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How to map parts of objects in ue5

How to add separate materials to the surface of an object in UE5

Hello dear, the normal model is to have the shape and texture imported into the engine. There is another way to import the model into the engine. , use dynamic links to add materials to the model. From this point of view, the operation method of the latter is more flexible.

Export the model and use plug-ins to make texture materials

It can be easily modified Various textures and styles

As well as using some effects built into the software

The modified results

will be fed back to the engine for display as soon as possible

The prerequisite for using this method is to install the SP plug-in

The object needs to be exported to the model

Cancel collision

In addition, it is best not to have a Chinese path< /p>

Hope it can help you.