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Total Warhammer 3 Sinian Strong Current Game Introduction
Total War Hammer 3 Sinian is one of the main factions in the game. How to choose equipment and add points for Sinian method? Share with you an all-out hammer 3 Sinian strong current attack strategy.

What is the infinite blue mechanism?

Noun: Magic Wind is the name of blue in the hammer.

Noun: mana reserve, the total amount of blue we can use in a battle, will gradually enter your mana pool over time and cannot be used directly.

Noun: mana pool, the amount of blue we can use immediately. As long as there is blue in the mana reserve, we can slowly replenish it over time.

Although Hammer III stipulates that the upper limit of mana reserve in a battle is 100 (Meng Xin who doesn't understand this concept can regard it as the magic wind you can use in a battle (hereinafter referred to as blue)), we can continue to increase the amount of blue after all this 100 is consumed by some equipment and skills in the game, as long as a certain skill/spell/equipment indicates that it can increase mana.

For example, the following figure shows the effect of the jade amulet exclusively equipped in the earthquake year (acquisition conditions: end of battle or random equipment synthesis).

So what is the mechanism of infinite blue? Thanks to the bug algorithm of CA's talented programmers, although we see that the Jade Amulet will give us a buff that lasts for 25 seconds when releasing spells, increasing the mana reserve by 0. 1 per second. It seems that a * * * is only 2.5, but it is not.

Every x seconds, we will get 1 magic wind from the mana reserve and enter our blue bar. As long as the mana reserve is not zero, yes, even if the mana reserve is 0. 1, you can draw 1, so we will deduct the mana reserve of 0. 1 and replace it with 1 magic that can be used in the mana pool. Buff of the jade amulet provides us with more blue backs, while the blue consumption of ordinary small spells is about 4 points, which means that as long as the blue backs provided by the jade amulet are greater than 4 at a time, we can be infinitely blue in Bai Piao.

So how to maximize the benefits?

There is an hourglass in the lower right corner of the screen inside the battlefield. By putting the mouse on the hourglass, we can know the mana in our existing mana pool and the remaining mana reserve, as well as our current charging rate, which is X in the above article. Our x in the picture is equal to 7, so as long as the mana reserve is not zero, we will get 1 mana every 7 seconds. Considering that the buff of our jade amulet lasts for 25 seconds, theoretically, we can passively complete the jade amulet within 25 seconds.

As long as you continue to reduce the value of x, you can achieve the effect of infinite blue.

So how do you reduce the value of x?

Continue to look at the picture of the jade amulet, there is a mana charge of+160%, and the equipment/skills with this data are what we need to reduce the X value.

The basic mana recharge rate of Warhammer III is 0. 1 second. There is an arcane conductor +40% in the above picture, which is 0. 14. In other words, it is equivalent to getting 1 mana from the mana reserve almost every 7. 1 sec, that is, the charge displayed on the panel: every 7 seconds 1 mana.

In personal test, as long as the mana charging rate is 240% by other means (such as arcane conductor skills or Aurora's cloak), and the jade amulet comes with 160%, it can reach +400%, that is, 0.5 per second, exactly 2 seconds at a time, and 12 point blue can be obtained in 25 seconds. Of course, we can continue to stack, but stacking+100% may increase the blue of 1 point, but we need to stack from +400% to +900% to achieve the maximum theoretical benefit, and the equipment and skills we can carry in each battle to increase the mana recovery rate are limited, so further stacking requires more extreme configuration to achieve greater benefits.

Other known racial infinite blue mechanisms:

Serenity has a device, but I forget the specific name. It has a similar effect to the jade amulet.

The passive skill of death spell is the same as that of jade amulet.

The active stealing spell of treacherous spells can provide a long-term blue return effect, but it is an 8-cost blue spell, which requires the opponent's Arihoshi and high charging speed to return to the original.

What is the strong legal flow?

At present, all the Sinian mages, including two legendary lords, Si Tiancheng, Shi, Long Xiu Yan Qing and Five Elements War Compass, have a passive skill, which can be used to provide spell strength gain when there are multiple units, initially 65,438+000%, excluding the first unit. Each additional unit can increase the spell strength by 15%, with an upper limit of 2000.

That is to say, when we have 8 passive units on the field, the upper limit will reach 200% (formula (8-1) *15 =105100).

What spell does Faqiang work on?

All gain, loss and damage spells

Give some examples.

Jade must have a special protection of +44. Under the power of 200 Dharmas, the special protection of jade must become 88 points, which can make the units that eat this skill almost invincible.

Overloaded shadow blue must change from -45% to -90% at 200% intensity, and quantitative change causes qualitative change. An 80-speed cavalry was smashed by a 200-force shadow blue, leaving only 8 points of speed, almost equivalent to group magic.

Overloaded dragon's breath will definitely damage 56 points, and it will become 1 12 points at 200% mana. It doesn't mean that the heavily armored infantry almost died when they touched it.

