To achieve the highest attack damage, we need to understand the principle of adding two attributes, and the most important thing is attack and damage.
First of all, the principle of attack bonus is: actual damage =( 1+ attack/100)X damage.
For example, if you attack 600 and damage 500, then your actual damage is = (1+600/1000) x 500 = 800.
Next is the question that everyone is most concerned about. Should we attack jewelry or hurt jewelry? Let's take level 3 as an example to attack 36, damage 15.
As can be seen from the formula, the damage to jewelry is fixed, while the attack on jewelry is additive.
The attack is actually a 3.6% damage bonus, and the damage to jewelry is fixed plus 15, so 15/3.6%=4 16.7.
Here is an example:
For example, your current damage is 500.
Answer: Four attacks of 36, * * * plus 144 attacks, the actual damage increase = 0. 144x500 = 72.
B: Four injuries 15, actual injury increase = 4x 15 = 60.
For example, your current damage is 300.
Answer: Four attacks of 36, * * * plus 144 attacks, the actual damage increase = 0. 144x300 = 43.2.
B: Four injuries 15, actual injury increase = 4x 15 = 60.
The conclusions are as follows:
When your damage is higher than 4 16.7, the bonus effect of attacking jewelry will be greater than 15 damage, so attacking jewelry is the first choice!
When your damage is less than 4 16.7, your effect of attacking jewelry will be less than 15, so it is better to hurt jewelry!
In addition, the same principle applies to defensive jewelry.
It is effective for beginners to use armor and damage jewelry.
For veterans, jewelry attack and defense is the longest.
I hope it helps you.