Introduction: Let's talk about this opening animation first. The quality of the opening animation is good, but the only drawback is that the length is a little short, and the overall look is a little thin, which makes people feel inadequate. Among them, the first generation and Dijia joined forces to fight against eye Q; Dana Gaia highlights the concept of original+nostalgic series production for Baltan Star and other scenes, which makes friends who have seen the original work fresh and excited. Finally, the scene of Altman vs. Monster left a deep impression on me, and it can be seen that it is imitating the super war of Tyrory. It's a pity that so many characters in the game can't play together. It's a pity. (It is estimated that it should be implemented on the PS3, right? It is worth mentioning that the handshake between the first generation and Diga was also included in the opening animation. The ending symbolizes the link between the past and the future of the Altman series. I hope that when you play the game, don't skip it in a hurry and watch the opening animation. After the opening animation, enter the game menu. There are seven options in the first game. After certain conditions are met, three additional options will be added (detailed later). If you don't press any key on the handle, it will automatically play the opening animation or the battle scene in the game. 1.ULTRA mode The initial game * * has 10 levels, and new levels and roles will be added after certain conditions are met. Each level is roughly the same as the original story, including all the classic battle scenes in each work. For fans who are familiar with the whole series, there will be a sense of intimacy when playing. If it is the first time to contact Altman, this model is also very interesting. Some people call this mode story mode. 2. In combat mode, choose Altman or Monster to get 1VS5. The initial optional role is 19 (10 Altman, 9 strange). If you choose Altman to play games, new skills will be added after customs clearance (detailed later). 3.VS mode uses each character to fight. Used for 2P and CPU respectively. The initial optional role is the same as the combat mode. 4. Doubles mode (I don't know how to say it in English, Khan ~ ~ ~) Choose two characters to fight an enemy at the same time (2VS 1 no monsters). To play this mode, you must have two handles. (Gauss and Justicia * * * fight against robot monsters, which can be realized by themselves. 5. After entering this mode, you can set the key positions of killing skills of Altman and Monster. After each character is selected, there are four equipment schemes for killing skills (press the up and down keys to select and circle for confirmation). Simply put, it is to adjust your favorite killer skills to your commonly used buttons (equipment) and get rid of the killer skills you don't like, don't use often or have low power. (Not equipped) Nirvana of each character has damage value, with S as the maximum, then A, and so on. The main nirvana is set at □△X○, and the auxiliary nirvana is set on the additional keys (R 1, L 1, R2, L2). In order to balance the game, if multiple powerful killing skills are equipped at the same time, the damage value will be reduced. There are many kinds of equipment killing skills, so you can choose a wider range when you kill (the opponent is not good at judging your tricks), which requires short storage time; If there are few types of equipment (single equipment), the Nirvana damage value is high, but the power storage time is long. How to equip your character's killer skills depends on your preference. 6. Practice mode Choose your favorite characters and scenes to practice against the CPU. Press the start key in the game to set various states of the abused object (sweat). They are the CPU's action state (standing, squatting, picking, defending and attacking), vertigo slot state (normal and full), counterattack state (on and off), returning to the main menu and reselecting roles. 7. Teaching mode (I don't know how to say it in English, sorry). Teacher Zuofei teaches students some basic combat skills. Players who are new to this game or struggle with fighting games should play this mode first, and the hidden slaying behind it is also related to this mode. After entering, select the option on the left to start teaching and return to the main menu. (PS: The background music is very nice! ) 8. The viewing mode is similar to an encyclopedia dictionary. In this mode, we can enjoy all the characters (including the planes of each team), game music and scenes that appear in the game. If you are tired of playing, it is a good choice to visit here. 9. Replay mode Replays the player's performance in combat mode, and deletes and copies the video materials. 10. Option 7. Set the basic parameters of the game. Including difficulty, time, number of rounds, key position, vibration, memory card management and so on. Don't forget to come here to record all kinds of secrets. (PS: the recording mode can be set to AUTO automatic recording, which is more convenient). There is a small discovery: every time I enter here, the background picture is different. Hehe, if you want to record effectively, you can set BGM to 0 in sound, and there will be no background music. (Note: The fourth, eighth and ninth modes will only appear after you have played Otto mode and combat mode respectively) 1, Otto mode 2, Shaoguan mode 3, VS mode (two-player or computer battle) 4. Two people fight monsters together.
