... \ Perfect World International Edition \ Elements \ User Data \ People \ Customization. ...
Customize the 7 1 folder in the directory.
Open the 7 1 directory. If you haven't saved the image of the game character before, there is only one dir file. Using other people's code is simple. Create a new text file (TXT), paste the code posted by others in the forum into the text, and then change the suffix to. The saved ini.
Enter the game, create a MM, and select the image file that has just been saved and named in the character personalization window, and it will be OK.
Reply again, you can save the code to the corresponding folder and modify it with easy volume. .
The ini file in the folder \element\userdata\character of Perfect World International Edition can be reached ~
Character7 1.ini modified the default configuration of female feather image.
Character70.ini modified the default configuration of male feather image.
Character00.ini modifies the default configuration of male military commanders.
Character 10.ini modifies the default configuration of male mage images.
Character0 1.ini modifies the default configuration of female military commanders.
Character 1 1.ini modifies the default configuration of the witch image.
Character6 1.ini modified the default configuration of female feather awn image.
Character60.ini modifies the default configuration of male feather images.
Character40.ini modified the default configuration of monster beast image.
Character4 1.ini modifies the default configuration of goblin images.
I mainly modified it.
[Text]
bodyID =
colorBody =
Head scale = head
Premium = upper body
Waist circumference = lower body
Arm width = arm
Leg width = thigh
Chest scale = chest
Basically, you just need to change these five items and then enter the game to create new characters. Haha, what do you see?
First, open the Perfect World folder:
Then open the element folder.
Next, open the: \userdata folder.
Finally open: people folder.
Ok, then you will see 1 1 files.
Take SS as an example, and find the file: Character40.ini This is SS character3 1.ini, and goblin character70.ini, male Mao Mao.
Character00.ini is male WX, and so on. The singular is beautiful, even handsome.
Open the character40.ini file and see a lot of messy parameters, right?
Never mind what he does for a while. Find the most * * [body], here is your body.
HOHO watched the first video, now you know, or change this parameter, note: the maximum value is 255.
If it is greater than 255, the consequences are not very serious, but it is easy to cause too much data. Last time, a friend changed * *.
But rest assured, it won't be here.
Then see that there are 10 parameters under [Body], and the BODYID is the type of your body. For example, 0 of SS is tiger and 3 is tiger.
Panda, 1 is a lion ... please try something else yourself. Please note that other parameters are best kept unchanged and need to be modified.
These are the data of 128: one * * * six are:
Arm width = 128 arm
Leg width = 128 legs
HeadScale = 128 head
Premium = 128 upper body
Waist circumference = 128 waist circumference
Chest circumference = 128 chest circumference
Just change these, and don't forget to file them when you're finished! ! !
PS. Give you a hint:
See parameter [hair]
This is your hairstyle, if you want your SS to become a cricket (with WX horns).
Can you copy the title parameters of WX here? Still use the last archiving method, HOHO, and look for it after saving.
The [send] parameter is exactly the two values in * *.
Well, before it's too late, I'll show you another one. I changed it into a big fat wolf!
Ok, let's create a new role. Let's see what we have changed and built.
Hey, hey, it looks good!
After editing and archiving, enter the game and you can see the effect.
Height, change these two items to 10, and you will become fat. Change it to 250 and it will become higher.