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Roller skating fun game
Activity 1, "Blowing Balloons"

Activity goal: 1. Children can retrieve balloons from designated seats and give them to their parents.

2. Children can cooperate with their parents.

Activity flow: 1, four groups of families as a unit, children start from the starting point, run to the opposite side, and bring balloons back one by one.

Parents will blow up balloons picked up by children and have a balloon blowing competition. The first strike is victory.

Activity 2: Shoot balloons.

Activity goal: 1, children and parents can cooperate with each other, * * * take balloons, and don't let them fall within the specified time.

2. Feel the fun of game activities.

Activity flow: 1, a family balloon, parents and children standing face to face, jump on it.

Bauer, don't let the balloon land.

The balloon will not land within half a minute.

Activity 3: Dribble

Activity goal: 1. Children and parents can cooperate with each other to complete the task together.

2. Feel the fun of the game.

Activity flow: 1, divided into two groups to play games, parents and children as a group.

2, head-on relay to the game.

3. The team that finishes first wins.

Activity 4: Step on a balloon

Activity goal: 1. Each family has two balloons tied to their legs.

2. Break someone else's balloon within a certain period of time, and don't break your own balloon.

Activity flow: 1, two balloons are tied to each child's feet. After the game begins, one side must step on the other side's balloon to prevent its own balloon from being stepped on.

2. Parents in each group have two balloons tied to their feet. After the game begins, one side must step on the other side's balloon to prevent its own balloon from being stepped on.

This balloon will not be broken.

Activity five links five links five links five links is a group activity game, suitable for both men and women. Six people or 10 people are divided into two groups, one group is the "guard", and the other group is the "rush", which is the pass. Draw a huge "eye" on the ground with bricks or sticks, and then write "dry" on two horizontal lines in the middle of the eye. The dry character is connected with the lower horizontal line and becomes the word "Wang".

After the free combination of the two groups is separated, take six people as an example: Sanwei is on the three horizontal lines of the word "Wang", the general is guarding the upper horizontal line, and so is the middle vertical line. The following two people can only defend the other two horizontal lines. The first three people rushed to the first level, then rushed to the second level and the third level. Whether the defender rushes to the other side or not, you can't step on the outside line, which means "death" and the two sides exchange. If the offensive side is not caught by the defensive side, it will be a victory to rush smoothly from beginning to end and then recoil, and the two sides will exchange.

Rushing is more active, more dangerous and of course more exciting. At the beginning, the drilling direction was often determined by "rock, paper, scissors". The initiative of grabbing is to tease the defender and seize the opportunity to pass. The danger is that when crossing the customs, the vertical line is sometimes ignored, and the "general" will suddenly rush down and catch it red-handed.

"Going through five levels" is a battle of wits and courage, with a large amount of exercise. Often a game down, sweating like a pig. When I was a child, it took an hour or two to hit five levels at a time. If the venue is large, 10 people will have more fun, make a hullabaloo about and go all out. Punching rules remain unchanged; Law-abiding is changed to: two horizontal lines in the back, a straight line in the middle, and one line for two people. Activity 6 Pick sticks and take pictures.

Of all the games, picking sticks and drawing pictures are the most "quiet". At that time, popsicle sticks were all made of slender bamboo. Three or two people got together and each gave out the same amount of sticks. As usual, the winner decided to throw first, put a lot of sticks at a certain height (generally not more than 90 cm, too high is a foul), pick up the sticks that are not close, and then pick up the others one by one with popsicle sticks. If you can pick up one stick without touching the others, this stick is yours! On the contrary, it is the next one. Compared with other games, this is a job full of technology. Hold your breath, cerebellar melon seeds turn fast, which one to choose first, but consider it all. For this game, the kids go to the street to pick up popsicles after school.

Picking up sticks generally doesn't cost money, just pick them up. It's much more luxurious to make foreign paintings. Buy a 16 cardboard with all kinds of villains (usually 5 points and 8 points) printed on it, including Journey to the West, Transformers and Romance of the Three Kingdoms ... cut them out one by one, and pile up several foreign paintings to see who can turn them over. Whoever gives it up is his. In a word, General Changsheng always has a thick stack of dirty pictures in his hand, but he was extremely proud at that time! Activity 7 The eagle catches the chicken.

The game is: all of you line up, choose one person to be an eagle, others to be chickens, and the two sides stand opposite each other. The first person to eat a chicken is a hen. She is the protector of the whole group.

At the beginning of the game, while singing, the two sides stepped, merged and jumped in the left and right directions according to the order of asking and answering questions.

For example, the eagle shouted, "Grind, sharpen the knife."

The hen asked, "What are you sharpening your knife for?"

"Kill your chicken."

"Why did you kill my chicken?"

"Your chicken ate my rice and drank my water."

"Can you kill the day after tomorrow?"

"no?"

"Can you kill tomorrow?"

"impossible."

"Can you kill people now?"

"ok."

"Kill the head and kill the tail?"

The eagle said savagely, "Kill the head and tail!" " "

So the eagle swooped on the left and attacked the chicken frequently. The hen dodged left and right, deftly defusing the eagle's aggressive offensive. Of course, whoever is caught is an eagle. Activity 8 throwing sandbags

Jumping houses practice bouncing and balancing, and throwing sandbags emphasizes the comprehensive quality of hands, eyes and feet. It is a variant of throwing stones in the war. It takes more than three people to play, which is very suitable for training agility. If the person in the middle is hit by a sandbag, it is regarded as "death", and the last person can "come back to life" until the companion can grasp the sandbag thrown by the "thug" with his hand, and a sandbag will change his life. It's a bit like a game of wits between pitchers and catchers in baseball. It's fun to be a master. Sometimes two sandbags attack together, which makes it difficult for you to take care of each other. Screams and shouts are endless. After a battle, my back ached, my legs ached and my throat ached. Activity 9 Name six things in turn and arrange them on the table in order. Let the children look at them for dozens of seconds, then cover them and let the children name six things in turn from memory.

Ask the child to close his eyes and tell him what color you are wearing. If you also close your eyes and say the colors of his clothes, shoes and socks, it will arouse children's greater interest in this game.

Activity 10 "Plane Landing" Put a big piece of paper on the wall as a map and draw a large area on the paper as an "airport". Then make a "plane" out of paper, write the child's name and press a thumbtack on it. Let the child stand a few steps or more away from the map, let him observe the terrain first, then blindfold him, let him get close to the map, and let the "plane" land right on the "airport".