Current location - Plastic Surgery and Aesthetics Network - Wedding planning company - Chenghai 3C, it is quite difficult for heroes to play singles and groups.
Chenghai 3C, it is quite difficult for heroes to play singles and groups.
The strongest hero in field team battle:

1. Dead Rider, 30 years of ice hockey, fast rotation, long freezing, necessary for team battle. Plus the platoon, plus a little cooperation from others, it makes you lie down.

2. Paladin, just level 30, paladin's electric ball, that is invincible. Coupled with the 15 rain, it is simply a murder weapon, and it is even more heroic in the team battle.

3. alchemy, the skill of fainting, plus the skill of adding blood, plus the sinking of 30, rely on him to squeeze the enemy into a pile in the team battle. Get together, as long as you cooperate with a bull's head or a dead rider, you can wait for them to hand over one symbol of rebirth after another. Plus 15 is a slow transition and invincible. You have to crawl slowly for me.

4. Niu Ge, this guy can't kill anyone by himself, but with any hero, you will find that you can't even use it to transmit.

5. Tree Demon, 10 magic immune young tree, and 15 almost invincible blood bonus all determine his role in the team battle. As long as he gets some back, the blood addition will not be interrupted. Without two powerful moves, you will find that none of his heroes will lose blood.

Team battle belongs to the above five people as the most NB, invincible under the same operation, and the level difference is much worse, so I won't mention it.

There are naga, small crooked, abyss, which can instantly change the battlefield situation.

If 3 to 3, 4 to 4, the blade master and the devil are useless, and the first round of killing can still make money. If you play three rounds in the second round, it is = waste wood, which is the use of entering the room of destiny.

I have been playing 3c for a long time, with good skills and sloppy consciousness. Now I will share my experience with you.

For beginners, it is recommended to play the bright hero first, which is relatively simple and easy to use. The following are my suggestions to the heroes of the two opposing forces, mainly aimed at adding skills and goods and equipment, which beginners must see:

First of all, no matter what hero you choose, when you come out, rush to the neutral puppet in front of your base, kill it, take all the medicine, and leave none. You have to understand that your teammates are unreliable and you have to rely on your own strength to turn the tide. ) Here's a tip. When the puppet is about to die, stop attacking yourself, and then right-click on the puppet position for a while. It is estimated that at least four can be taken when giving medicine.

When you successfully remove all the medicines, it is estimated that there will be some RP in your teammates, and JJYY will say something there. This game depends on the team, not you alone. You mustn't pay attention to him. Like them mortals, they won't understand your ambition and will only turn a blind eye. You must have confidence in yourself, and you can kill several heroes by yourself.

The following is a concrete introduction to the hero: (assuming that you have got all the medicines)

Exorcist: There is nothing to say. First, sell the medicine and buy some sorcerer's stones. Why are you pulling it? Because you are a mage, it costs a lot of money to use skills. Skill mania and snowstorm, without summoning water element and brilliant aperture. I don't usually add complete garbage skills, so I choose to leave some. As for the big pass, just add one level, just flash, and save the rest. A trick about teleportation is that it is best to point to your teammates when teleporting, because soldiers are easy to die and often can't pass you over, so when you zoom in on the priestess and the jungle guardian, you must go over to protect them and point to their heads before passing them over, so as not to delay the opportunity.

Paladin: To tell you the truth, I really don't understand that there will be holy light skills. You can't add blood to yourself. Why study? Just leave some. Crazy focus on the gas field is really awesome. Invincibility is a good thing. It's all added. As for building castles, it is good to learn the first level. Why are you pulling it? Because you studied in high school, the CD-ROM takes a long time. Everyone knows the knowledge of overall planning, so we measure and quality. For the location of the fortress, it is suggested to build it behind the Purple Tower in my base, so that it is not easy to be attacked, and people who are hit by the Purple Tower will be hit.