5. Nirvana equipment mode 6, practice mode 7, teaching mode 8, appreciation mode 9, playback mode 10, setting □-normal attack, continuous attack (2 combo, 3 combo, etc. ), you can cooperate with the direction keys to make different tricks (such as flying kicks, etc.). ), hitting the opponent can make the halo (the red groove below the HP groove) rise. △—— Re-attack, you can make the same action with the direction keys, and the hit effect is better than ordinary attacks. ○—— Overweight attack is a necessary means to release the killing skill. After pressing, the character will carry out overweight attack, and the hard straight time is much longer than the above two. After hitting your opponent, decide the preparation time of your killer skill according to the value of your opponent's stun slot. At this time, you can press the corresponding button to send out the trick. X-throw skills. When approaching the enemy, you can throw it after pressing it. If you press other keys, you can make different kinds of throwing, such as over-the-shoulder throwing, over-the-head throwing, tornado throwing and so on. R 1: it can emit long-range restraint light, and hitting the enemy can increase the stun value; L 1: Call all teams' planes to carry out rescue attack (only once, increase the opponent's stun value, with little effect); L2 R2: Transformation Form of Pingcheng Motorized Altman. Direction keys: jump up, double-click or tap to move clockwise to avoid attacking squats, double-click or tap to move counterclockwise to avoid attacking left-back or defender, and double-click to do handspring (gymnastics? Move forward or defend to the right, double-click to run (PS: press X to do "riding" when running) to start-game pause or exit Note: Generally, the "up" key of the simulator is "W", the "S" key is down, the "A" key is left and the "D" key is right. "L 1" is the "N" key, "R2" and "L2" are the "O" and "M" keys respectively, and finally, the "Start" key is "1" (the one with the exclamation mark). Zofi: In combat mode, according to the original generation, Severn, Jack, Ace, and Zofi. Astra: Leo is used in combat mode, and Eddie: 1 appears after defeating his opponent with ルトラダブルラッシャー. All Altman pass through the top ten strongholds at one time. (Note: The above three conditions do not include Dark Tiga, the evil Dana and the legend) Paranoid Sai Wen: Lei Dewang's declaration of resurrection and Atrium! Eddie's evaluation of Severn is above A ... Agulu: Use Gaia V2 (which needs to be equipped first) and appear after customs clearance in combat mode. The first part of Justis: 16 level appears after defeating Justis with Gauss. Reggie: The score of 16 is above A, so it cannot be recorded. Dada: After all the initial missions in Otto mode are cleared, they will appear with hidden monster specimens. Gomorrah: Otto mode "Monster Your Highness" mission appears above clearance level A. Lei Dewang: It appeared after Lei Dewang defeated the first generation in the task of "monster specimen" in Otto mode. Jayton: In Otter Mode Goodbye Altman, Zofi beat Jayton. Bemengstein: a two-tailed monster that appeared after Bemengstein defeated the first generation in the Otto-mode monster specimen mission: The Otto-mode "Two Monsters Attack Tokyo" mission was rated above A. Bakishum: Bakishum appeared after defeating the first generation in the Otto-mode monster specimen mission. Ace robot: Otto mode "death penalty! In the "Otto Five" mission, the ace robot directly defeated the ace killer and appeared. Evil Tiga: After the "Shadow Inheritor" level of Aote mode is above B, you will have a certain chance to meet Diga when you use it in combat mode, and you will appear after being defeated. Evil Dana: Otto mode "Fight to the death! After Dyna VS Dyna level B passes through the customs, there will be a certain chance to meet Dyna in combat mode and appear after being defeated. Universe Justice Robot: In the doubles mode, Gauss and justice used it to clear customs once and then appeared. The first generation of otter's idea light (ルトラァタック)-capturing the halo (キッリロ) is in the combat mode/kloc-0. Severn Amelia Ray B (ェメリム Ray B) was obtained after passing the "command of simultaneous invasion of the top ten strongholds in the world"-Amelia Ray C (ェメムムム Ray C) was obtained after passing the combat mode for 1 time. Then, after crossing the combat mode for the second time, shuriken's continuous shooting was obtained-after crossing the combat mode for the third time, he got his vision (ァームム auxiliary light)-and after crossing the combat mode for the third time, he got the otter head dart (ルトラノ). Skill (ルトラげ)-Hurricane Ott (ルトラハリケーン) was acquired after the second combat mode-using Spethum light in the combat mode. パーク) —— After passing through the first ten data