more and more extensive application of 3D animation and video special effects in film and television production, learning 3D animation production was a hot industry in 2000. There are many popular 3D production software works on the market, such as Maya, Softimage 3D, Alias, Houdini and Truespace. Put on airs Starting with z and so on. If you don't learn, you are afraid that your technology is backward and you don't know where to learn. Stereo is too difficult to learn.
3DS STUDIO MAX produced by Autodesk company. Widely used in advertising, film and television, industrial design, architectural design, multimedia production, games, auxiliary teaching and engineering visualization. It can be said that 3DMAX is the most popular 3D animation software at present, and it is believed that it will be the mainstream of domestic animation production in the next two or three years.
If you are a new friend of 3D animation, then 3D MAX may be a wrong choice. After all, MAYA or Softimage | XSI has more powerful functions and scientific creativity. But if you have invested enough energy in MAX, it is not easy to transfer both of the above software. After all, their creative process and thinking concept are very different, and you need a long time to adapt painfully.
If you insist on learning from MAX, I don't think you will be disappointed. Easy to use is its biggest feature. You need to study deeply. Many advanced functions can meet your creative needs in most cases. What's more, MAX's plug-in is like a flood, which is unmatched by any other 3D software.
If you have a good English foundation, this is not a problem. First of all, it is not recommended to use various Chinese patches of MAX, which makes MAX itself more unstable (because of various hardware configurations and so-called decryption, it is not stable enough). When you study this book, you may not find the place mentioned in it. It is also not recommended to use full-screen translation tools such as Orient Express, which will also increase the instability of the software. Word-to-word translation software that refers to instant translation will be better. In addition, according to some netizens, installing some plug-ins after installing the Chinese patch of MAX will lead to paralysis of MAX. Please also pay attention to this.
Many people begin to learn MAX by referring to and copying examples (called example learning method). The advantage of this method is that it can quickly introduce feelings (attention is just a feeling), and the disadvantages are obvious, which is not conducive to understanding and mastering the overall structure of MAX. This is why many friends can't even do the examples in the book after closing the book. At present, many MAX books are all about examples, and some are simply about examples, which shows that this learning method has been recognized by many people. In fact, the production software like MAX has a huge amount of knowledge, which is impossible for any book to explain clearly. Imagine that a friend who studies 3D has only one book. The key is to refer to all kinds of books and find the best learning method for you. The books themselves are just for reference (although some books are really worthless).
Case-based learning first requires you to have enough patience. You have to scrutinize any exercise repeatedly, with only one purpose, that is, to understand all the knowledge points involved in the example, and only in this way can you count as gaining something. The typical method is to practice repeatedly and try to complete the exercise in different ways, so as to further explore the knowledge points involved in order to understand more functions, parameters, options and methods; Second, we should have a clear mind and a clear learning direction. When you have mastered enough exercises, you should summarize the knowledge you have learned in time, find the rules, and further refine the overall structure and knowledge system of the software, so as to really improve.
Contradictions between professional interests. Many students who study 3D are art-related majors, and many people know little about art when they study. Obviously, the former has certain advantages in learning, and the friends behind him should not be discouraged. The debate about the specialty and technology of learning 3D animation on the Internet has never stopped, and no one seems to have an absolute advantage so far.
Friends with art and related professional knowledge obviously have certain advantages in material modeling and color configuration when learning MAX (including other 3D creation software, of course). If you don't have this foundation, don't be discouraged. After all, computer-based creation is different from real artistic creation such as painting, and there are many rules and procedures to follow. And now many optimized parameter settings and intelligent functions of the software make up for your professional skills. As long as you read, refer to and learn some related knowledge selectively while learning software technology, you can also produce excellent works.
3DS MAX runs on WINDOWS98 and WINDOWS NT WINDOWS 2000 platforms. A complete, multi-threaded, powerful software that can give full play to the ability of symmetric multiprocessor and arbitrary network rendering. At present, there are four versions in China market, namely version 2.0, version 2.5, version 3.0 and version 3. 1. Our teaching is to teach version 3. 1. Since its birth, this software is famous for its integrated intelligent interface. Integration means that all the work such as 3D modeling, 2D lofting, frame editing, material editing and animation setting are completed in a unified interface, which avoids the trouble caused by screen switching. The so-called intelligence refers to the tool icons that can be activated when the conditions are met, which is a bit difficult to understand. In layman's terms, it can only be used by you if it meets the commands you can use when making an animation. On the contrary, some commands are not available to you. The NURBS module of 3DMAX can make animation, rendering and modeling more realistic, and the more accurate and perfect rendering resolution can reach the quality of movies.
Configuration and comparison of hardware systems: we don't talk about expensive graphics workstations. This is just a general personal configuration.
CPU: Intel Pentium series, AMD K7 series. I choose AMD's K7 600CPU. So I used two computers to render and compare. I use Pentium 600 and K7 600 to render an animation simultaneously. K7 600 is two hours faster than it. Ha, cool. Because AMD's K7 floating-point operation is fast, the cache is larger than Pentium's. This is just my personal feeling, pure personal opinion.
Graphics card: I use ASUS V6800, but G400 is also good. Friends who don't have much money can buy some cards to play games and do 3D animation, and the memory should be above 16MB. Remember, 8MB memory is not good, change it quickly.
Memory: It is better to have 256MB of memory, not too much, because I have never tried more than 256MB of memory on WINDOWS2000.
Monitor: It must be more than 17 inch. The best resolution is 1280 X 1024, so that it can be fully displayed.
Hard disk: 10G or more
Motherboard: Support the delivery of 4GP graphics cards.
My computer configuration is as follows, which can give you a reference. Remember, you can learn 3D software well without this configuration. Don't make excuses for yourself because of machine problems. I still use K6 300 to learn this software.
Motherboard: Shuokete 77KV. Central processing unit: AMD K7 600. Graphics card: ASUS V6800. Memory: 256MB modern PC 100. Hard disk: IBM20G, 7200 rpm. Sound card: SBLIVE Gold Edition. Monitor: KFC 17 inch, optical drive: Samsung 40X. Total price 12000 yuan. But now computers with a price of more than 5,000 yuan can also make good animations.