1, any item plus an identification scroll = the only form of the item, for example:
Blade of any colossus+an appraisal scroll = unique grandfather
2, any item plus a roll back to the city = the collection form of the item, for example:
Any amulet+scroll back to the city = Talrasha amulet (of course, other amulets may also appear).
3. Any single fabric, armor, ring, amulet and jewelry can be directly synthesized to obtain a rare version with random properties.
A spell with random attributes can be directly synthesized from any single spell.
4. Add a bottle of life-restoring potion to any item = the item retains the upgrade form of all original attributes, and the upgrade order is normal-> Exception-> Elite->; Then return to the exception, such as:
Any ancient sword+a bottle of life healing potion = a mythical sword with the same attribute.
Or a unique spear (tower of honor)+a bottle of life-restoring potion = a unique Wopak version of the tower of honor.
5, any item plus a bottle of magic recovery potion = keep all the original attributes of the ethereal form of the item, such as:
Any ordinary war spear+a bottle of magic recovery potion = ethereal war spear.
Or unique Titan+a bottle of magic recovery potion = ethereal Titan.
6. Any clothes or armor without perforation+a bottle of antidote = make a hole in this item.
Any clothes or armor without perforation+two bottles of detox potion = make two holes in this item.
Any complete dress or armor+three bottles of detox potion = make three holes in this item.
Any perforated clothes or armor+a bottle of antidote = make four holes in this item.
Any perforated clothes or armor+two bottles of antidote = make five holes in this item.
Any perforated clothes or armor+three bottles of antidote = make six holes in this item.
In other words, if you want to punch six holes in an article without holes, you need to go through two synthesis. Add this item for the first time.
1-3 bottles of detoxifying liquid can be punched with 1-3 holes at will first, and then three bottles of detoxifying liquid can be added after the second punching.
Punch six holes
Magic items can only make 2 holes at most, while unique, suit and rare items can only make 1 hole.
7. Any item+a bottle of antidote+a scroll back to the city = the normal form of the item, such as:
A magic archon disk+a bottle of antidote+a scroll back to the city = a white ordinary archon disk.
8. Any ring+any amulet = one ear, the price is 2.5 million (can be exchanged).
9. A scroll back to the city+an appraisal scroll = Victor's leg (items needed to open the dairy gate)
10, any little charm+a bottle of physical potion = little charm belt +46 1% experience attribute (auxiliary rapid upgrade, multiple synthesis).
1 1, any weapon+a bottle of physical medicine = a rare version of this type of weapon, with cruel attributes (200%ed-300%ed).
12, any gem+a bottle of physical medicine = random magic gem plus ruby prefix (30%ed-40%ed)
13, any big spell above level 3+gem = a big spell with a character skill.
For example, a big charm+amethyst =+ 1 ASN trap skill big charm.
Grand charm+fluffy beauty =+ 1 ASN Shadow subject skill grand charm.
A big spell+perfect amethyst =+ 1 ASN martial arts skill big spell.
Each gem corresponds to a persona type, and the skills of different personas can be synthesized with different kinds of gems above the third level gc:
Amethyst's skills corresponding to asn
Topaz corresponds to Amar's skill.
Sapphire corresponds to barb's skill.
Emerald corresponds to nec skills
Diamonds correspond to pal skills
Ruby's skills corresponding to sorc
Skull corresponds to druid's skill.
14, any little charm+perfect ruby = little charm with fire damage attribute.
Any small spell+perfect topaz = small spell of lightning damage attribute.
Any small spell+perfect jade = small spell of poison damage attribute.
Any small spell+perfect sapphire = small spell with freezing damage attribute.
Any little charm+perfect diamond = little charm with four defense attributes.
Any small spell+perfect amethyst = a small spell that increases the maximum damage attribute.
Any little charm+perfect skeleton = little charm with fast running attribute
15, any item+a bottle of life recovery potion+a bottle of magic recovery potion = copied items (up to three copies).