points for the first time 1, the ace timer ray (タィマーショット) ——— auxiliary light is obtained. After the 1 pass through the combat mode, the vertical decapitation knife (バーチカルギロチン) was obtained-Only equipped with Otto decapitation knife (ルラ) Obtained after passing Grade C (it must be the sword of thought (ェースブレードドスペースススススス)-Obtained Automatically get Taylor's spotlight (シューティングビーム)-get· Taylor's Hurricane (タロィィ)/kloc-0. After entering the learning mode again, you will automatically get Leonio nunchakus (レォヌンチャク)-you will get the red shuriken light (レッドドドド) after passing the combat mode for the first time. After passing the third combat mode, you can get a Leo flash (you need to press the set key twice). Get Leo's umbrella after going through customs (レォブレラ)-The MAC team is completely destroyed! After passing through the customs, you will get Otto's double flash (ルトラブルフラッシャー)-you will get Leo's shooting light (シマ) after passing through ten key points. Only when equipped with the Ott barrier and the light of Saxony Umm, can you get the Ott Light Spear (ルトラレィランス) after passing through the combat mode-you can get the frozen light of Degas airborne in Degas after passing through ten positions. トラヘッドクラッシャーー)-After passing through the top ten strongholds, you will get a double Dijia timer (タィィ) ヴァージョンン form)-On the day of the duel, Gaia is passed to the highest type of skates (シャィングブレ).
1 level: background introduction of Gorzan's counterattack: The eruption of Yuemen Mountain, an extinct volcano, awakened Gorzan, a monster sleeping underground. Now it is going to a shelter full of residents. Stop Gorzan and defeat it! Debut: Diga Altman, Gorzan Victory Condition: Defeat Gorzan Failure Condition: 1 Shelter destroyed. Time is up. 3 Diga was defeated. Hidden condition: 1. 1 min becomes a powerful Dijia, resisting Gorzan's crazy attack. 2. The S-level condition for defeating Gorzan with Za Periaux ray (L ray) of compound Dijia is 1, and the physical strength is more than 50%. 2 Time remaining 1 min for more than 30 seconds. 3 Meet the hidden conditions Raiders key points: After the battle begins, pay attention to Gorzan's claw strike. There will be a lot of dizziness slots in No.1 Middle School. At the same time, beware of its tail-sweeping attack. If it is hit, it will fall to the ground. 1 min, with the help of the volcano, Dijia's slaying attack is invalid for Gorzan. A normal attack can only reduce its blood a little. At this time, it is necessary to grind off Gorzan's blood as much as possible, so as to reduce the pressure for the later battles. 1 minute after the volcano erupts, we will boldly attack. Say hello with your fists and feet, and Gorzan will be here soon. Backflip can be used to avoid sweeping the tail. Be careful not to trample on the shelter because you are too proud ... If it is rotten, the mission will fail immediately! Finally, it is enough to end Gorzan with the light of Za Periaux of the compound Dijia. Note: knock Gorzan to the ground, and then become a strong type, otherwise it will be difficult to deform when standing. If you are killed by it, press ○, and the chances of successful defense are even greater. After the customs clearance, there is a barrier: the successor of the shadow. The second level: the successor of the shadow. Background: A new giant was born from the stone statue. But this time, the giant is not the light, but the shadow ... The giant of the shadow is madly destroying the city. Diga, the giant of light, stop it from running away at once! Debut: Diga Altman, Evil Tiga. Conditions for victory: Beat Evil Tiga. Failure condition: 1. Time is up. Diga was defeated. Hidden condition: 1 Geozak appears. 2. The Evil Tiga Guguang/Dark Guguang combination meets the S-level condition: 1, and the physical strength remains above 40%. 2 Time remaining 1 min for more than 30 seconds. 3 Meet the hidden conditions Raiders key points: It takes a little luck to play this level. After the start, put Evil Tiga down first, and then turn into a strong type (with strong attack power, hitting the opponent can make him dizzy for longer). After greeting a killer, an old fist will call the killer twice (half a stun slot is enough), and then the opponent will K you and the killer will press △). At this point, there are about 2 minutes left. Then Gayozark appeared. This stupid fish is very annoying. It will attack your feet and put you down. It's a waste of time to stand up every time you fall. Change back to the compound type, stun Evil Tiga K again, and let out the light that will kill Pelliot. Evil Emperor A will fight with you ... The cruelest moment has come: once the light fight happens, press the four keys of the handle at the same time! After winning, watch Diga pose and win! Description: Press the ◎△X key repeatedly and quickly, and there is a 100% chance of winning the prize. Only if Dijia's physical strength is below 50%, the light fight will pass: dark dominator level 3: dark dominator background introduction: Zoga has attacked all over the world. Paris, new york, Tokyo ... The world became a hell. The great Gatanothor is ravaging mankind and trying to destroy everything. Mankind is facing a great crisis. Diga, you are the hope of the world! Down with Gatanjieu, save the world, save mankind! Debut: Diga Altman, Gatanothor (hereinafter referred to as Big Snail-|||) Victory condition: Failure condition: 1 Time is up. Sandika was defeated. There is no hidden condition for killing people before death: after becoming Flash Emperor A, a timer flashes to solve the big snail. 