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Pelos Perot's Trial Report on Nautical King —— The legal system output of mine system stability
With the appearance of Pelos Perot in One Piece's original mobile game "One Piece Sailing", the update rhythm of the game has become faster recently, which seems to be warming up for the upcoming 2.0. So in what ways did the appearance of Pelos Perot, a water system, improve the combat capability of the mining system? Today, according to the preliminary test results, the Sailor Raiders Team will talk about Pelos Perot.

Voyager official website:

First of all, the profile of the character

The total growth measured by Pelos Perot is 33.74. After calculating the correction value, the measurement result of Pelos Perot is very impressive. Without considering the four-skill correction, let's take a look at the radar chart below.

As can be seen from the above picture, Pelos Perot's measurement is related to breaking through the new world. Nami is very similar, but it is obviously different from breaking through Jinbe. As far as its measurement is concerned, Pelos Perot is a typical spelling output. Of course, there is also a typical advantage of spell output, that is, the natural spell defense is higher.

Second, skills analysis

Sugar iron virgin

The sugar iron lady inherits Pelos Perot's property, and the inheritance ratio will increase with her awakening, and she will also become the target of the enemy. When she is subjected to pure damage caused by fire attack, the damage will be doubled, that is to say, when facing the fire system, the Iron Maiden will trigger the sugar mark and AOE water attack faster. The core of Pelos-Perot skill system is sugar-liquid marking. In the water system, the sugar liquid marking has no linkage with soaking and frost marking for the time being, but the sugar liquid marking has dual functions. One is pure damage (from four skills), and the other is the subtraction and prevention characteristics of sugar-coated shells when they have more than three senses.

Candy wave

The relatively simple water system skills, according to the official introduction, are the export skills of Pelos Perot. In the mineral system, the effect of water system skill itself is not important, but a series of attacks and control effects caused by whole-body pheasant and whole-body Jinbe are the core of the mineral system. From this point of view, Pelos Perot's second skill can cause three stages of water damage. Even if the output ability is not satisfactory, it is worth enough in the tactical system. The other two skills will randomly attach a 1 layer sugar mark to the enemy target, and the additional effect will not be affected by the black beard attribute. The effect of adding sugar to the three skills is the same as this, so I won't go into details later.

Candy wall

The injury reduction effect has almost become the standard for new roles, seven seas? Bucky, break through the new world? Zorro is even better, and Pelos Perot is no exception. But in fact, all three skills are subjective and passive injury reduction effects. Active reduction of total damage requires active casting skills, providing 50% physical damage reduction for teammates for 5 seconds. In view of the fact that both the mineral system and the fire system are dominated by spells, the directionality of the three skills is self-evident In addition, at the end of the barrier, there will be 1 AOE attacking the enemy, thus further strengthening the characteristics of Pelos's water system.

Passive self-injury reduction. When Pelos Perot is in a state below half blood for the first time, he will passively trigger the self-injury reduction effect of the three skills, with the range as high as 75%, lasting 10 second, and it is a physical double-line injury reduction. There are two more points to remind. First, self-injury relief is a completely passive effect, which has nothing to do with the status of the character. Second, Pelos Perot doesn't have the compulsory mixed-race locking protection like White Beard, so like a red dog, it is possible that being directly killed can't trigger the passive injury reduction effect.

Lick the fruit

Like many characters, Pelos Perot's four skills are also compound skill effects, which are divided into three parts. Autoimmune sugar labeling. Very easy to understand, no longer say more; Intelligence improvement. Theoretically, it can bring up to 840 points of intelligence improvement, which is equivalent to 5.25 points of intelligence increase; Further improve that labeling stability of the sugar solution. In the presence of Pelos Perot, the general attack of water teammates will also be marked with sugar at random. At present, only breaking through the new world is the main force of mine convention? Nami is a mineral system, and other complete pheasants, complete Jinbe and breakthrough white stars are all water systems. Obviously, this setting will greatly improve the stability of sugar solution labeling.

Third, the tactical outlook.

If we compare the status of Pelos Perot and Qiangzhi in the mining system, I will definitely choose Pelos Perot. However, unlike strong intelligence, which can provide scarce mining attack, the mainstream mining system does not lack water system elements. Pelos Perot may not have much sense of existence in the mining system until he can play the role of sugar liquid marking people and reducing defense. In a short time, Pelos Perot can't replace Bartolomeo's foreign aid position in the mining system.

Although Pelos Perot tends to locate the spell output in the back row, it is actually difficult to judge its final stability and mainstream usage. However, the officially recommended lineup is infiltration, which may be regarded as a guiding signal. Of course, the officially recommended lineup is obviously based on high match.

With sufficient hardware support, Pelos Perot's stable water system attack and defense capability will further strengthen the stability of mine auxiliary control, and at the same time greatly improve the output environment of mine system, and also let Voyager enter a new era of mine, fire system and chopping!