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Pure summoning PVC DRU

Author: poisonous wolf

Does Woodenhead practice pure summoning DRU? Seeing that there was no wood in the technical area, I had an idea. Today I finally finished an ideal one for your reference. The following content is purely original. If it is similar to other Battle.net related posts, I can't help it. I haven't seen it anyway.

Equipment (get used to it):

1, weapon: forehand oak (preferably 4R=40), indisputable; Backhand CTA(6, 6, 4 is my dream dig).

2, shield: even the forehand and backhand use the spirit, Mu has considered the shield-free, summoning CHAR not to go to the K monster himself. If the reason is not sufficient, everyone will understand after reading it patiently.

3, gloves: the master's fist.

4. Belt:+1 belt is preferred, and Raytheon is reserved (optional, not necessary according to the equipment of this CHAR).

5. Shoes: I choose Eldor shoes because they have 40-50 FR, 40FRW and 50LIFE. Mu chose sandbags and other shoes, and he can understand the bird after seeing my explanation of CHAR state!

6, ring: I think crow (definitely 20DEX) and halo (3 is good) do their jobs. Why not SOJ? Because this CHAR reaches a certain level, the equipment gives more mana.

7. Necklace: What can I say about wood, Myra? The higher 4R, the better.

8. Clothes:+2 Ereet leather, which is cost-effective. Wood must pursue TP+. It is recommended that IN- 15% demand, 4R pig, because this is the highest requirement for STR in my equipment. To reduce his demand, it is only necessary to be able to meet the spirit.

9. Hat (key point): Dillery Mu, the youngest son wearing a special hat for DRU's elite role, is preferred (it is best to have the attributes of+summoning a bear, the heart of a wolf, summoning a wolf spirit, etc.); Next, choose SHAKO(IN22#).

GC and SC:

1, GC: six 40LIFE+ Drus summon GC (cheap and easy to find), and wood should use 12FHR, because the FHR of Spirit and efreet leather is 85%, and +7RUN is also acceptable.

2.SC: 20/20/X DC is the best; One or two 4R=5 SCs life or 3RUN is enough, because Oak+Elf+Eldor's shoes+Reward (Anya) +4R can easily reach 4R for Everett PIIN; Two or four 20LIFE SC is enough, and it is better to add DEX or STR. +mana is of little use, and +3FRW is good.

The equipment has been described here, and it is relatively easy to build compared with ordinary players. Relatively expensive are Mara, Oak, DC with high R and CTA with high cost, but after equipment, you will find the most obvious ones are high skill and 4R. For pure summoning CHAR, especially DRU, unlike NEC, high skill is the guarantee of playability. If you don't understand, keep reading (skills or even yourself)

Attribute:

STR: Take DC with attribute 20 and other SC wood +STR as the standard+,+to 136, and cheer up, while Ereetpi has-15% demand.

DEX: The focus of my investment is to achieve 75% gear (safety), so the crow with I+ of 300,20, the oak with DC of 20, 10DEX and the Mara with a total score of ***355 are all above+,and the forehand is just 75% gear (if the SC with +DEX is available, it can be reduced appropriately).

VIT: What's left here, in fact, is enough for birds+to 100, and then+to the faint world, ghosts, Eldo's shoes, Everett leather, Dillery Mu (or Shaco), Mara and+GC and SC of life (including DC). If it is not enough, please see the skills section.

Mana: No.

Skills:

1, summoning system: oak wise man (crossing the road) and crow 1 (one of the main skills to make ordinary mobs blind); Summon Wolf Spirit (main attack), Mad Wolf (main attack bonus), Bear Capital MAX (main attack) and Wolf Heart MAX (main attack); Hua Teng can be 1 min or MAX (even the choice is MAX). The higher the level, it has a certain auxiliary role (my own experience).

2, variant system: werewolf (even classified as the main attack) and deformation each 1 point (this life is high enough! ), ten million tables+became a bear change.

