Announcement of Ice Age Restoration of Voyage King Hot Blood Route 1. Fix the problem that the settlement of "Hot Blood Arena Season 1" is not based on the historical highest bonus, and automatically distribute the remaining highest bonus to the affected captains through system mail. Please log in to the game and check it in time.
2. After fixing the alliance to set up three vice presidents, there were abnormal problems in Shimaba's report.
3. Fix the problem that after the "30-day lucky contract" monthly card prompts that it is about to expire, it occasionally prompts that the red dot needs to be logged in again before it can be removed.
4. Fix the occasional problem that the angle of view of island adventure battle is abnormally improved.
5. Fix the problem that occasionally the partner's goodwill cannot be continuously improved.
6. Fix the problem that the custom settings are restored to the default settings when entering the game after completing the screen customization.
7. Correct some text errors in game systems such as world exploration and adventure.
8. Fix the problem that the partner awakening interface jumps to treasure hunt and occasionally the settlement props are displayed incorrectly.
9. Fix the problem that the SS partner mihoc didn't correctly increase its combat power after some skills were awakened and upgraded.
10. Fixed the problem that the avatar of the defeated character did not turn gray in the video interface when "Colosseum-Wonderful Moment" was played locally. After the repair, you can understand the winning and losing relationship of the game more intuitively.
1 1. Fixed the problem that occasionally the camera stopped looking at the enemy target due to disconnection and possible network fluctuation in the bloody arena.
12. Fix the occasional abnormal lens aftereffect/rotation after clicking "Fight Again" to reload some levels.
13. Fixed unexpected turning point of accidental skill in continuous attack. After the update, it will reduce the sudden air attack of smart lock attack.
14. Combat-related repair
-Fixed the problem that occasionally the drag rocker could not move after the Boss debut animation.
-Fixed the problem of abnormal dodge direction in some cases.
-Fixed a problem that in some cases, when using some characters to release arcane meaning and critical energy skills, the time deceleration effect could not be produced correctly.
15. Partner related fixes
Shan Zhi (SS level)
-Fixed an issue where the occasional common skill bonus could be released twice.
-Fixed the problem of skill effects remaining after atrix's "Plastic Kick" and "Advanced Plastic Kick" were released.
-Fixed an accidental problem that an attack caused by switching the entrance to Shan Zhi might blow away the dominant enemy.
Mioc (Stainless Steel)
-Fixed an occasional normal attack where the third strike did not display special effects.
Heavy smoker (grade S)
-Fixed the problem that you can still use other skills combo after releasing the mysterious "white man".
Kagu (class S)
-Fixed the problem of changing the role shape reset after Kagu successfully entered the Changjin deer shape.
Robin (class)
-Fixed the problem of occasionally releasing the mysterious meaning of "dazzling wings" and hitting the enemy without causing harm.
Baki (class s)
-Fixed the problem that in some cases, opponents can release evasion and escape when they are repeatedly attacked by their own side.
Bellamy (class S)
-Fixed an occasional problem that opponents could not grasp correctly after releasing the common skill 2 "Spring Boxing".
Nanometer (s grade)
-Fixed the occasional problem of not displaying the foot smoke special effect after releasing the common skill 2 "Phantom Weather Fantasy Fairy" into stealth state.
Nami (Grade A)
-Fixed the problem that when the common skill 1 "Mirage Weather" was released and entered the stealth state, the foot smoke special effect was occasionally not displayed.
Qiao Ba (Grade A)
-Fixed the problem that in some cases, after hitting the opponent with the common skill 2 "Weight-increasing Slant", the opponent could release the dodge and escape.
Comparable (grade c)
-Fixed the problem that in some cases, opponents can release evasion and escape when they are repeatedly attacked by their own side.