The main inducement for teenagers to indulge in online games;
Most online games have the function of increasing experience value and rewarding virtual items. The above rewards are mainly obtained through long-term online accumulation, which leads to some teenagers' addiction.
The anti-addiction system of online games aims at the above incentives for minors to indulge in online games, and uses technical means to limit the online game time of minors. It was officially put into use on July 16, 2007.