3. Elemental system: hurricane armor 1 point, crossing a point, * * * two points, hurricane armor can also be MAX, so Hua Teng won't+,and my choice is MAX to poison Hua Teng (others+well, start again to help increase the attack effect).

At this time, my skill * * * has spent 106 points (Hua Teng MAX), which means my CHAR has reached106-12+1= 95; If MAX didn't poison Hua Teng fiercely, but the armor of Hurricane MAX, the level of 94 would be perfect, but in order to achieve the most ideal effect, it must reach the level of 96. Why? This has something to do with my pet.

Pets:

My choice is, of course, the fighting type of EM ACT2, and the equipment is my favorite safety type: ETH death knell (IN 13# or IAS ED pig), wool (IN 13#), black horn (all electric masks, IN-15IAS, 4r = It should also be noted that the death knell must be used, because the death knell of DRU Muchong is purely summoning and can be broken by wood. Of course, this set of pet equipment can be tangible. The above-mentioned Grade 96 is ideal because the PET96 Grade 96 4R equipped with this DD is full, and only LR is full before Grade 96. But it doesn't need to be full. As long as you put a FR pig with more than 20 resistance on the black corner, it can be solved. Forgot to use wool to solve CR and PR! ?

Now let's talk about the state of this CHAR at level 95:

VIT (not to mention STR and DEX of attribute points):+to 1 19, Mubo reached 900+ before becoming a wolf, and easily reached 1800+ after becoming a wolf. As a CHAR watching from a distance, it is protected by 75% block and hurricane armor. Can you not be satisfied?

Mana: With a little wood, 450+ before the change of CTA and Wolf, and 700+ after the change of CTA and Wolf, it can be easily used up, even if it is tested in actual combat.

4R: My CHAR is MAX.

Skills: The summoning skills of several main attacks have reached more than 40+ (summoning crows has reached 2 1). With the help of CTA, pet aura, wolf heart protection and fierce Hua Teng, the attack efficiency has been fully guaranteed (even MAX has now reached 40); The number of transformations of werewolves has reached 15, which is very good. Hurricane armor also reached 15 (even+1 point); The 4R of PTE is 74 except that LR is 75 (enough, as mentioned above).

Here's a reminder: 1, before the K monster, it's best to summon the wolf spirit (or bear), crow, wolf heart, poison Hua Teng fiercely, then use CTA, then hurricane A, and finally become a wolf. F 1-F8 is enough; 2, pure summoning bears are super sweaty, which seems to dig more than my pet cows; 3. After the monster summoned in the PVC process hangs up, it can be summoned in the werewolf state, and the mana can use enough birds to hang which one to summon which one; 4, if the effect of CTA is used up, then there are many meat shields in front, and you can easily turn back into a werewolf with CTA, and then turn back into a werewolf. Remember, it better be Bobo, your little brother. You need to know for yourself when the bear and wolf spirits should summon. When it is a bit strange, it will summon the Wolf Spirit (5), and when it is a bit strange and KBOSS, it will choose the bear (the Wolf Spirit KBOSS is still ok); 6. You can find the answer to why you don't focus on the mad wolf in the post above the technical area. 7. There is the FCR problem mentioned in the last article. Personally, I think FCR is not very important for summoning PVC CHAR, but even this CHAR is relatively high. Spirit 25+ oak 40+ boxing or TGO gloves 20+ skill belt 10=95%FCR is enough. 8, and the choice of rings can also be matched by two matchmaking agencies, but crows also play an important role in the process of PVC. Of course, how to match depends on personal preference; 9. When the level is low, we should give up poisoning Hua Teng first and develop Hurricane A first. In this way, at level 75, a purely summoned DRU will basically form a bird. Although you can't wear YMP, an HSP of LJ (easy for ROB and MF to reach) can be temporarily satisfied. When it comes to wearing YMP, PVC will be very strong. I wonder if the landlord has learned more information from xiaotou/showtopic-2356056-28.html.