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Rpg producer vx avatar problem!
Now that I ask, there must be a separate sketch, right?

..... Although I wanted to find a convenient synthesis tool for you directly, I searched around and found no ……Orz.

Actually, it's quite simple to spell, but it takes a little patience at first. ...

PS/ Meitu Xiu Xiu /PPT/ drawing is ok. I won't mention PS for the time being ... Drawing is not recommended.

The principle is similar. First of all, you need to make sure that the scatter you prepare is width = height.

The following is very simple. Take PPT as an example, I import eight headshots, or copy and paste a picture seven times ... all the same.

Then arrange it according to this 2*4. Are you sure you are right about this?

But this step needs patience ... if it wants to have a good effect, it has to be carefully arranged ... anyway, it is arranged in theory ... hmm.

Then select these eight pictures together, right-click them, and then save them as pictures (this step is only needed by PPT, and mito and drawing can be directly saved/saved, because drawing can't be imported into a bundle at one time, so you need to flexibly use copy-paste and screenshot functions ...)

Note: The picture format must be PNG format.

Isn't there a blank around the head? Because it is png, it is actually transparent. If you use drawing, it will destroy this transparency ... but don't worry if your own avatar doesn't have these spaces.

Then right-click to open the avatar picture that comes with the system to view the properties, mainly depending on the size. Just take a piece of software and change the picture you just synthesized into such a big one.

Special: Meitu Xiu Xiu can skip the last step, because the canvas size can be selected for the composite page of the matting pen. You can see the size of your material at the beginning, and then set the canvas to that size, so you don't have to adjust it after you finish. ...

This last method was explored by myself. I wonder if there is a simpler method ... hmm (to express hesitation, etc.) ...