2. Prepare the location map and save it.
3. Create an arc to surround the window.
4. Squeeze the arc by 3000→ Add the shell → Isolate → Assign the map → Stand → Select the vr lighting material → None → Bitmap → Find the map → Assign → Find the uvw map in the modifier → Column → Adjust the length, width and height → You can render to see the effect.
5. Create vray lighting for the window →vr lighting → floor plan → adjust the position in the top view. The positional relationship is as follows: Modifier parameters: if it is invisible, it will affect the reflection. Multiplication: (30-40), color: red (196), green (23 1) and blue (255).
6. Add another lamp, and the position relationship is as shown below.