2. The ultimate Zapelio light S-class condition used by Scindica is 1, and the physical surplus is more than 50%. 2 Time remaining 1 min for more than 30 seconds. 3 before becoming the ultimate ground armor, pass the customs with ordinary ground armor (set up separately). 4 Meet the hiding condition. Introduction: Very abnormal level. You need good lateral movement skills to master this level. After the battle, Dijia stayed away from the big snail. At this time, R 1 key-long-distance light suppression has played a great role! The big snail moves slowly and can be hit by long-distance light to make its halo grow. When it reaches a certain length, it quickly rushes to the front of it to make a super-heavy punch, then emits Zapelio light, and then waits for death. (Yes, you're right, waiting to die-_-|||) The big snail will kill Diga with extremely penetrating light. At this time, the mini-game began. Players fly the team's plane to attack the big snail constantly, attracting its attention, thus protecting the stone statue. When flying a plane, wait until the nose is aimed at the snail's face, and then press the ○ key K four times. After the success of the mini-game, Dijia came back to life and became a glittering Dijia. The music changed a lot, and it was bloody. At this time, it is necessary to repeat the tactics before death. Grind the snail's blood almost, and you can directly attack the snail with the ultimate light K to kill it, and you win! As for the S-class tactics, it is similar to the tactics before death. It also forces the snail's halo groove to rise for a long distance to contain light (R 1 key), and then kills it, repeatedly bending to death. It is worth mentioning that the big snail must be killed with one blow, but it can't be prevented-_-||| Its tentacles are extremely annoying. If you are directly killed while playing (before you die), congratulations, the mission fails directly ... only if you are killed before you die will you be resurrected. This level can only be resurrected once, even if it is a sandisk armor, if the snail is killed again, it will be directly killed. Don't get too close to the snail, it will return you with its big claws, but it will hit you hard. Appears after customs clearance: Diga's new killing skill: Diga timer flashes four levels: Goodbye, Altman background introduction: Kurt team (I was very impressed by the earlier generation, and I liked that plane very much when I was a child) detected a large number of UFOs flying to the earth. This is a large-scale invasion by aliens. The pioneer is the cosmic dinosaur-Jayton. It was forced to enter the Kurt base ... defend the base and defeat Jayton! Please, altman. Debut figures: the first generation of Altman, Jayton victory conditions: defeat Jayton failure conditions: 1 Kurt team base destroyed. 2 Time hiding condition: 1 Release the capture aura. 2 release the octagonal nimbus. 3. Emit angular light (cross light). 4. Level S condition of left flight path: 1 Zuo Fei's physical strength should be kept above 50%. 2 Time remaining 1 min for more than 30 seconds. 3 Meet the key points of the hidden conditions: At this level, Jiedun can describe it like this: the early generation was a dragon; When you meet Zuo Fei, you are a bug. As soon as he came up, Jayton attacked the first generation crazily. At this time, the tactics of defensive counterattack can come in handy. When Jayton's vertigo slot is almost halfway through, release the capture halo first (burst, a generation of shock). Hold on a little longer and let go of the aura of all directions (the first generation is blocked). Try your best to K Jayton (using throwing skills is more effective, especially "riding", which can make Jayton grow a lot of halos, but pay attention to being thrown). Finally, through the light! (Jayton caught it easily and gave it back to the primary school-_-|||) After the primary school was killed, Zofi appeared! (Not the kui is a guard captain, handsome! ) At this moment, Jadon is probably scared silly, and his attack is slow, so he can't make it invisible ... Be angry, Zofi! An old fist knocked out M87! Victory! Note: If the first generation is killed by K without cross light, Kurt's team will solve Jayton by itself. But this evaluation will be very low. If you put the cross light first, you will be killed directly, and the other two will not be killed, you will not get the S level ... After customs clearance, there will be more than C level: Your Highness the monster will have hidden figures above C level: Level 5 of the boundary shield: Your Highness the monster Background introduction: The ancient monster Gomorrah appeared in Osaka City. It is approaching Osaka Castle step by step, and the artillery can't resist the monster at all. The child's life is at stake, so we must hold Osaka Castle! Debut: the first generation of Altman, Gomorrah victory conditions: defeat Gomorrah failure conditions: 1 Osaka Castle collapsed. Time is up. The first generation was defeated. Hidden condition: 1 Release the octagonal light wheel and cut off the tail of Gomorrah. 