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World of Warcraft icc introduction
Have professional skills in projects. Acceleration shoes are necessary for lk to hide from black water. Teach green softness, red softness, frost dragon play, queen company, parliamentary play, green softness of face, intestinal spores, bone spur of one king and withering of two kings. The other can enchant or jewelry, each with a bonus. A king must stand at the foot of the king, whether it is remote or melee output, because there is a bug at the foot of the king that can't burn fire. In normal mode, with bone spurs, you can explode AOE and export the king with all your strength. When the king turns around, pay attention to the fire under his feet. There will also be bone spurs when the hero mode turns, which will be more suitable in the early stage of Austrian law. Listen carefully to the orders of the second king. Mafia usually gives it to melee. You can make up for the missing underworld or when there is little blood. At the stage of p 1 p2, you can fully output and then clear the hatred. In p2, you may be asked to deal with the object of mind control, and you may be asked to be a sheep player used by boss to attract people. H's old 2 psychological control should be timely and pay attention to ghosts. It will be painful to blow it up. Third, skip. Old four will be arranged to kill blood animals remotely. Blood animals are traditionally diagonal monsters. It takes a long time to call too much. This remote king only needs to output, and the blood beast will turn to the target as soon as it comes out. H's bloody beast hurts people, and it takes seconds to touch people. Orfa can slow it down by slowing down. Intestines are mainly divided into melee reactors, remote reactors and tank reactors, which need to be assigned by the team leader. Generally speaking, each group eats one spore, and H has one more green water, which reduces the moving speed and attack speed. In the face of Xiao Ruan, there is no need to fight, mainly to export the king. When the green water comes out, be careful to hide. If you vomit, you should leave the crowd in an instant. For a mage, H is not much different from ordinary ones. The professor should pay attention to the connection of orange soft names and remember to run. When the green soft rushes up, share it with others. Whether you are the target or someone else, share the damage. In the first stage, when he starts reading XXX, he can be ready to disappear or flash, and then have extra time to output green soft. Pay attention to sticking, and p2-p3 and P65438+. When the H mode becomes a stage, everyone will have a debuff. If you are green, you can only hurt soft oranges. If you are an orange, you can only do harm to soft oranges. Those who blow soft oranges must share, or they will die. No one named by the soft orange shop can move. Remember to help. There will also be a plague in H mode, which needs human infection. Generally divided into two groups: long-range and melee. If there are 25 people, there is no pressure, and it is basically a second pass. The mage's words can be instantly transmitted to the nearest team. If the parliamentary remote control is given a bomb to impress, it must not fall to the ground, otherwise the whole group will be scattered. H OK, the normal one will be superimposed with a debuff, which will drop XX points of blood per second and can be stacked on the 99th floor. The fire king will randomly name the store with a remote fireball, and this fireball will come out. If you order it, you will run away. The greater the distance, the less harm. When the fire Lord is activated, you can slam it. When the wind king calls the roll, you will have a tornado-like debuff. You should leave at the first time, otherwise it is easy to miss the kinetic energy bomb. Be careful when the dark Lord activates. Tank hatred is not high, and it needs to be compensated by pulling a black ball. This king's H mode will have one more mechanism to move and superimpose debuff, which needs attention. The queen has no brain output. When she was named Shadow XX, she ran to the corner and ran along the corner alone. Don't burn anyone. If it is contact, remember to gather in the middle to eliminate it. If dps is strong enough, the first one is strong enough to hate. Remember to take some time before the next bite, press the time, and try to make that buff bite again in 3 seconds. Remember to open the refrigerator at any time after the boss dies if the treatment doesn't work. H mode is similar to ordinary skills, that is, when connecting, people on the connecting road will also be hurt. The green dragon is responsible for putting down the oppressor and the skeleton of ice and fire, and the big fat man keeps it for the last kill. H's is the same. Frost wyrm should pay attention to the stacked debuff and binding magic. If he wins, he should stay away. When Frost Dragon goes to heaven, if he is named, he should run to the front of the designated crowd. It's five dollars for 25 people. 10 people, 2 yuan. Remember to hide the frozen dragon bomb. H can kill people directly. Before Frost Dragon falls to the ground, he can keep three pieces and knock out two pieces to give dps some space. Pay attention to keep the blood volume in the refrigerator remotely. H's bomb can kill people, so you must remember to hide well. The treatment without magic is also a key. Lk the first stage, lay a good foundation, don't be a geek, it's easy to ot. In the second stage, you can't rush to output before the tank pulls the ghost. In the third stage, when the waltz comes out, you must remember to slow down. . Lz should be the stage of land reclamation. If you can sacrifice for the team, you will sacrifice more. . The walkie-talkie will throw the player below if he doesn't slow down. At this time, the boss will call Blackwater (dbm will prompt Blackwater to come first or walkie-talkie to come first). In the fourth stage, he will start bloodthirsty and play ghost. . In the fifth stage, pay attention to the fact that ghosts blow people up and can't kill them. If you enter the sword, you must interrupt the skills of the monsters inside, and you can only come out after killing the monsters inside. There will be black water at this time, black water, remember to hide. . . H mode. . There will be a shadow cage, waltz catches people quickly, boss has a lot of blood, and the sword is in ghosts. . . Naturally, you should stay, and those bad Internet users should be cautious. . I haven't played hlk a few times, so it's not easy to evaluate. I hope the landlord can refuel ~!