The curse of the overloaded night wind was originally -24 melee attack -35 meters, with 30 armor for all enemies, lasting 50 seconds. It was changed to -48 melee attack -200% mana and 60 armor, which basically made the opponent's melee troops completely unable to output for a long time and break at the touch (it is worth noting that this effect has no gain on the spell duration, otherwise it is invincible).

Overloaded Ultimate Alchemy initially deals almost 1600 damage to all units or strange steps in the range. After the 200% method was strong, it caused 3200 points. Playing two in a row is 6400 points (the battle environment needs two Dante divisions, almost 40 seconds, 48 points blue). Other troops hid in the Woods, and after the compass cooperated with the Terracotta Warriors to guard against monsters, they received two overloaded ultimate alchemies, just like fighting ogres.

Supplement: 200% Faqiang is really strong, but it is worth noting that all passive units with proficiency are mages, and their frontal battlefield ability is basically lacking, which seriously affects the positive strength of the troops. The mage's white flag is not considered passive, so you can consider how much Faqiang you stack, find yourself a comfortable interval, and don't pursue complete stacking. In this mouse test, the gain of 160% is already very high. An emerald can definitely +70 special protection, a night wind spell -38 melee attack and 48 armor. Overloading the ultimate alchemy is also expected to have 2600 damage, which is basically enough. If equipped, it is suggested that Shuangsi Tiancheng concentrate on letting go of the night wind spell, and Shuang Dan Shiding put the ultimate alchemy-lead alchemy (don't overload it, just 160% with Xiuyan Qing of the Dragon or the legendary Lord) (but it will be even stronger if you make up a birth method or a judge of Yin and Yang in the future. Imagine, as long as it is 6 blue and moves continuously at a speed of -90%, with the jade amulet passively returning to 12 blue for 25 seconds, that is, it is not blue, and it is really infinite. (Now you can bring a Xiuyan Qing of Shuangyin Dragon.

Generally speaking, this is a very valuable game, the intensity is not necessarily high, but it is definitely interesting.

Can you go back to blue faster?

According to what I said before, an emerald amulet with the speed of returning to blue can almost reach the speed of 1 blue for 2 seconds, and the cost of using small spells to trigger passivity may only be 1 blue for 3 seconds. Then, in addition to folding blue, can you bring more jade amulets?

The answer is no, because one jade amulet gives you 0. 1 per second, and we get 0.2/per second through the bug. Unless you can open the jade amulet above 1 0, it is a loss to put so many spells to trigger passivity.

Conveniently summarize the equipment requirements of Sinian unparalleled:

5. 1 catalytic kiln

Occupy the position of enchanted items and equipment.

Noble range burns blood aura, without melee trigger. As long as you like, you can choose to fly in the sky and do unlimited Bai Piao damage until all the enemy troops are burned to death.

The battle is over or the synthesis appears randomly.

In fact, with the full fighting capacity of the earthquake-resistant Ssangyong, this thing can be done without it. I personally threw it to General Zheng.

5.2 Self-defense amulet

Occupy the position of magic amulet equipment

Magic symbol equipment slot is the most resistant equipment in general equipment.

The battle is over or the synthesis appears randomly. 、

5.3 Hongtian Zhanqi

Occupy a position of companionship

How to use it is to move the flag to the label you want to add before the battle (that is, choose manual and automatic interface) (in case Meng Xin doesn't know how to use the flag, he thinks it's good to equip it)

Aurora technology gives one.

5.4 Fraudster helmet:

Occupy the position of magic armor equipment

Like destiny armor, it is the strongest resistance equipment in magic armor.

It is worth mentioning that there is also a very powerful general equipment noisy helmet in the magic armor position, with general attributes but particularly strong skills.

The battle is over or the synthesis appears randomly.

5.3 Jade amulet

Occupy the equipment position of magic talisman, that is to say, if you choose infinite blue, you can't bring self-defense talisman to resist (of course, you can also choose to throw the jade talisman to the mage affairs officer of the team, which is nothing more than changing someone to put the small spell back in blue)

The battle is over or the synthesis appears randomly.

5.4 Jewelry dagger

It occupies the position of mage's goods and equipment, and does not conflict with most resistance equipment. This is his strongest point and the core equipment of Sinian Mankang.

Note that the skills given are resurrection, not rebirth. If it is below 10% blood, the probability of sudden death is half, and the probability of massive blood recovery is half, ensuring the blood line of the carrier. Don't bet on this probability! ! !

There is a 2.5% probability that the caravan will go to the area where it has got the equipment (so it can be deliberately and repeatedly asked to go to a very close place, and it will be archived before the caravan arrives at its destination. The random number of the game can be changed by giving two dollars casually through diplomacy (I am not sure if I can refresh the random number by giving money, but I usually choose to play one more game myself, and the battle will definitely refresh the random number).

I've only seen one after playing for so long, and I heard that someone painted two.

5.5 Finally, there are some interesting equipment of Sinian. Generally speaking, it is not difficult for Sinian to get a new life.

There is also a white dress called Jade Blood Amulet, which has the effect of hunger and thirst, that is, returning blood in melee (considering this skill, it makes me feel that CA is madly suggesting the DLC of Jade Blood Vampires)