2. Angle S-level Gomorrah-breaking condition: 1 physical strength maintained above 50%. 2 Time remaining 1 min for more than 30 seconds. 3 Meet the hidden conditions Raiders key points: This level is not difficult. After the start, Gomorrah will go to Osaka Castle. Hold it, punch and say hello together, and its vertigo slot is basically full. Eight-way light wheel service! (This time Gomorrah was stupid ...) It is estimated that it was because of losing confidence and hitting its tail that Gomorrah foolishly ran to Osaka City to trigger the incident. Kurt's team hits the monster with an anesthetic bomb (Gomorrah will suddenly faint and stand where it is). Break its corner (run to it, stop, and press throw and R 1). Gomorrah lost two sharp weapons and was completely desperate. He just keeps retreating and defending. Sometimes I sweep you with my ass ... (I guess I'm used to sweeping you with my tail, but I can't change it. It's funny.) A few over-the-shoulder falls, Spiceum's light shines, and I win! Hidden figures appear after customs clearance: Gomorrah level 6: floating mobile fortress background introduction: the artificial sun is controlled by aliens! Is flying towards the earth. If you hit the earth, everything will be destroyed! At the same time, in the Antarctic, the cosmic monster Reggie Bass appeared. Be sure to float and move the fort. Dana, you are the hope of mankind! Debut figures: Dana Altman, Reggie Bass. Conditions for victory: defeat Reggie Bass (hereinafter referred to as the Big Lobster-_-|||). Failure condition: 1 falling into the sea. Time is up. Dana was defeated. Hidden condition: 1 The ice layer was destroyed by Regibas. 2. End your opponent's S-level with miraculous Dyna killing skills: 1 Keep your physical strength above 50%. 2 Time remaining 1 min for more than 30 seconds. 3 Meet the hidden conditions Raiders key points: After the battle begins, give the lobster an old punch first. If it defends with throwing skills, it will fall out of a lot of halos. When the dizzy trough is almost full, the super impact will emit cross light (unnecessary, but it can reduce the HP of lobster 1/3). At this time, we will be deliberately knocked down by monsters, triggering the event that the ice layer is destroyed. Attention should be paid to: Don't get too close to the ice bank and be directly thrown into the sea by K (being directly killed by K will not only lead to the failure of the mission, but also be frozen into popsicles-_-|||). Then, find the right opportunity to turn into a miraculous Dana, kill the lobster in this form and send it directly to another dimension, and win! The lobster's tail is also annoying. There will be many halos when sweeping, which is a waste of time. ) After the customs clearance, the card will be related: fight to the death! Dana VS Dana level 7: Do or die! Dana VS Dana Background: Four huge pillars have fallen over the city, which turned out to be the ring of life and death laid by the evil Dana. He challenged Dana. In the face of the enemy's provocation, burn as much as possible! (Oh, sorry, wrong, it should be burning Dana Altman ~) Let him see the real strength of Warrior of Light! Debut: Dane Altman, the evil Dane Altman victory condition: defeat the evil Dane Altman failure condition: 1 Time is up. Dana was defeated. Hidden condition: 1 triggers a crowd cheering event. 2. Being electrified by the power grid to the level of (site edge) S: 1, and the remaining physical strength is more than 20%. 2. The remaining time is greater than 1 min. 3 key points to meet the hidden conditions: the S-level conditions are very harsh. At the beginning of the battle, do back handspring continuously to distance yourself from the evil Dana. After pulling away, Dana was basically on the edge of the venue. At this time, an electric shock event will be triggered (on the edge of the site, if the evil Dana hits you or hits you with remote light, a high-voltage power grid will appear). Keep fighting. At this time, the evil Dana is more fierce. After K times in a row, you will basically faint. Evil does not press right, and evil does not press right. I advise everyone to confess in the end, which will make it easier to play in the future and save time-_-||| After the confession, our HP is basically only about 25%~30% (it would be better if the lights were turned on directly to trigger the crowd cheering event, but the blood can't drop too much at once! It depends on the attack and defense in front. After a few hits, the lights came on and the crowd cheered for Dana. At this time, the music changed greatly, and it was time to fight back! Become a powerful Dana (according to the plot should be like this), fierce K evil Dana (estimated to be panicked, the frequency of attack and defense is all.