King of the Hill: Hammer of the Storm, if you don't learn directly, why should you learn when wasting blue or attacking alone? Thunder strike, this weapon can make you money and know everything, but you will feel that blue is not enough. It doesn't matter. Why not eat more informative books? Sharpening the knife is not a mistake!

Jungle Guard: This is a tough hero. I suggest you go to the side door to make money first, and go to Alcatraz or something if you have nothing to do. There's nothing to say about adding points. You don't have to learn the thorn aperture, but you can learn a level of 1-2. It is also very important that when you see your teammate fall, you should put it away quickly. This skill should be reserved for your own life, so

Bloodmage: You can make money. It's ok to learn flame strike at level 3-4, but it's boring when you get high. Anyway, the little soldier is a fire, and it is useless to learn more. It's cool to learn all the skills of hurricane and let the enemy fly! Magic sucks and you don't learn it, so just eat intelligence books. How nice it is to add blue and attack. Our goal is to be under 400, with low intelligence. It is recommended to equip a vampire mask, preferably with attack claws and blazing blades. When you finish all this, you can proudly say that I am actually a soldier.

Mirana Nightshade: Thieves watch TV, haha. I like this skill name. Only learn the first level. I've been dizzy for a long time anyway. It's cool to learn rockets, but it's not blue enough, so I suggest starting with a few informative books. For air units such as the frost wyrm sucked by deer, you should calculate the exact time, grab it with D, and do it resolutely, because you are god of light, leave them alone. I like her best, meteor shower haha, when there are many soldiers, put it aside and the money will be transferred!

Demon Hunter: I didn't say anything. I don't learn mana burning. My major is evasion and sacrifice. I don't have enough blue I always eat intelligence books. What I want to mention here is that it is best to buy him a fireball and shoot birds in the sky. Cool! Our goal is not to be as agile as the 400. We don't PK.

Panda: Lovely hero with comfortable skills. You have learned everything you can. My advice to him is to eat intelligence books first and buy balls to shoot birds. The deformed panda has a hidden attribute, and most people will put the blue panda that can release hurricanes later. In fact, this is done by comrades who don't know the hidden attributes. At this time, you have to rush up with the other two blue pandas, because they are defined as "Three Musketeers" in the ORC+AI version. Only when the three of them are together within 20 yards can the hidden attribute be opened. The effect is: the holy power covers your whole body, so that enemies with IQ below 60 can't attack you, and your attack damage doubles. So you must go up and fight hard, and don't let Little Blue Cat fall behind.

Naka: An awesome hero. Forget about your brother's life and death. Make money and eat books directly. When your intelligence exceeds 400, buy a vampire mask, open an egg and be invincible directly.

Watcher: You can just hang up this hero. Revenge with big moves. You can TAB+ALT pop up to watch movies. Don't worry, as long as you put it in the right place and don't get hit by the battery, that's all. What do you think of the dark hero? Generally, they won't be stupid enough to beat you as an enemy and waste time. If they really want to fight, they must be crazy. What's the harm in playing with people with brain problems and letting them play?

Finally, the skill that is useful to the whole profession is never to buy a wand. Think about it, an article with only one CD is basically meaningless, and it is still standing on your equipment grid. Don't buy it. For the behavior of buying 2 heroes, you must BS,

Because everyone knows that buying two heroes gets two breasts, and some people even get three or four breasts. Imagine that our goal now is to build a harmonious society.

You should be shameless about this kind of behavior. When you have the strength, don't mind yourself. As long as you respond to the call of our great party, the party will see you.

In short, when you are not strong enough, don't worry about those screaming teammates. They will only delay your development. You can gain more experience when they are on the list. Why not? As long as you follow the development method of the hero above, the victory belongs to you, if not, it is that you have met some garbage teammates; If it is not teammate garbage, then the enemy is too strong; If the enemy is not strong, your machine must be stuck. Anyway, you have absolutely no problem. You can only blame God for playing tricks on people. Practice more, and God will see.