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An introduction to the daily challenge task of USD OL 2021June 24th.
Fistful of dollars OL updated today's daily challenge task, and some players may not know how to do it. Let's take a look at the daily challenge task raiders of fistful of dollars OL202 1 on June 24th.

An introduction to the daily challenge task of USD OL 2021June 24th.

routine

1. Animal claws sold: 0/ 1

Paws can be obtained by defeating grizzly bears/black bears, and can be sold in butcher shops/Gass.

grizzly bear

grizzly bear

black bear

black bear

2. Elk skin has been peeled: 0/3

3. Goods sold to Gus: 0/5

4. Non-player enemies killed when deadeyes is turned on: 0/5.

When aiming with the right mouse button, press the capital key or middle mouse button to enable dead eye.

5. Complete the tasks of the railway station staff: 0/ 1

Stranger task, the name of the train station clerk is Eldon.

6. Eat dry food: 0/5

Buy dry food such as bread and biscuits in the catalog/grocery store, or search for food in the product column/backpack.

7. Coffee consumed: 0/3

There is coffee in your own private bar, and you can also make coffee powder in the camp.

occupation

* Different levels of challenges are different, please refer to your own level.

Bounty hunter

1-4 level

1. The reward task has been completed, no enemies have been killed, and there is no reward target: 0/ 1.

2. Purchase reward target: 0/ 1

You can only search ordinary bounty, not legendary bounty.

3. The wanted man captured according to Austin's new poster: 0/ 1.

Bounty versions of tumbleweeds, Benedict stations or armadillos took over the task.

Level 5-14

1. Bonus target tied with enhanced lasso: 0/2.

2. The reward task has been completed, no enemy has been killed, and there is no reward target: 0/ 1.

3. The wanted man captured according to the poster of West Elizabeth: 0/2.

The bounty version of Wallace Station, Strawberry Town, Riggs Station, or Blackwater Town takes over the mission.

15-30

1. Capture multiple reward targets at once: 0/3.

A task contains multiple objectives of the reward, the board of directors will generally write

2. Complete the difficulty ($ $) or the legendary bounty task: 0/ 1

On the bounty page, the bounty for a task is $ $,or a legendary bounty of any difficulty.

3. Complete the player's reward: 0/ 1

If there is a player with high reward in the battle, the system will prompt to catch him and throw him into prison.

A peddler peddling along the street

1-4 level

1. There are 3 minutes left to complete the material supply task: 0/ 1.

2. Money earned from trading: 0%/$50.00.

3./kloc-Donated animal carcasses within 0/0 minute: 0/5.

Drive a carriage to the swamp to shoot birds. If it is not enough, use frogs and toads to make up the number.

Level 5-14

1. Transaction income: 0%/$ 100.00.

2. Bodies of medium-sized animals that have been donated to Cripps: 0/5.

Most animals can be hung on both sides of the saddle.

3. Donated carcasses or furs of deadly carnivores: 0/2.

Large animals, such as wolves, cougars, crocodiles or bears

15-20

1. Goods sold to distant buyers: 0/2

Choose long-distance transportation when selling goods.

2. Complete Kripke camp stew: 0/ 1

The first item of the stew recipe, the change of battle will be refreshed.

3. Donated carcasses or furs of deadly carnivores: 0/3.

Large animals, such as wolves, cougars, crocodiles or bears

collector

1-4 level

1. Collection found with shovel: 0/ 1

Some collections dug out of the ground need metal detectors.

2. Family heirloom found: 0/ 1

3. Tarot cards found: 0/ 1

Level 5-14

1. Collectors' map used: 0/2

My wife bought a map and opened it in her backpack and used two.

2. Coins found: 0/2

3. Arrows found: 0/2

15-20

1. Found antique wine: 0/3

2. Find the lost jewels: 0/3

3. Antique drunkenness: 0/ 1

Backpack-collectible-collector's antique wine, drink a bottle.

Private liquor dealer

1-4 level

1. At least 10 bottles of moonshine sold are intact: 0/ 1.

2. Selling moonshine in the remaining 3 minutes: 0/ 1.

3. Private drinks have been provided for other players in the bar: 0/ 1.

Lean against the bar, choose to look after the bar, and other players stand opposite, counting 1 time.

Level 5-14

1. Have you ever drunk your own liquor with medium alcohol or above: 0/ 1.

Prepare a batch of wine in advance and pour it on the bar table of a private bar.

2. Private drinks were provided to other players in the bar: 0/2.

Lean against the bar, choose to look after the bar, and the other players stand opposite and pour twice.

3. Private bar: decoration: 0/ 1

Maggie changed, the liquor store changed, just changed the painting.

15-20

1. Private wine story task completed: 0/2.

Maggie met me and finished the project in ESC- progress-story task-drinking to death for life.

2. Private bar: decoration: 0/ 1

Maggie changed, the liquor store changed, just changed the painting.

3. Private bar: Dance for 2 minutes: 0/2.

After talking to the pianist and letting the band start playing, choose the dance floor option and start dancing.

Naturalist

1-4 level

1. 12 Hours of not killing animals in the game world: 0/ 1.

2. Collected forest and river animal samples: 0/ 1

3. Samples of desert animals collected: 0/3 1

Level 5-14

1. 18 Hours of not killing animals in the game world: 0/ 1.

2. Making or cooking in a field camp: 0/5

Buy it from Harriet and use it in the project column.

3. Tough tonic has been used when it is overheated or supercooled: 0/ 1.

Buy or prepare harriet's "resilience tonic" and use it when the core of health value shows _ or _.

15-20

1. All the legendary animals have been photographed: 0/ 1.

2. Animal samples have been sold to Harriet: 0/5.

3. Used strength agent when overheating or supercooling: 0/2.

Buy or prepare harriet's "resilience tonic" and use it when the core of health value shows _ or _.