If you are majoring in mining cooperation, you can choose forging, jewelry and engineering, all of which are majors of mining as materials, or peeling as a major of double mines. From the perspective of professional income, jewelry is the main attribute income of Jiao Yanshi; Forging is glove holes and extra enchantments; For LR, the project can make its own sight, but it is tied up, so it is not a professional welfare. Project headers are useful in early versions, but they are not so useful in 5. 1.
The crit of peeling in PVP is quite practical, but it is not so intuitive. You'll realize it when you get to the professional level. After all, the green attribute of LR is crit after reaching the standard. I suggest you give up mining. After all, the endurance of mining and adding, except for T occupation, other occupations have nothing to gain.